Shadow: Choose and discard 1 attachment you control. Discarded objective cards are returned to the staging area. (If this attack is undefended, discard all attachments you control.)
"I alone of you have ever been in the dungeons of the Dark Lord, and only in his older and lesser dwelling in Dol Guldur." –Gandalf, The Fellowship of the Ring
When Revealed: Each player must choose: Either raise your threat by 1 for each questing character you control, or discard a questing character you control.
Shadow: If this attack is undefended, discard an ally you control.
When Revealed: Starting with the last player, each player must either return a Nazgûl enemy engaged with him to the staging area or make a Hide 2 test.
"So he is seeking it, seeking it, and all his thought is bent on it." –Gandalf, The Fellowship of the Ring
When Revealed: Shuffle the encounter discard pile into the encounter deck and discard cards from the top of the encounter deck until X enemies are discarded. X is the number of players in the game. Add each enemy discarded this way to the staging area.
When Revealed: Remove a hero from the quest and attach Saruman’s Voice to that hero. (Counts as a Condition attachment with the text:"Forced: When attached hero commits to a quest, is declared and attacker or defender, or triggers its ability, its controller must discard 1 card from his hand.")
When Revealed: Attach to the current quest. (Counts as a Condition attachment with the text:"Forced: At the end of the refresh phase, place 1 mire token on each location in the staging area. Then, discard Creeping Marshes.")
Shadow: Choose and discard 1 attachment you control. Discarded objective cards are returned to the staging area. (If this attack is undefended, discard all attachments you control.)
"I alone of you have ever been in the dungeons of the Dark Lord, and only in his older and lesser dwelling in Dol Guldur." –Gandalf, The Fellowship of the Ring
When Revealed: Each player must choose: Either raise your threat by 1 for each questing character you control, or discard a questing character you control.
Shadow: If this attack is undefended, discard an ally you control.
...there came a soft sound: a swish, followed by a plop, as if a fish had disturbed the still surface of the water. Turning quickly they saw ripples, black-edged with shadow in the waning light: great rings were widening outwards from a point far out in the lake. There was a bubbling noise, and then silence –The Fellowship of the Ring
While Mithril Lode is the active location, it gains:
Refresh Action: Exhaust a character you control to place X progress tokens on the current quest card, bypassing any active location. X is the exhausted character's . (Limit once per round.)
When Revealed: Each player must search the encounter deck and discard pile for 1 Harad enemy and add it to the staging area, if able. Shuffle the encounter deck.
... wild Southron men with red banners, shouting with harsh tongues, surging up, overtaking the retreat. –The Return of the King
When Revealed: Count the number of encounter cards in the staging area and shuffle them into the encounter deck. Reveal an equal number of cards from the encounter deck and add them to the staging area. This effect cannot be canceled.
When Revealed: Discard 1 villager token from the active location for each player in the game. If no villager tokens were removed by this effect, Trapped Inside gains Surge.
At the end of the round, discard Saruman from play.
Response: After Saruman enters play, choose a non-unique enemy or location in the staging area. While Saruman is in play, the chosen enemy or location is considered to be out of play.
Action: Add 1 resource to each hero's resource pool.
"...in the midst of that valley is a tower of stone called Orthanc. It was not made by Saruman, but by the Men of Númenor long ago: and it is very tall and has many secrets..." –Gandalf, The Fellowship of the Ring
Action: Heal all damage on each character in play.
For a moment Frodo stood near the brink and let the water flow over his tired feet. It was cold but its touch was clean, and as he went on and it mounted to his knees, he felt that the strain of travel and all weariness was washed from his limbs. –The Fellowship of the Ring
When Revealed: Each player must either discard 1 card from the top of his deck for each questing character he controls, or remove each character he controls from the quest.
The mist was flowing past him now in shreds and tatters. –The Fellowship of the Ring
When Revealed: Either search the encounter deck and discard pile for an encounter side quest and reveal it, or choose a different quest card in play to be the current quest until the end of the phase. Shuffle the encounter deck.
"But often I must put mirth aside." –Aragorn, The Fellowship of the Ring
When Revealed: Until the end of the round, each enemy gets -10 engagement cost and +1 . If there are no enemies in play, search the encounter deck and discard pile for an enemy and add it to the staging area.
When Revealed: Destroy the highest cost ally in play. That ally's controller reanimates that character, adds it to the staging area, and attaches Possession to it. Counts as a Condition attachment with the text:
If Possession is discarded, the attached card is also discarded.
When Revealed: Add 1 copy of Lost Island from the top of the Uncharted deck to the staging area. Then, remove all progress from each Uncharted location in the staging area and shuffle them so that the players do not know which one is which.