While the current quest has 1 or more progress on it, Wight of Rhudaur gains
UNRECOGNIZED TYPE: keywordkeyword
@surge}.While the current quest has 0 progress on it, Wight of Rhudaur gains doomed 2.
...evil spirits out of Angmar and Rhudaur entered into the deserted mounds and dwelt there.
–The Return of the King
When Revealed: Each player chooses a card type and discards each card in his hand that is not of the chosen type. If no cards are discarded by this effect, Into the Abyss gains surge.
Shadow: If the active location is Underwater search the encounter deck and discard pile for a Creature enemy, and add it to the staging area.
When Revealed: Choose a Ship enemy that is not currently guarding an objective. Attach that enemy to an unguarded objective in the staging area, guarding it (return that enemy to the staging area if it is engaged). If no Ship enemy is returned to the staging area by this effect, The Raiders' Assault gains surge.
When Revealed: Add 2 resources to a Raider enemy in the staging area. Each Raider enemy in the staging area gets +1 for each resource on it until the end of the phase. If there are no Raider enemies in the staging area, Foes of Ecthelion gains surge.
When Revealed: Add 1 resource to each engaged Raider enemy. Then, each player assigns damage among characters he controls equal to the number of resource tokens on Raider enemies engaged with him. If no damage is assigned by this effect, Fury and Malice gains surge.
When Revealed: Add Uruk Pursuer to the Orc's area. If the players are not at the same stage as the Orcs, Uruk Pursuer gains surge.
Shadow: If the players are not at the same stage as the Orcs, put Uruk Pursuer into play engaged with you.
While On Track is in play, Spider Broodling gains surge.
Shadow: If On Track is in play, put Spider Broodling into play engaged with you and deal it a shadow card.
When Revealed: Each player raises his threat by 1 for each guarded objective he owns. If any player does not own a guarded objective, Tormented by Orcs gains surge.
Shadow: Until the end of the phase, attacking enemy gets +1 (+2 instead if it is guarding an objective).
When Revealed: Either place a random enemy from the set aside Desert Creatures set into the encounter discard pile, or Desert Warg gains surge.
Shadow: Attacking enemy makes an additional attack against you after this one.
When Revealed: Raise each player's threat by X, where X is the printed quest points of the active location. If there is no active location, Mountains of Shadow gains surge.
Shadow: Attacking enemy gets +1 If this attack destroys a character, raise your threat by 2.
When Revealed: Each player assigns X damage among characters he controls, where X is the total of the active location. If X is less than 3, Treacherous Crossing gains surge.
Shadow: Attacking enemy gets +1 (+2 instead if the defending character is damaged).
When Revealed: Until the end of the phase, each non-objective location in the staging area gets +1 (+2 instead if it has at least 1 progress token on it). If the number of non-objective locations in the staging area is less than the number of players, Vastness of Mirkwood gains surge.
When Revealed: Each player discards each resource from each of his hero's resource pools and raises his threat by 1 for each resource he discarded this way. If no resources were discarded this way, Swarm of Bats gains surge.
Shadow: Attacking enemy gets +1 (+2 instead if the defending character has an attachment).
When Revealed: The highest enemy in the staging area makes an immediate attack against the first player. If no attack is made this way, Denizen of the Deep gains surge.
Shadow: Attacking enemy makes an additional attack against you after this one.
When Revealed: Discard the active location and deal X damage to Hrogar's Hill where X is that location's . If no damage is dealt this way, Powerful in Wraith gains surge.
Shadow: Excess damage from this attack must be dealt to Hrogar's Hill.
While attached to an enemy, counts as a Mount attachment with the text: "Attached enemy gets +2 Forced: At the end of the round, return attached enemy to the staging area."
When Revealed: Attach to the lowest engagement cost Easterling enemy without an Easterling Horse and return it to the staging area. Otherwise, Easterling Horse gains surge.
When Revealed: Raise each player's threat by X, where X is the active location's If there is no active location, Darkness in the East gains surge.
Shadow: Attacking enemy gets +1 (+2 instead if you raised your threat this round).
When Revealed: Place 1 damage token on Tribute to Mordor. Then, either place 1 additional damage token on Tribute to Mordor or Place of Evil gains surge.
Shadow: Attacking enemy gets +1 If this attack destroys a character, place 1 damage token on Tribute to Mordor.
