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Trait Keyword Victory
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Player Encounter Quest
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Results: 1 - 50 of 129 Cards
Revised Core Set (x3)
2
10 
Artifact. Item.

Attach to a hero. Restricted.

Attached hero gains +2 Willpower

If attached hero is Aragorn, he also gains a resource icon.

"You needn't," said Bilbo. "As a matter of fact it was all mine. Except that Aragorn insisted on my putting in a green stone. He seemed to think it important. I don't know why."
–The Fellowship of the Ring

Revised Core Set (x3)
1
9 
Item. Artifact.

Attach to a hero. Restricted.

Response: After a character is destroyed, add 1 resource to attached hero's pool.

'Slow should you be to wind that horn again, Boromir,' said Elrond, 'until you stand once more on the borders of your land, and dire need is on you.'
–The Fellowship of the Ring

Dwarves of Durin (x3)
1
5 
Artifact. Item.

Attach to a hero.

Travel Action: Discard Thrór’s Map to choose a location in the staging area. Make that location the active location. (If there is another active location, return it to the staging area.)

"This was made by Thror, your grandfather, Thorin." he said in answer to the dwarves' excited questions. "It is a plan of the Mountain." –Gandalf, The Hobbit

Dwarves of Durin (x1)
2
6 
Artifact. Item. Ring.

Attach to a hero. Limit 1 per hero and 1 per deck.

Action: Exhaust Magic Ring and raise your threat by 1 to (choose 1): heal 1 damage from attached hero, add 1 resource to attached hero's pool, or ready attached hero.

"In Eregion long ago many Elven–rings were made, magic rings as you call them, and they were, of course, of various kinds..."
–Gandalf, The Fellowship of the Ring

Elves of Lórien (x3)
1
8 
Artifact. Ring.

Attach to Galadriel. She gains a Lore resource icon.

Quest Action: Exhaust Nenya and Galadriel to add her Willpower to another character's Willpower until the end of the phase.

"The is Nenya, the Ring of Adamant, and I am its keeper." -Galadriel, The Fellowship of the Ring

Elves of Lórien (x3)
2
9 
Ring. Artifact.

Attach to Elrond. He gains a resource icon.

Action: Exhaust Elrond and Vilya to reveal the top card of your deck. You can immediately play or put into play the revealed card for no cost, if able. Otherwise, move the revealed card to the bottom of your deck.

...mightiest of the Three. –The Return of the King

Riders of Rohan (x3)
1
3 
Artifact. Item.

Attach to a Rohan hero or Merry. Restricted.

Response: When a character leaves play, if that character shares at least one trait with the attached hero, exhaust Horn of the Mark to draw 1 card.

Then Éowyn gave to Merry an ancient horn, small but cunningly wrought all of fair silver with a baldric of green.
–The Return of the King

Riders of Rohan (x1)
1
2 
Artifact. Item.

Limit 1 per deck. Attach to a Gondor hero.

Attached hero gets +1 Willpower

Valour Response: After attached hero quests successfully, add The Red Arrow to the victory display to search the top 5 cards of your deck for an ally and put it into play.

"The Red Arrow has not been seen in the Mark in all my years!"
–ThĂ©oden, The Return of the King

Angmar Awakened Campaign Expansion (x1)
1
Artifact. Item.

Attached character gets +1 Willpower

Response: Add IĂąrion's Pendant to the victory display to cancel the 'when revealed' effects of a card that was just revaled from the encounter deck, or to cancel a shadow effect just triggered.

"That is just what the Rangers are: the last remnant in the North of the great people."
–Gandalf, The Lord of the Rings

Angmar Awakened Campaign Expansion (x1)
2
Artifact. Item.

Attach to a hero. Restricted.

Each ally that shares a Trait with attached hero gets +1Willpower

When the kingdom ended the DĂșnedain passed into the shadows and became a secret and wandering people, and their deeds and labours were seldom sung or recorded.
–The Lord of the Rings

Angmar Awakened Campaign Expansion (x1)
1
Artifact. Armor. Item.

Attach to a hero. Restricted.

Attached hero gets +2 hit points.

Response: After a player's threat is reduced, heal 1 damage from attached hero.

