Action: Draw 1 card for each Pipe you control. Heal 1 damage from each hero with a Pipe attachment.
How Old Toby came by the plant is not recorded, for to his dying day he would not tell.
–The Fellowship of the Ring
Attach to a hero. Limit 1 per hero.
Attached hero gains the Noble trait.
Response: After you play Diligent Noble from your hand, draw a card.
Each Dale character you control with a player attachment gets +1
Response: After you play an attachment on a Dale character without an attachment, draw a card.
"He is a strong king, and his realm now reaches south and east of Esgaroth."
–Glóin, The Fellowship of the Ring
While the active location has an attachment on it, Haldan does not exhaust to quest.
Response: When the active location is explored, draw 1 card for each attachment on it.
Attach to a hero or Gandalf. Restricted.
Attached character gets +2 .
Response: After attached character destroys an enemy, draw 1 card.
Action: Count the number of cards in your hand and shuffle your hand into your deck. Then, draw an equal number of cards. Draw 1 additional card if you control a unique Hobbit character.
Ho! Ho! Ho! to the bottle I go
To heal my heart and drown my woe.
–The Fellowship of the Ring
Cannot have attachments.
Setup: Shuffle 2 copies of Stinker into the encounter deck.
Response: After you travel to a location, raise your threat by 1 to draw 1 card.
While your threat is less than 40, reduce the cost to play Pillars of the Kings by 4.
Action: Set your threat to 40. If this effect raised your threat, draw a card (draw 4 cards instead if it raised your threat by 10 or more).
"Behold the Argonath, the Pillars of the Kings!"
–Aragorn, The Fellowship of the Ring
Response: After Cautious Halfling enters play, look at the top card of the encounter deck. If that card is not an enemy, draw a card.
"I thought I had been both careful and clever."
–Frodo, The Fellowship of the Ring
Attach to a Rohan hero or Merry. Restricted.
Response: When a character leaves play, if that character shares at least one trait with the attached hero, exhaust Horn of the Mark to draw 1 card.
Then Éowyn gave to Merry an ancient horn, small but cunningly wrought all of fair silver with a baldric of green.
–The Return of the King
Action: Pay 1 resource from Gildor Inglorion's resource pool to choose a player to draw 1 card (Limit once per round.)
"Gildor Inglorion of the House of Finrod. We are Exiles, and most of our kindred have long ago departed..."
–The Fellowship of the Ring
Guarded (location). Restricted.
Attach to a hero. Attached hero gets +2
You draw 1 additional card during the resource phase.
Looking up he saw before him a tall white tower, standing alone on a high ridge. A great desire came over him to climb the tower and see the Sea.
–The Fellowship of the Ring
Action: Pay 1 resource from Gildor Inglorion's resource pool to choose a player to draw 1 card (Limit once per round.)
"Gildor Inglorion of the House of Finrod. We are Exiles, and most of our kindred have long ago departed..."
–The Fellowship of the Ring
Attach to a hero. Limit 1 per hero.
Response: After attached hero quests successfully, name a card type and discard the top card of your deck. If the discarded card is the named type, take it into your hand.
Attach to a Dwarf hero.
Action: Exhaust King Under the Mountain to look at the top 2 cards of your deck. Add 1 to your hand and discard the other.
"Long ago in my grandfather Thror's time our family was driven out of the far North, and came back with all their wealth and tools to this Mountain on the map." –Thorin, The Hobbit
Each enemy in play gets +1 engagement cost for each Hobbit hero you control.
Response: After you engage an enemy with an engagement cost higher than your threat, draw a card.
"We Hobbits ought to stick together, and we will"
–The Fellowship of the Ring
Attach to a Hobbit character. Limit 1 per character.
Response: After your threat is reduced by an event card effect, exhaust Hobbit Pipe to draw a card.
But even the Dúnedain of Gondor allow us this credit: Hobbits first put it into pipes. Not even the Wizards first thought of that before we did. –The Fellowship of the Ring
Attach to Gandalf. Restricted.
Action: Exhaust Gandalf’s Staff to (choose one):
- choose a player to draw 1 card
- add 1 resource to a hero's resource pool
- discard a shadow card from a non-unique enemy.
...he held his staff aloft, and from its tip there came a feint radiance. –The Fellowship of the Ring
Attach to a Warrior hero or Gandalf. Restricted.
Attached character gets +2 .
Response: After attached character destroys an Orc enemy, draw 1 card.
"...at his side was the elven–sword Glamdring, the mate of Orcrist that lay now upon the breast of Thorin under the Lonely Mountain." –The Fellowship of the Ring
Setup: Attach to a hero in play.
Action: Add Three Golden Hairs to the victory display and remove it from the campaign pool, to lower each player's threat by 3. Then, each player draws 3 cards.
"...your hands shall flow with gold, and yet over you gold shall have no dominion." –Galadriel, The Fellowship of the Ring
Play only if you control the Ring-bearer.
Planning Action: Brace of Coneys to the victory display to (choose 2): heal up to 2 damage from a hero, add 2 resources to a hero's pool, draw 2 cards, or reduce a player's threat by 2.
“'Sméagol always helps,' he said. 'He has brought rabbits, nice rabbits.'”
—Gollum, The Two Towers
Setup: The first player attaches Old Bogey-stories to a hero in play.
Action: Add Old Bogey-stories to the victory display to shuffle your hand of at least 6 cards into your deck. Then, draw 6 cards.
"If you mean the old bogey–stories Fatty's nurses used to tell him, about goblins and wolves and things of that sort, I should say no." –Merry, The Fellowship of the Ring
Galadriel cannot quest, attack or defend. Allies you control do not exhaust to commit to the quest during the round they enter play.
Action: Exhaust Galadriel to choose a player. That player reduces his threat by 1 and draws 1 card. (Limit once per round.)
The first player draws 1 additional card in the resource phase.