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Trait Keyword Victory
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Player Encounter Quest
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Results: 51 - 100 of 157 Cards
The Treachery of Rhudaur (x2)
23 2 3 3 5
Undead. Wight.

While the current quest has 1 or more progress on it, Wight of Rhudaur gains

UNRECOGNIZED TYPE: keywordkeyword

@surge}.

While the current quest has 0 progress on it, Wight of Rhudaur gains doomed 2.

...evil spirits out of Angmar and Rhudaur entered into the deserted mounds and dwelt there.
–The Return of the King

The Battle of Carn Dûm (x2/x1)

When Revealed: Flip Thaurdir. Then, if he is Captain side faceup, Daechanar’s Will gains surge.

Shadow: Flip Thaurdir after this attack.

The Grey Havens (x2)

Doomed 2.

When Revealed: Deal 1 damage to each Aflame location in play. If less than 3 total damage is dealt by this effect, The Fires Spread gains surge.

Shadow: If this attack destroys a character, deal 1 damage to each Aflame location in play.

The Grey Havens (x2/x0)

When Revealed: Place 1 resource on each Raider enemy in play. Each engaged non-Ship enemy makes an immediate attack. If there are no engaged non-Ship enemies, Battle-Hardened gains surge.

Shadow: If the attacking enemy is a Raider, place 2 resources on it.

The Drowned Ruins (x3)

When Revealed: Each player chooses a card type and discards each card in his hand that is not of the chosen type. If no cards are discarded by this effect, Into the Abyss gains surge.

Shadow: If the active location is Underwater search the encounter deck and discard pile for a Creature enemy, and add it to the staging area.

A Storm on Cobas Haven (x2)

When Revealed: Choose a Ship enemy that is not currently guarding an objective. Attach that enemy to an unguarded objective in the staging area, guarding it (return that enemy to the staging area if it is engaged). If no Ship enemy is returned to the staging area by this effect, The Raiders' Assault gains surge.

The City of Corsairs (x2/x1)

When Revealed: Add 2 resources to a Raider enemy in the staging area. Each Raider enemy in the staging area gets +1 Threat for each resource on it until the end of the phase. If there are no Raider enemies in the staging area, Foes of Ecthelion gains surge.

The City of Corsairs (x3/x2)

When Revealed: Add 1 resource to each engaged Raider enemy. Then, each player assigns damage among characters he controls equal to the number of resource tokens on Raider enemies engaged with him. If no damage is assigned by this effect, Fury and Malice gains surge.

Race Across Harad (x4)
20 2 3 2 3
Orc. Uruk.

When Revealed: Add Uruk Pursuer to the Orc's area. If the players are not at the same stage as the Orcs, Uruk Pursuer gains surge.

Shadow: If the players are not at the same stage as the Orcs, put Uruk Pursuer into play engaged with you.

Beneath the Sands (x5)
20 1 2 1 2
Creature. Spider.

While On Track is in play, Spider Broodling gains surge.

Shadow: If On Track is in play, put Spider Broodling into play engaged with you and deal it a shadow card.

The Dungeons of Cirith Gurat (x3)

When Revealed: Each player raises his threat by 1 for each guarded objective he owns. If any player does not own a guarded objective, Tormented by Orcs gains surge.

Shadow: Until the end of the phase, attacking enemy gets +1 Defense (+2 Defense instead if it is guarding an objective).

The Crossings of Poros (x2)
34 2 5 2 3
Creature.

When Revealed: Either place a random enemy from the set aside Desert Creatures set into the encounter discard pile, or Desert Warg gains surge.

Shadow: Attacking enemy makes an additional attack against you after this one.

The Crossings of Poros (x2/x1)

When Revealed: Raise each player's threat by X, where X is the printed quest points of the active location. If there is no active location, Mountains of Shadow gains surge.

Shadow: Attacking enemy gets +1 Attack If this attack destroys a character, raise your threat by 2.

The Wilds of Rhovanion (x3)

When Revealed: Each player assigns X damage among characters he controls, where X is the total Threat of the active location. If X is less than 3, Treacherous Crossing gains surge.

Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if the defending character is damaged).

The Wilds of Rhovanion (x3)

When Revealed: Until the end of the phase, each non-objective location in the staging area gets +1 Threat (+2 Threat instead if it has at least 1 progress token on it). If the number of non-objective locations in the staging area is less than the number of players, Vastness of Mirkwood gains surge.

The Wilds of Rhovanion (x3/x2)

When Revealed: Each player discards each resource from each of his hero's resource pools and raises his threat by 1 for each resource he discarded this way. If no resources were discarded this way, Swarm of Bats gains surge.

Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if the defending character has an attachment).

The Wilds of Rhovanion (x2/x1)

When Revealed: The highestAttack enemy in the staging area makes an immediate attack against the first player. If no attack is made this way, Denizen of the Deep gains surge.

Shadow: Attacking enemy makes an additional attack against you after this one.

Fire in the Night (x2)

Doomed 1.

When Revealed: Discard the active location and deal X damage to Hrogar's Hill where X is that location's Threat. If no damage is dealt this way, Powerful in Wraith gains surge.

Shadow: Excess damage from this attack must be dealt to Hrogar's Hill.

The Ghost of Framsburg (x2/x1)

When Revealed: Each player resolves the Discover keyword of the active location in turn order. If they cannot, Abandoned Ruins gains surge and doomed 2.

Shadow: Attacking enemy makes an additional attack against you after this one.

A Shadow in the East (x3)
Easterling.

While attached to an enemy, counts as a Mount attachment with the text: "Attached enemy gets +2 ThreatForced: At the end of the round, return attached enemy to the staging area."

When Revealed: Attach to the lowest engagement cost Easterling enemy without an Easterling Horse and return it to the staging area. Otherwise, Easterling Horse gains surge.

A Shadow in the East (x2)

When Revealed: Raise each player's threat by X, where X is the active location'sThreat If there is no active location, Darkness in the East gains surge.

Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if you raised your threat this round).

A Shadow in the East (x3/x1)

When Revealed: Place 1 damage token on Tribute to Mordor. Then, either place 1 additional damage token on Tribute to Mordor or Place of Evil gains surge.

Shadow: Attacking enemy gets +1 Attack If this attack destroys a character, place 1 damage token on Tribute to Mordor.

A Shadow in the East (x3/x1)

When Revealed: Thane Ulchor makes an immediate attack against the first player. If no attack is made this way, Ulchor's Rage gains surge.

Shadow: Deal 1 damage to the defening character.

A Shadow in the East (x2)
Easterling.

While attached to an enemy, counts as a Condition attachment with the text: "Attached enemy gets +1 Threat +1 Attack +1 Defense and is immune to player card effects."

When Revealed: Attach to the Easterling enemy with the lowestDefense without a copy of Fanaticism. Otherwise, Fanaticism gains surge.

Challenge of the Wainriders (x4/x3)
28 1 4 2 3
Easterling.

Archery 1.

While The Challengers is ahead of the The Wainriders, Aggressive Racer gains surge.

Forced: After Aggressive Racer attacks and destroys a character, place 2 damage on The Wainriders' stage.

The Land of Sorrow (x4/x3)
23 2 3 2 6
Easterling.

While the number of Camp locations in the staging area is less than the number of players, Nurn Slavers gains surge.

Shadow: Attacking enemy gets +1 Attack for each Camp location in the victory display.

The Land of Sorrow (x2/x1)

When Revealed: Exhaust each damaged character. If no characters are exhausted by this effect, Broken Captives gains surge and doomed 1.

Shadow: If attacking enemy is a Warden it makes an additional attack against you after this one.

The Hobbit: Over Hill and Under Hill (x3/x0)

When Revealed: The first player chooses a Troll enemy in the staging area and engages that enemy. If there are no Troll enemies in the staging area, this card gains Surge.

Shadow: Deal 4 damage to each character with a Sack card attached. (The first player may spend 2 resources to cancel this effect.)

The Hobbit: Over Hill and Under Hill (x4)
33 2 3 2 3
Goblin. Orc.

If The Great Goblin is in the victory display, this card gains surge.

Shadow: attacking enemy gets +1 Attack (+2 Attack instead if The Great Goblin is in the victory display.)

The Hobbit: Over Hill and Under Hill (x3/x1)
40 4 6 3 9
Giant.

While at least one Stone-Giant is in the staging area, the Galloping Boulders card gains surge.

Forced: After Stone-Giant engages a player, that player chooses and discards 1 ally he controls.

The Hobbit: On the Doorstep (x2)

When Revealed: Choose a hero to be removed from the quest and make that hero unconscious. If no hero was removed from the quest by this effect, this card gains surge.

"What nasty thick skins they have to be sure, but I'll wager there is good juice inside." –Spider, The Hobbit

The Hobbit: On the Doorstep (x2/x0)

When Revealed: Each character takes damage equal to the number of poison it has. If no characters were damaged by this effect, this card gains surge.

Shadow: Discard an unconscious character you control.