So ended the evil realm of Angmar; and so EĂ€rnur, Captain of Gondor, earned the chief hatred of the Witch–King.
–The Lord of the Rings

Angmar Awakened Campaign Expansion (x1)
0
Artifact. Weapon. Item.

Attach to a hero. Restricted.

While attacking or defending against an enemy, attached hero gets +1Attack and +1Defense if that enemy shares a Trait with an enemy in the victory display.

Response: After attached hero attacks and destroys an enemy, add that enemy to the victory display. (Limit once per game.)

Angmar Awakened Campaign Expansion (x1)
0
Artifact. Item. Weapon.

Attach to a hero. Restricted.

Attached hero gets +1Attack (+2Attack instead when attacking an Undead enemy).

Response: After you play Daechnar's Brand, search the top 5 cards of the encounter deck for a Sorcery treachery and add it to the victory display. Shuffle the encounter deck.

Angmar Awakened Campaign Expansion (x1)
0
Artifact. Item.

Attach to a hero. Restricted.

Attached hero gets +1Willpower

Response: After you play Heirloom of IĂąrchon, heal all damage from attached character.

"IĂąrchon, may this pendant guide you away from the shadow that dwells within us all."
–Pendant Inscription

Dream-chaser Hero Expansion (x3)
2
Ring. Artifact.

Attach to CĂ­rdan the Shipwright or Gandalf.

Attached character gains a resource icon.

Action: Exhaust Narya and attached character to choose and ready up to 2 allies. Each of those allies gets +1 Attack and +1 Defense until the end of the phase.

"For this is the Ring of Fire, and with it you may rekindle hearts in a world that grows chill."
–CĂ­rdan, The Return of the King

Dream-chaser Campaign Expansion (x1)
Item. Artifact.

If unattached, return Gate Key to the staging and it gains:"Action: Exhaust a hero to claim Gate Key and attach it to that hero."

Action: Exhaust Gate Key and attached hero and spend 3 resources for attached hero's resource pool to look at the facedown side of a Temple of the Deceived location.

Dream-chaser Campaign Expansion (x1)
Item. Artifact. Upgraded.

Campaign Mode only.

If unattached, return Gate Key to the staging and it gains:"Action: Exhaust a hero to claim Gate Key and attach it to that hero."

Action: Exhaust Gate Key and attached hero to look at the facedown side of a Temple of the Deceived location or secret.

Dream-chaser Campaign Expansion (x1)
0
Item. Artifact.

When Black Key leaves play, remove it from the game.

Attached character gets +1 Willpower, +1 Attack, +1 Defense.

Dream-chaser Campaign Expansion (x1)
0
Item. Artifact. Upgraded.

When Black Key leaves play, remove it from the game.

Attached character gets +1Willpower +1Attack +1Defense

Response: After attached character quests successfully, place 1 resource on them.

Action: Exhaust Black Key and remove 3 resources from attached character to ready them.

Dream-chaser Campaign Expansion (x1)
Item. Artifact.

When Black Key leaves play, remove it from the game.

Attached enemy gets +1Threat +1Attack +1Defense and gainst immune to player card effects.

Forced: At the end of the quest phase, if Captain SahĂ­r is in play, place 1 resource on him for each player in the game.

Dream-chaser Campaign Expansion (x1)
Item. Artifact. Upgraded.

When Black Key leaves play, remove it from the game.

Attached enemy gets +1Threat +1Attack +1Defense and gains immune to player card effects.

Ered Mithrin Hero Expansion (x3)
1
Artifact. Item. Weapon.

Guarded (enemy or location).

Attach to a hero. Restricted.

Attached hero gets +2 Attack.

Response: After attach hero destroys an enemy, add 1 resource to attached hero's pool.

Ered Mithrin Hero Expansion (x3)
0
4 
Artifact. Item. Weapon.

Guarded (enemy).

Attach to a Hobbit hero. Restricted

Attach hero gets +1 Willpower, +1 Attack, and +1 Defense.

Response: After attached hero is declared as an attacker or defender against an enemy, deal 1 damage to that enemy.

Ered Mithrin Hero Expansion (x3)
1
Artifact. Item. Armor.

Guarded (location).

Attach to a hero.

Response: When attached hero is dealt any amount of damage, reduce that damage by 1.

