No attachments can be played on Nazg没l of Dol Guldur.
Forced: When the prisoner is 'rescued', move Nazg没l of Dol Guldur into the staging area.
Forced: After a shadow effect dealt to Nazg没l of Dol Guldur resolves, the engaged player must choose and discard 1 character he controls.
No attachments can be played on Nazg没l of Dol Guldur.
Forced: When the prisoner is 'rescued', move Nazg没l of Dol Guldur into the staging area.
Forced: After a shadow effect dealt to Nazg没l of Dol Guldur resolves, the engaged player must choose and discard 1 character he controls.
Lost: Each player must choose and discard 1 card from his hand.
There hammer on the anvil smote,
There chisel clove, and graver wrote;
There forged was blade, and bount was hilt...
–The Fellowship of the Ring
When Revealed: The first player draws 1 card. Then, that player must choose and discard 4 cards from his hand, if able.
Forced: After Cave Spider engages a player, that player must choose and discard 1 card from his hand, if able.
Lost: Each player must choose and discard 1 ally he controls from play, if able.
Shadow: Trigger all "Lost:" effects in play.
Alone in a hostile land, cut off from help, you struggle to find your bearings...
Each player cannot have more than 5 cards in his hand. (If you have more than 5, immediately choose and discard cards from hand until you have only 5.)
Response: When this stage is defeated, each player draws a card.
When Revealed: Each player must choose and discard 1 ally he controls if able. Deal 2 damage to Lake-Town for each player that cannot.
Shadow: If this attack destroys a character, Smaug engages the next player and makes an immediate attack against that player.
When Revealed: Each player must choose and discard cards from hand until he has only 2 cards in hand. (Each player with 2 or fewer cards in hand must instead reveal 1 card from the encounter deck.)
Shadow: Discard each card you control that has at least 1 copy of itself in your discard pile. (If this attack is undefended, each player must resolve this effect.)
For each point of progress that is placed on Bottomless Chasm, the players must choose and discard 1 card from a player's hand, if able
Shadow: If this attack destroys a character, the defending player discards all cards in his hand.
When Revealed: Each player must choose and discard 3 cards from his hand. Each player assigns X damage among characters he controls, where X is the combined printed cost of the cards he discarded.
The lighning splinters on the peaks, and rocks shiver, and great crashes split the air and go rolling and tumbling into every cave and hallow... –The Hobbit