Attach to a or Scout character. Limit 1 per character.
Encounter Action: Exhaust attached character and discard Grey Cloak to choose a non-unique enemy in the staging area. That enemy does not make engagement checks against you this phase.
Attach to a hero.
Each unique character you control gains +1 .
Action: Reduce your threat by 2 to attach The Arkenstone to a hero controlled by another player and raise that player's threat by 2. (Limit once per round.)
Attach to a or Noble character. Restricted. Limit 1 per character.
Attached character gets +2 and +2 hit points.
“May it keep you well!” said Th茅oden. “It was made for me in Thengel's day, while still I was a boy.” –The Two Towers
Attach to a hero or Gandalf. Restricted.
Attached character gets +2 .
Response: After attached character destroys an enemy, draw 1 card.
Attach to a location with no progress tokens on it.
While attached location is the active location, reduce its quest point value to 1.
It was a path made by strong arms and heavy feet.
–The Fellowship of the Ring
Attach to a Silvan hero.
Action: Exhaust The Elvenking and return a Silvan ally you control to your hand to ready attached hero.
In a great hall with pillars hewn out of the living stong sat the Elvenking on a chair of carven wood.
–The Hobbit
Attach to a hero. Restricted.
Attached hero gets +2 .
Response: After attach hero destroys an enemy, add 1 resource to attached hero's pool.
Attach to a or Ranger character. Limit 1 per character.
Response: After a Location is revealed from the encounter deck, exhaust Leather Boots to ready attached character.
His legs were stretched out before him, showing high boots of supple leather the fitted him well...
–The Fellowship of the Ring
Play into your play area unattached.
If unattached, attach to the next eligible enemy that engages you.
Response: After attached enemy resolves its attack, ready the defending character.
Attach to a or Warrior character. Restricted.
Limit 1 per character.
Attached character gets +1 for each enemy engaged with you. (Limit +3
He gripped tighter on the hilt of his sword and went on doggedly.–The Fellowship of the Ring
Attach to an ally.
Attached ally does not exhaust to quest.
–The Hobbit
Attach to a Dwarf hero.
Action: Exhaust Ring of Thr贸r and discard the top card of your deck to ready attached hero. If the discarded card is an attachment, put it into play.
Attach to a Hobbit hero. Restricted
Attach hero gets +1 , +1 , and +1 .
Response: After attached hero is declared as an attacker or defender against an enemy, deal 1 damage to that enemy.
Attach to a character. Restricted.
Response: After a shadow effect is triggered during combat, exhaust Round Shield to give attached character +2 for this attack.
Attach to a Dale or Dwarf character. Restricted.
Attached character gets +1 and gains sentinel.
"We make good armour and keen swords, but we cannot again make mail or blade to match those that were made before the dragon came."
–Gl贸in, The Fellowship of the Ring
Attach to a hero.
Response: When attached hero is dealt any amount of damage, reduce that damage by 1.
It was of silver-steel which the Elves call mithril, and with it went a belt of pearls and crystals. –The Hobbit
Attach to Radagast.
Action: Exhaust Radagast's Staff to choose one: Reduce the cost of the next Creature ally you play this phase by 2, ready a Creature ally, or return a non-unique Creature enemy engaged with you to the staging area.
Restricted. Immune to non-Master card effects.
Setup: Attach to a hero you control and search your deck for a Master card. Add it to your hand and shuffle your deck. Your threat elimination level is reduced by 5.
If The One Ring leaves play, the players lose the game.
Attach to the active location. Limit 1 per location.
Attached location gets +2 quest points.
Response: After attached location is explored, discard cards from the encounter deck until a location is discarded. Add that location to the staging area to choose an non-unique enemy in the staging area and shuffle it into the encounter deck.
Attach to a hero. Attached hero gets +2
Response: After attach hero attacks and destroys an enemy, deal 1 damage to an enemy engaged with you.
Attach to the hero with The One Ring.
Limit 1 per hero. Attached hero gets +1
Response: Exhaust The One Ring and raise your threat by 1 to cancel a shadow effect just triggered during an attack that attached hero is defending.
Attach to a character. Limit 1 per character. Restricted.
Attached characters gets +1 for each attachment it has with the restricted keyword.
"Gimli Gl贸in's son, have you your axe ready?"
–聬脡omer, The Return of the King
Attach to the hero with The One Ring.
Limit 1 per hero. Attached hero gets +1
Response: After attached hero is declared as an attacker, exhaust The One Ring and raise your threat by 1 to double attached hero's printed for this attack.
Attach to a Rohan hero or Merry. Restricted.
Response: When a character leaves play, if that character shares at least one trait with the attached hero, exhaust Horn of the Mark to draw 1 card.
Then 聬脡owyn gave to Merry an ancient horn, small but cunningly wrought all of fair silver with a baldric of green.
–The Return of the King
Attach to the hero with The One Ring.
Limit 1 per hero. Attached hero gets +1
Response: After attached hero commits to the quest, exhaust The One Ring and raise your threat by 1 to give each other unique character you control +1 until the end of the phase.
Attach to a hero. Limit 1 per hero.
Attached hero can have 1 additional restricted attachment.
The lady bowed her head, and she turned to Boromir and to him she gave a belt of gold...
–The Fellowship of the Ring
Attach to Saruman. Restricted.