It was of silver-steel which the Elves call mithril, and with it went a belt of pearls and crystals. –The Hobbit

Ered Mithrin Hero Expansion (x3)
1
1 
Artifact. Item. Weapon.

Guarded (enemy or location).

Attach to a hero or Gandalf. Restricted.

Attached character gets +2 Attack.

Response: After attached character destroys an enemy, draw 1 card.

Ered Mithrin Hero Expansion (x3)
1
Artifact. Item.

Guarded (enemy or location).

Attach to a hero.

Attached hero gets +2 Willpower and collects an additional resource during the resource phase.

...the necklace of Girion, Lord of Dale, made of five hundred emeralds green as grass, which he gave for the arming of his eldest son...–The Hobbit

Ered Mithrin Hero Expansion (x3)
2
Artifact. Item. Staff.

Attach to Radagast.

Action: Exhaust Radagast's Staff to choose one: Reduce the cost of the next Creature ally you play this phase by 2, ready a Creature ally, or return a non-unique Creature enemy engaged with you to the staging area.

Ered Mithrin Hero Expansion (x3)
1
Artifact. Ring.

Guarded (enemy or location).

Attach to a Dwarf hero.

Action: Exhaust Ring of ThrĂłr and discard the top card of your deck to ready attached hero. If the discarded card is an attachment, put it into play.

Ered Mithrin Hero Expansion (x3)
1
Artifact. Item.

Guarded (enemy or location).

Attach to a hero.

Each unique character you control gains +1 Willpower.

Action: Reduce your threat by 2 to attach The Arkenstone to a hero controlled by another player and raise that player's threat by 2. (Limit once per round.)

Ered Mithrin Campaign Expansion (x1)
Artifact. Item.

Loot.

If unattached, the first player claims Ashen Brazier and attaches it to a hero they control.

Action: Exhaust Ashen Brazier to look at a facedown shadow card.

Ered Mithrin Campaign Expansion (x1)
0
Artifact. Item.

Attach to a character.

Response: After you claim or play Anvil of Gundabad, search the top 5 cards of your deck for any number of Item attachments and add them to your hand. Shuffle your deck.

Action: Exhaust Anvil of Gundabad and attached character to play an Item attachment from your hand, reducing its cost by 1.

Ered Mithrin Campaign Expansion (x1)
0
Artifact. Item. Weapon.

Attach to a character. Restricted.

Attached character gets +2 Attack.

Response: After you play Axe of the Edain, deal 2 damage to a non-unique enemy engaged with you.

Ered Mithrin Campaign Expansion (x1)
0
Artifact. Item. Weapon.

Attach to a character.

Attached character gets +1 Attack.

You may play Durin’s Dagger from your discard pile.

Now the dwarves took down mail and weapons from the walls, and armed themselves.
–The Hobbit

Ered Mithrin Campaign Expansion (x1)
0
Artifact. Item.

Attach to a hero.

Action: Exhaust Dwarf-Lord’s Crown to give each ally that shares a Trait with attached hero +1 Willpower, +1 Attack, and +1 Defense until the end of the phase.

The King has come into his hall!
His foe is dead, the Worm of Dread,
And ever so his foes shall fall.
–The Hobbit

Ered Mithrin Campaign Expansion (x1)
0
Artifact. Item.

Attach to a character. Restricted.

Attached character gets +2 Willpower.

Response: After you play Glittering Lute, each player may discard a card from their hand. Each player who does so reduces their threat by 2.

Ered Mithrin Campaign Expansion (x1)
0
Artifact. Item. Armor.

Attach to a character. Restricted.

Attached character gets +1 Defense and gains sentinel.

Response: Exhaust Gondolin Shield and spend 1 resource to cancel a shadow effect just triggered during an attack that attached character is defending. Then, deal the attacking enemy another shadow card.

Ered Mithrin Campaign Expansion (x1)
0
Artifact. Item. Armor.

Attach to a character. Restricted.

Attached character gets +2 Defense.

Response: After attached character takes 1 or more damage from an enemy’s attack, add 1 resource to any hero’s resource pool.

Ered Mithrin Campaign Expansion (x1)
0
Artifact. Item.

Attach to a character.

Attached character gets +1 Willpower.

Action: Exhaust Jewels of Wilderland and discard a card from your hand to draw a card.

