![](/Images/Encounters/Heirs-of-Numenor/Creatures-of-the-Forest.png)
![](/Images/Cards/Heirs-of-Numenor/Morgul-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Until the end of the round, Morgul Spider gets +1 for each character not currently committed to a quest.
Far and wide her lesser broods, bastards of the miserable mates, her own offspring, that she slew, spread from glen to glen... –The Two Towers
![](/Images/Encounters/Heirs-of-Numenor/Creatures-of-the-Forest.png)
![](/Images/Cards/Heirs-of-Numenor/Forest-Bat.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: The first player deals 2 damage to a questing hero and removes that hero from the quest.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Defending player raises his threat by X where X is the attacking enemy's .
![](/Images/Encounters/Heirs-of-Numenor/Mordor-Elite.png)
![](/Images/Cards/Heirs-of-Numenor/Lieutenant-of-Mordor.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![](/Images/Encounters/Heirs-of-Numenor/Mordor-Elite.png)
![](/Images/Cards/Heirs-of-Numenor/Orc-Arbalesters.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
X is the number of different resource icons ,
,
or
on heroes in play.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +2 .
![](/Images/Encounters/Heirs-of-Numenor/Mordor-Elite.png)
![](/Images/Cards/Heirs-of-Numenor/Orc-Vanguard.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
While Orc Vanguard is in the staging area, resources cannot be spent from the resource pools of heroes who have a ,
or
resource icon.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Deal the attacking enemy two additional shadow cards.
![](/Images/Encounters/The-Morgul-Vale/The-Morgul-Vale.png)
![](/Images/Cards/The-Morgul-Vale/Morgul-Bodyguard.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![](/Images/Encounters/The-Morgul-Vale/The-Morgul-Vale.png)
![](/Images/Cards/The-Morgul-Vale/Morgul-Sorcerer.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After any number of progress tokens are placed on To the Tower, deal Morgul Sorcerer a shadow card.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Defending player must place 1 progress token on To the Tower or treat this attack as undefended.
![](/Images/Encounters/The-Morgul-Vale/The-Morgul-Vale.png)
![](/Images/Cards/The-Morgul-Vale/Morgul-Tracker.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: When Morgul Tracker is optionally engaged, place 1 progress token on To the Tower.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 . If undefended, place 1 progress token on To the Tower as well.
![](/Images/Encounters/The-Morgul-Vale/The-Morgul-Vale.png)
![](/Images/Cards/The-Morgul-Vale/Lord-Alcaron.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: When Lord Alcaron attacks, place 1 progress token on To the Tower.
Forced: When Lord Alcaron is dealt a shadow card with no shadow effect, he makes an additional attack after this one (deal and resolve another shadow card).
![](/Images/Encounters/The-Morgul-Vale/The-Morgul-Vale.png)
![](/Images/Cards/The-Morgul-Vale/Nazgûl-of-Minas-Morgul.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Cannot have attachments.
Reduce any amount of damage dealt to Nazgûl of Minas Morgul to 1.
"Come not between the Nazgûl and his prey!"
–The Witch King, The Return of the King
![](/Images/Encounters/The-Morgul-Vale-Nightmare/The-Morgul-Vale-Nightmare.png)
![](/Images/Cards/The-Morgul-Vale-Nightmare/Warrior-of-Nurn.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 5/10 (Rank 241901)](/Images/gold-ring.png)
Each Captain enemy gets +1
Forced: At the end of the round, heal all damage from each Captain enemy in play.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Heal all damage from each Captain enemy in play.
![](/Images/Encounters/The-Morgul-Vale-Nightmare/The-Morgul-Vale-Nightmare.png)
![](/Images/Cards/The-Morgul-Vale-Nightmare/Orc-Captor.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 5/10 (Rank 248453)](/Images/gold-ring.png)
Forced: At the end of the round, if Orc Captor is in the staging area, place 1 progress token on To the Tower.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +3 until the end of the combat phase.
![](/Images/Encounters/The-Morgul-Vale-Nightmare/The-Morgul-Vale-Nightmare.png)
![](/Images/Cards/The-Morgul-Vale-Nightmare/Sentry-of-the-White-Bridge.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 6/10 (Rank 326659)](/Images/gold-ring.png)
X is the number of progress tokens on To the Tower.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 If this attack destroys a character, place 1 progress on To the Tower.