Clear Sort View Lang
Set
Card Set Cycle Set Type
Scenario Encounter
Type
Card Type Subtype Deck Type
Sphere Unique Status
Character Project Creator

Cost
Resource Threat Engagement
Stats
Hit Points
Quest Points
Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
Details
Artist Popularity Errata
Results: 51 - 100 of 164 Cards
The Battle of Carn Dûm (x1)
50 4 6 4 9
Undead. Wraith. Champion.

Indestructible. Cannot have attachments.

Each other enemy gets -10 engagement cost.

Forced: After Thaurdir is flipped or a treachery with the Sorcery trait is revealed, Thaurdir heals 3 damage and makes an immediate attack against the first player.

The Battle of Carn Dûm (x2/x0)
35 2 5 4 6
Creature. Werewolf.

Forced: After an event card is played, deal 1 shadow card to Werewolf of Angmar.

Forced: If there are 3 shadow cards dealt to Werewolf of Angmar and it is in the staging area, it engages the first player and makes an immediate attack (do not deal it a shadow card for this attack).

The Grey Havens (x2/x0)

When Revealed: Place 1 resource on each Raider enemy in play. Each engaged non-Ship enemy makes an immediate attack. If there are no engaged non-Ship enemies, Battle-Hardened gains surge.

Shadow: If the attacking enemy is a Raider, place 2 resources on it.

Flight of the Stormcaller (x2/x1)
10 3 3 3 4
Corsair.

Forced: When the Stormcaller advances to the next quest stage, Serpent’s Blade makes an immediate attack against the engaged player.

The Thing in the Depths (x3)
17 1 3 1 5
Creature. Tentacle.

Surge. Grapple ( highest printed quest points ).

Forced: After Crushing Arm is detached from a location, it makes an immediate attack against the first player.

Temple of the Deceived (x2)
35 1 2 3 3
Undead.

Forced: When you travel to the riight, Profane Dead makes an immediate attack against the engaged player.

Shadow: Attacking enemy gets +3Attack if the players control the Gate Key.

A Storm on Cobas Haven (x2)

When Revealed: If you are off-course (Cloudy, Rainy, or Stormy), the engaged Ship enemy with the highestAttack makes an immediate attack. Until the end of the phase, add 1 to the total Threat in the staging area for each damage dealt by this attack. If no attack is made as a result of this effect, Ramming Speed! gains doomed 2.

The Sands of Harad (x4)
22 X X X 5
Creature.

X is the tens digit of the temperature.

Forced: After Were-worm engages you, it makes an immediate attack. (Do not deal it a shadow card.)

Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if the temperature is 40 or higher).

The Sands of Harad (x3/x2)
32 3 3 2 5
Harad.

Forced: After Southron Soldier engages you, either remove 2 progress tokens from the main quest, or Southron Soldier makes an immediate attack.

Shadow: Choose an enemy in the staging area. Engage it and deal it a shadow card.

The Mûmakil (x4)
40 3 6 3 9
Creature.

Indestructible. Immune to player card effects.

Cannot take more tha 3 damage each round.

Forced: At the end of the round, the engaged player must choose: either return Wild Mûmak to the staging area, or it makes an immediate attack.

The Black Serpent (x1)
50 0 2 1 8
Harad.

Cannot leave the staging area or take damage. X is the stage number of the main quest.

The Black Serpent gets +XThreat +XAttack and +XDefense

Forced: At the end of the encounter phase, either remove X progress from the main quest, or The Black Serpent makes an immediate attack against the first player.

The Dungeons of Cirith Gurat (x3/x2)
25 1 3 1 3
Creature.

Surge.

When Revealed: Dungeon Warg makes an immediate attack against the player who controls the most allies.

Shadow: Attacking enemy gets +1 Attack

The Crossings of Poros (x2)
45 3 4 2 5
Orc. Uruk.

When Revealed: Either place a random enemy from the set aside Mordor Orcs set into the encounter discard pile, or Uruk Prowler makes an immediate attack against the first player.

Shadow: Discard a random card from your hand.

The Wilds of Rhovanion (x1)
5
5
Riverland.

Immune to player card effects.

The Old Ford gets +5 quest points for each enemy in play.

Forced: After The Old Ford becomes the active location, each enemy in the staging area makes an immediate attack against the first player.

The Wilds of Rhovanion (x2/x1)
36 3 4 3 5
Creature. Spider.

Forced: After Ravenous Spider engages you, it makes an immediate attack.

Shadow: Attacking enemy makes an additional attack against you after this one.

The Wilds of Rhovanion (x1)
35 X 7 X 17
Dragon.

Cannot have non-Dragon attachments.

X is 1 more than the number of players.

Forced: After the active location is explored, Fire-drake returns to the staging area and makes an immediate attack against each player in turn order.