To say that Bilbo's breath was taken away is no description at all. There are no words left to express his staggerment...
–The Hobbit

Ered Mithrin Campaign Expansion (x1)
0
Artifact. Item. Weapon.

Attach to a character. Restricted.

Attached character gets +1 Attack and gains ranged.

Response: After attached character attacks and defeats an enemy, place 1 progress on a location in the staging area.

The Fellowship of the Ring (x3)
1
Artifact. Item. Weapon.

Restricted.

Attach to a hero.

Attached hero gets +1 Attack (+2 Attack instead if attacking an enemy with an engagement cost higher than your threat).

...these blades were forged many long years ago by Men of Westernesse: they were foes of the Dark Lord...
–The Fellowship of the Ring

The Fellowship of the Ring (x3)
1
Artifact. Item.

Attach to the active location. Attached location gets +1 quest point.

Response: After attached location leaves play as an explored location, the first player puts 1 ally into play from his hand.

"It is a beryl, an elf–stone. Whether it was set there, or let fall by chance, I cannot say, but it brings hope to me"
–Aragorn, The Fellowship of the Ring

The Fellowship of the Ring (x3)
2
Artifact. Item. Staff.

Attach to Gandalf. Restricted.

Action: Exhaust Gandalf’s Staff to (choose one):

  • choose a player to draw 1 card
  • add 1 resource to a hero's resource pool
  • discard a shadow card from a non-unique enemy.

...he held his staff aloft, and from its tip there came a feint radiance. –The Fellowship of the Ring

The Fellowship of the Ring (x1)
2
Artifact. Item. Weapon.

Restricted.

Attach to a Hobbit hero.

Attached hero gets +1 Willpower +1 Attack and +1 Defense.

Response: After attached hero exhausts to defend an attack, discard the top card of the encounter deck. Deal damage to the attacking enemy equal to the discarded card's Threat.

The Fellowship of the Ring (x1)
1
Artifact. Item. Armor.

Attach to the Ring-bearer.

Attached hero gets +1 Defense and +1 hit point.

"I should feel happier if I knew you were wearing it. I have a fancy it would turn even the knives of the Black Riders..." –Bilbo, The Fellowship of the Ring

The Fellowship of the Ring (x1)
2
Artifact. Item. Weapon.

Attach to a Warrior hero or Gandalf. Restricted.

Attached character gets +2 Attack.

Response: After attached character destroys an Orc enemy, draw 1 card.

"...at his side was the elven–sword Glamdring, the mate of Orcrist that lay now upon the breast of Thorin under the Lonely Mountain." –The Fellowship of the Ring

The Fellowship of the Ring (x1)
3
Artifact. Item. Weapon.

Attach to a Noble hero or Aragorn. Restricted.

Attached hero gets +1 Willpower +1 Attack and +1 Defense.

Response: After an attack in which the attached hero defended resolves, exhaust AndĂșril to target the enemy that just attacked. Declare attached hero as an attacker against that enemy (and resolve the attack).

The Fellowship of the Ring (x1)
Artifact. Item. Ring.

Setup: The first player claims The One Ring and attaches it to the Ring-bearer.

Attached hero does not count against the hero limit. The first player gains control of attached hero.

If The One Ring leaves play, the players lose the game.

The Two Towers (x1)
Artifact. Item. Staff.

Forced: After a player draws any number of cards, Saruman attacks that player. Deal and resolve 2 shadow cards for this attack. Then, remove 1 damage from Saruman.

While Saruman has any hit points remaining, the players cannot win the game.

The Two Towers (x1)
0
Artifact. Item.

Attach to Aragorn.

Quest Action: Exhaust Aragorn and PalantĂ­r of Orthanc to discard the top card of the encounter deck. If Aragorn'sWillpower is greater than the discarded card'sThreat you may add PalantĂ­r of Orthanc to the victory display and remove it from the campaign pool to choose a player. That player reveals 1 fewer encounter card this phase (to a minimum of 0).

The Two Towers (x1)
Artifact. Item. Ring.

Setup: The first player claims The One Ring and attaches it to the Ring-bearer.

Attached hero does not count against the hero limit. The first player gains control of attached hero.

If The One Ring leaves play, the players lose the game.