The Hobbit: On the Doorstep (x3)
3
3
Wasteland.

While Desolation of Smaug is the active location, the first treachery card revealed each round gains surge.

Burgle: The first player shuffles his deck and reveals the top card. He may discard 2 cards from his hand that match the revealed card's cost.

The Hobbit: On the Doorstep (x1)
50 X 6 3 8
Goblin. Orc.

X is the number of players in the game.

Immune to player card effects.

Cannot leave the staging area.

The first Goblin revealed each round gains surge.

The Hobbit: On the Doorstep (x2/x1)

When Revealed: Each enemy engaged with a player makes an immediate attack. Do not deal shadow cards for attacks made by this effect. If no attacks were made by this effect, this card gains surge.

Shadow: Attacking enemy makes an additional attack immediately after this one.

The Black Riders (x2/x0)

When Revealed: Each engaged enemy makes an immediate attack. If no attack is made this way, The Enemy is Upon Us! gains surge

Shadow: If this attack destroys a character, remove all progress from the current quest.

The Black Riders (x2/x1)

When Revealed: Treat the text box of each character in play as blank (except for Traits) until the end of the round. If there is a Nazgûl enemy in the staging area, The Nine are Abroad gains surge.

Shadow: Return attacking enemy to the staging area after this attack.

The Black Riders (x2)

When Revealed: Return each engaged Nazgûl enemy to the staging area. If no enemies were returned to the staging area by this effect, Rode Like a Gale gains surge.

Shadow: Return attacking enemy to the staging area after this attack.

The Road Darkens (x2)
Weather.

When Revealed: Attach to the active location. (Countss as a Condition attachment with the text, "Limit 1 per location. No more than 3 progress can be placed on attached location each round.") If Snowdrifts is not attached to the active location, it gains surge.

Soon even Boromir found it hard to keep going. –The Fellowship of the Ring

The Road Darkens (x3/x2)

Peril.

When Revealed: Either the Warg enemy in the staging area with the highest engagement cost attacks you, or each Warg enemy gets -20 engagement until the end of the round. If no Warg enemy is in the staging area, Storm of Howls gains surge.

The Treason of Saruman (x2)

Peril.

When Revealed: The enemy in the staging area with the highestAttack makes an immediate attack against you. If no attack is made this way, Reckless Hate gains surge.

Shadow: Attacking enemy makes an additional attack against you after this one.

The Treason of Saruman (x3)

When Revealed: Trigger the Wizardry effect on the active location. If no Wizardry effect is triggered this way, Machines of Isengard gains surge.

Shadow: Attacking enemy gets +1 Attack If this attack destroys a character, discard 1 random card from your hand.

The Mountain of Fire (x3)

When Revealed: Deal 1 damage to each enemy in the staging area. Until the end of the phase, each enemy gets +1 Threat for each damage on it. If there are no enemies in the staging area, Orcish Howls gains surge.

Shadow: If you are engaged with another enemy, resolve this attack against that enemy.

The Massing at Osgiliath (x1)
2
5
East Bank. Highlands.

The first Scout enemy revealed from the encounter deck each round gains surge and doomed 2.

The Massing at Osgiliath (x2)

When Revealed: Raise the total Threat of the staging area by 1 for each Scout enemy in play. If there are no Scout enemies in play, Dark Pursuit gains Surge.

The Battle of Lake-town (x2)

When Revealed: Choose and shuffle 1 Pier location from the victory display back into the encounter deck. If no location was shuffled into the encounter deck by this effect, Catching Fire gains surge

Shadow: Defending character gets -2 Defense.

The Battle of Lake-town (x1)
3
4
Lake-town.

Burn 2.

When Revealed: Discard X cards from each player's deck. X is the ammount of damage on Lake-Town. (If no cards are discarded by this effect, Great Bridge gains surge.)

The Stone of Erech (x2)

When Revealed: The first player must choose: skip the next travel phase, or each player must pass his hand to the player on his left (discard your hand instead if you are the only player in the game).

Midnight. Groping Horror gains surge.

The Old Forest (x2)

Peril.

When Revealed: Choose a location in the victory display and return it to the staging area. If no location was returned to the staging area this way, Swaying Without Wind gains surge.

"...the branches swayed and groped without any wind."
–Merry, The Fellowship of the Ring

The Ruins of Belegost (x3)
25 1 3 2 3
Orc. Goblin.

While a Loot objective is attached to a hero, Blue Mountain Goblin gains Surge.

Shadow: If you control a Loot objective, put Blue Mountain Goblin into play engaged with you and deal it a shadow card.