When Revealed: Thane Ulchor makes an immediate attack against the first player. If no attack is made this way, Ulchor's Rage gains surge.
Shadow: Deal 1 damage to the defening character.
While attached to an enemy, counts as a Condition attachment with the text: "Attached enemy gets +1 +1 +1 and is immune to player card effects."
When Revealed: Attach to the Easterling enemy with the lowest without a copy of Fanaticism. Otherwise, Fanaticism gains surge.
While The Challengers is ahead of the The Wainriders, Aggressive Racer gains surge.
Forced: After Aggressive Racer attacks and destroys a character, place 2 damage on The Wainriders' stage.
While the number of Camp locations in the staging area is less than the number of players, Nurn Slavers gains surge.
Shadow: Attacking enemy gets +1 for each Camp location in the victory display.
When Revealed: The first player chooses a Troll enemy in the staging area and engages that enemy. If there are no Troll enemies in the staging area, this card gains Surge.
Shadow: Deal 4 damage to each character with a Sack card attached. (The first player may spend 2 resources to cancel this effect.)
If The Great Goblin is in the victory display, this card gains surge.
Shadow: attacking enemy gets +1 (+2 instead if The Great Goblin is in the victory display.)
While at least one Stone-Giant is in the staging area, the Galloping Boulders card gains surge.
Forced: After Stone-Giant engages a player, that player chooses and discards 1 ally he controls.
When Revealed: Choose a hero to be removed from the quest and make that hero unconscious. If no hero was removed from the quest by this effect, this card gains surge.
"What nasty thick skins they have to be sure, but I'll wager there is good juice inside." –Spider, The Hobbit
When Revealed: Each character takes damage equal to the number of poison it has. If no characters were damaged by this effect, this card gains surge.
Shadow: Discard an unconscious character you control.
While Desolation of Smaug is the active location, the first treachery card revealed each round gains surge.
Burgle: The first player shuffles his deck and reveals the top card. He may discard 2 cards from his hand that match the revealed card's cost.
When Revealed: Each enemy engaged with a player makes an immediate attack. Do not deal shadow cards for attacks made by this effect. If no attacks were made by this effect, this card gains surge.
Shadow: Attacking enemy makes an additional attack immediately after this one.
When Revealed: Each engaged enemy makes an immediate attack. If no attack is made this way, The Enemy is Upon Us! gains surge
Shadow: If this attack destroys a character, remove all progress from the current quest.
When Revealed: Return each engaged Nazgûl enemy to the staging area. If no enemies were returned to the staging area by this effect, Rode Like a Gale gains surge.
Shadow: Return attacking enemy to the staging area after this attack.
When Revealed: Attach to the active location. (Countss as a Condition attachment with the text, "Limit 1 per location. No more than 3 progress can be placed on attached location each round.") If Snowdrifts is not attached to the active location, it gains surge.
Soon even Boromir found it hard to keep going. –The Fellowship of the Ring
When Revealed: Either the Warg enemy in the staging area with the highest engagement cost attacks you, or each Warg enemy gets -20 engagement until the end of the round. If no Warg enemy is in the staging area, Storm of Howls gains surge.
When Revealed: The enemy in the staging area with the highest makes an immediate attack against you. If no attack is made this way, Reckless Hate gains surge.
Shadow: Attacking enemy makes an additional attack against you after this one.
When Revealed: Trigger the Wizardry effect on the active location. If no Wizardry effect is triggered this way, Machines of Isengard gains surge.
Shadow: Attacking enemy gets +1 If this attack destroys a character, discard 1 random card from your hand.
When Revealed: Deal 1 damage to each enemy in the staging area. Until the end of the phase, each enemy gets +1 for each damage on it. If there are no enemies in the staging area, Orcish Howls gains surge.
Shadow: If you are engaged with another enemy, resolve this attack against that enemy.
When Revealed: Choose and shuffle 1 Pier location from the victory display back into the encounter deck. If no location was shuffled into the encounter deck by this effect, Catching Fire gains surge
Shadow: Defending character gets -2 .
When Revealed: The first player must choose: skip the next travel phase, or each player must pass his hand to the player on his left (discard your hand instead if you are the only player in the game).
Midnight. Groping Horror gains surge.
When Revealed: Choose a location in the victory display and return it to the staging area. If no location was returned to the staging area this way, Swaying Without Wind gains surge.
"...the branches swayed and groped without any wind."
–Merry, The Fellowship of the Ring