The Wilds of Rhovanion (x2/x1)

When Revealed: The highestAttack enemy in the staging area makes an immediate attack against the first player. If no attack is made this way, Denizen of the Deep gains surge.

Shadow: Attacking enemy makes an additional attack against you after this one.

Roam Across Rhovanion (x2)
30 3 4 1 5
Creature.

When Revealed: The first player must choose: either Wilderland Bear makes an immediate attack against him, or each player discards 1 random card from his hand.

Roam Across Rhovanion (x1)
15 2 3 2 5
Goblin. Orc.

Indestructible. Immune to player card effects.

While Urdug is engaged with a player, he gains,"Forced: At the beginning of the quest phase, Urdug makes an immediate attack. If this attack deals damage, return Urdug and Tiny (if he is in play) to the staging area."

Fire in the Night (x1)
5

Dagnir's assault is relentless and the people of Hrogar's Hill need time to regroup. Someone mst draw the Dragon's attention away from the town.

Shadow cards dealt to Dagnir are immune to player card effects and their effects cannot be canceled.

Forced: After Draw Her Fire becomes the current quest, Dagnir makes an immediate attack against the first player.

Fire in the Night (x3/x1)
30 3 3 3 4
Orc. Goblin.

Forced: After The Dragon's Thrall engages you, either deal 3 damage to Hrogar's Hill or it makes an immediate attack against you.

Shadow: If this attack destroys a character, deal 3 damage to Hrogar's Hill.

Fire in the Night (x2/x1)
3
4
Town.

While Town Gate is in the staging area, it gains:"Forced: At the end of the quest phase, place 1 resource here. Then, if there are 3 resources here, discard Town Gate and deal 4 damage to Hrogar's Hill."

Travel: Dagnir makes an immediate attack against the first player.

Fire in the Night (x3/x1)

When Revealed: Dagnir makes an immediate attack against the first player. Undefended damage from this attack must be dealt to Hrogar's Hill.

Shadow: Attacking enemy makes an additional attack against you after this one.

The Ghost of Framsburg (x1)
5
5
Ruins. Dark.

Immune to player card effects.

The players cannot travel to The Cursed Tomb unless they control 3 Loot objectives.

Forced: After the player travel to The Cursed Tomb, search the encounter deck and discard pile for Fram's Shade and add it to the staging area. Shuffle the encounter deck. Fram's Shade makes an immediate attack against each player in turn order.

Mount Gundabad (x1)
7
7
Underground.

Forced: When Dagnir's Hoard is explored, Dagnir returns to the staging area and makes an immediate attack against each player in turn order.

Response: After Dagnir's Hoard is explored, each player may search his deck for an Item attachment, add it to his hand, and shuffle his deck.

Mount Gundabad (x2/x1)
32 2 3 1 4
Creature. Spider.

Forced: When Deep-dweller engages you, it makes an immediate attack.

Forced: After Deep-dweller take any amount of damage (and survives), return it to the staging area.

Mount Gundabad (x2/x0)

When Revealed: Dagnir makes an immediate attack against each engaged player. If no attacks were made this way, Dagnir gets -30 engagement cost until the end of the round.

Shadow: Attacking enemy makes an additional attack against you after this one.

The Fate of Wilderland (x3/x2)

When Revealed: Urdug makes an immediate attack against the first player. If this attack destroys a character, place 1 progress on The Goblins' Assault.

Shadow: Attacking enemy gets +1 Attack If this attack destroys a character, place 1 progress on The Goblins' Assault.

A Shadow in the East (x3/x1)
24 1 2 1 2
Easterling.

Surge.

Forced: After Easterling Outrider engages a player, either place 1 resource on Easterling Pursuit, or Easterling Outrider makes an immediate attack.

Shadow: Discard an attachment you control.

A Shadow in the East (x1)
44 3 4 3 8
Cultist.

Immune to player card effects.

Forced: After a location is revealed from the encounter deck, The Governor engages the first player and makes an immediate attack.

"In all the long wars with the Dark Tower treason has ever been our greatest foe."
–Gandalf, The Fellowship of the Ring

A Shadow in the East (x3)
34 2 4 2 4
Mordor.

When Revealed: Either raise each player's threat by X, where X is the active location'sThreat or Messenger from Mordor makes an immediate attack against the first player.

Shadow: Attacking enemy gets +1 Attack

A Shadow in the East (x2/x1)
36 1 2 1 3
Mordor.

Surge.

Servant of Sauron engages the first player.

Forced: After the engaged player raises his threat, Servant of Sauron makes an immediate attack. (Limit once per phase.)

A Shadow in the East (x3/x1)

When Revealed: Thane Ulchor makes an immediate attack against the first player. If no attack is made this way, Ulchor's Rage gains surge.

Shadow: Deal 1 damage to the defening character.

A Shadow in the East (x2)
Gollum.

Surge.