Action: Exhaust Saruman鈥檚 Staff to (choose 1): Reduce the X value of the next Doomed X. event you play this phase by 2, or search the top 5 cards of your deck for a Doomed event and add it to your hand. Shuffle your deck.)
His hand clutched his heavy black staff like a claw.
–The Two Towers
Attach to a Noble hero. Limit 1 per hero.
Attached hero gets +1 (+2 if your threat is 40 or higher).
...his sword of steel was valiant...
–The Fellowship of the Ring
Guarded (location). Restricted.
Attach to a hero. Attached hero gets +2
You draw 1 additional card during the resource phase.
Looking up he saw before him a tall white tower, standing alone on a high ridge. A great desire came over him to climb the tower and see the Sea.
–The Fellowship of the Ring
Attach to the hero with The One Ring.
Limit 1 per hero. Attached hero gets + 1 hit point.
Response: At the beginning of the round, exhaust The One Ring and raise your threat by 1 to heal all damage from attached hero.
Attach to a Hobbit hero. Restricted.
While attached hero is committed to the quest, each Hobbit character gets +1
Response: After you quest successfully, exhaust Red Book of Westmarch to add 1 resource to attached hero's resource pool.
Attach to a hero. Limit 1 per hero.
Action: Discard 1 card from your hand to heal 1 damage from attached hero. Any player may trigger this effect.
...behind him stood Galadriel, tall and white: a circlet of golden flowers was in her hair, and in her hand she held a hard, and she sang.
–The Fellowship of the Ring
Attach to a character.
Attached character gets +1 hit point.
Response: After you play Spare Pipe search the top 5 cards of your deck for an event and add it to your hand. Shuffle your deck.
"I have carried it a long way, though I don't know why."
–Pippin, The Two Towers
Attach to a Noble hero. Limit 1 per hero.
Attached hero gets +1 (+2 instead if your threat is 40 or higher).
...his shinning shield was scored with runs...
–The Fellowship of the Ring
Attach to a Warrior character.
Attached character gains ranged and sentinel.
Then he leapt forward, spurring the earth, and was gone like the north wine from the mountains.
–The Two Towers.
Attach to a non-, non- hero you control.
Response: After you attach Thorongil to a hero, search your collection for a different non-, non- version of that hero and attach it to Thorongil. While Thorongil is in play, attached hero gains the game text and resource icon of the attached hero card. If Thorongil leaves play, remove the hero card attached to it from the game.
Attach to the hero with The One Ring.
Limit 1 per hero. Attached hero gets +1
Response: After attached hero commits to the quest, exhaust The One Ring and raise your threat by 1 to give each other unique character you control +1 until the end of the phase.
Attach to a hero. Limit 1 per hero.
Attached hero can have 1 additional restricted attachment.
The lady bowed her head, and she turned to Boromir and to him she gave a belt of gold...
–The Fellowship of the Ring
Attach to a hero. Limit 1 per hero.
Action: Discard 1 card from your hand to heal 1 damage from attached hero. Any player may trigger this effect.
...behind him stood Galadriel, tall and white: a circlet of golden flowers was in her hair, and in her hand she held a hard, and she sang.
–The Fellowship of the Ring
Attach to a non-, non- hero you control.
Response: After you attach Thorongil to a hero, search your collection for a different non-, non- version of that hero and attach it to Thorongil. While Thorongil is in play, attached hero gains the game text and resource icon of the attached hero card. If Thorongil leaves play, remove the hero card attached to it from the game.
Attach to a hero.
Action: Discard Cram to ready attached hero.
If you want to know what cram is, I can only say that I don't know the recipe; but it is biscuitish, keeps good indefinitely, is supposed to be sustaining, and is certainly not entertaining...
–The Hobbit
Attach to a character.
Action: Exhaust Spare Hood and Cloak and exhaust attached character to ready another character. Then, attach Spare Hood and Cloak to that character.
"You will have to manage without pocket–handkerchiefs, and a good many other things, before you get to the journey's end. As for a hat, I have got a spare hood and cloak in my luggage." –Dwalin, The Hobbit
Attach to a hero.
Travel Action: Discard Thr贸r鈥檚 Map to choose a location in the staging area. Make that location the active location. (If there is another active location, return it to the staging area.)
"This was made by Thror, your grandfather, Thorin." he said in answer to the dwarves' excited questions. "It is a plan of the Mountain." –Gandalf, The Hobbit
Attach to a hero with the printed Ranged keyword. Restricted.
Combat Action: Choose an enemy in the staging area. Exhaust Great Yew Bow and attached hero to make a ranged attack against that enemy. Declare attached hero as the attacker. No other attackers can be declared for this attack.
Attach to a hero.
Response: After a location is added to the staging area, attach Thr贸r鈥檚 Key to that location. While attached to a location, Thr贸r鈥檚 Key gains:
Treat attached location's printed text box as blank, except for traits.
"The key that went with the map! Try it now while there is still time!" –Bilbo, The Hobbit
Attach to a hero. Limit 1 per hero.
Response: After attached hero quests successfully, name a card type and discard the top card of your deck. If the discarded card is the named type, take it into your hand.
Attach to a Dwarf hero.
Action: Exhaust King Under the Mountain to look at the top 2 cards of your deck. Add 1 to your hand and discard the other.
"Long ago in my grandfather Thror's time our family was driven out of the far North, and came back with all their wealth and tools to this Mountain on the map." –Thorin, The Hobbit