When Revealed: Gollum makes an immediate attack. If no attack was made this way, discard all tokens from Sméagol and flip him to Gollum.

Shadow: Raise your threat by 2 (by 4 instead if Gollum is engaged with you). Shuffle Stinker back into the encounter deck.

Wrath and Ruin (x2/x1)

Doomed 1.

When Revealed: Thane Ulchor makes an immediate attack against each player that controls a location (in turn order).

Shadow: Attacking enemy gets +1 Attack for each location you control.

The Land of Sorrow (x1)
1
3
Camp.

Forced: After Slave Quarters becomes the active location, the enemy under it engages the first player and makes an immediate attack.

Forced: When Slave Quarters is explored, the first player gains control of the objective ally it was guarding.

The Hobbit: On the Doorstep (x4)

When Revealed: Each Dragon enemy in the staging area makes an immediate attack against the player with the highest total Willpower committed to the quest. (Do not deal a shadow card for this attack.)

Burgle: The first player shuffles his deck and reveals the top card. He may discard 1 card from his hand that matches the revealed card's type and cost.

The Hobbit: On the Doorstep (x2/x1)

When Revealed: Each enemy engaged with a player makes an immediate attack. Do not deal shadow cards for attacks made by this effect. If no attacks were made by this effect, this card gains surge.

Shadow: Attacking enemy makes an additional attack immediately after this one.

The Black Riders (x5/x3)
35 4 5 4 6
Nazgûl.

Hide 2. Cannot have non-Morgul attachments.

Forced: After engaged player fails a Hide test, Black Rider makes an immediate attack.

The riding figure sat quite still with its head bowed, as if listening. From inside the hood came a noise as of someone sniffing...
–The Fellowship of the Ring

The Black Riders (x2/x0)

When Revealed: Each engaged enemy makes an immediate attack. If no attack is made this way, The Enemy is Upon Us! gains surge

Shadow: If this attack destroys a character, remove all progress from the current quest.

The Road Darkens (x3/x2)
34 2 4 2 5
Orc. Uruk.

When Revealed: Uruk from Mordor makes an immediate attack against the first player.

Shadow: Attacking enemy gets +1 Attack If this attack destroys a character, attacking enemy makes an additional attack.

The Road Darkens (x3/x2)
28 2 4 1 3
Orc. Uruk-hai.

Peril. Toughness 1.

When Revealed: Either choose a player to reveal an additional encounter card, or Uruk-hai Hunter makes an immediate attack against you.

"I fear that the Orcs may already be on this side of the water." –Aragorn, The Fellowship of the Ring

The Road Darkens (x1/x0)
1 

Doomed 1. Surge.

When Revealed: Each enemy engaged with a player, and not in the staging area, makes an immediate attack.

Shadow: Attacking enemy makes an additional attack after this one.

The Treason of Saruman (x2/x0)
44 4 5 1 5
Dunland.

Peril. Archery 1.

When Revealed: Warrior of Dunland makes an immediate attack against you.

Forced: After Warrior of Dunland attacks and destroys a character, place 3 progress on the active location.

The Treason of Saruman (x2)

Peril.

When Revealed: The enemy in the staging area with the highestAttack makes an immediate attack against you. If no attack is made this way, Reckless Hate gains surge.

Shadow: Attacking enemy makes an additional attack against you after this one.

The Land of Shadow (x2/x1)

Peril.

When Revealed: Put the topmost Undead enemy in the discard pile into play engaged with you. Each Undead enemy engaged with you makes an immediate attack.

Shadow: Put the topmost Undead enemy in the discard pile into play engaged with you.

The Land of Shadow (x2/x1)

Peril.

When Revealed: Either place the lowestThreat Harad enemy in the staging area facedown under The Black Gate and reveal an additional encounter card, or each enemy in the staging area makes an immediate attack against you.

"Not nice; very cruel wicked Men they look. Almost as bad as Orcs..." -Gollum, The Two Towers

The Land of Shadow (x1)
50 4 4 4 8
Creature. Spider.

Indestructible.Cannot have attachments.

Shelob gets +1 Threat for each resource on her.

Forced: At the beginning of the quest phase, either place 1 resource on Shelob, or she makes an immediate attack against the first player.

The Land of Shadow (x3/x2)
40 2 4 2 5
Orc. Uruk.

Peril.

When Revealed: Either discard 1 random card from each player's hand, or Orc of Cirith Ungol makes an immediate attack against you.

"I say, something has slipped. And we've got to look out. Always the poor Uruks to put slips right." -Gorbag, The Two Towers

The Land of Shadow (x2/x1)

Surge.

When Revealed: Either flip Sméagol to Gollum, or Gollum makes an immediate attack. The first player may spend 1 resource and exhaust The One Ring to cancel this effect.

Shadow: Attacking enemy gets +1 Attack (+3Attack instead if the attacking enemy is Gollum).