![](/Images/Leadership-med.png)
![](/Images/Cards/Defenders-of-Gondor/Angbor-the-Fearless.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 3/10 (Rank 144983)](/Images/gold-ring.png)
While your threat is 40 or higher, Angbor the Fearless gets +2 and does not exhaust to quest.
"Four thousands I sent marching from Pelargir through Lossarnach two days ago; and Angbor the fearless rides before them."
–Aragorn, The Return of the King
![](/Images/Leadership-med.png)
![](/Images/Cards/Defenders-of-Gondor/Soldier-of-Gondor.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 3/10 (Rank 131373)](/Images/gold-ring.png)
Response: After Soldier of Gondor enters play, seach the top 5 cards of your deck for a Gondor ally and add it to your hand (any number of Gondor allies instead if your threat is 40 or higher). Shuffle your deck.
![](/Images/Leadership-med.png)
![](/Images/Cards/Defenders-of-Gondor/Valiant-Sword.jpg)
![Popularity 2/10 (Rank 71780)](/Images/gold-ring.png)
Attach to a Noble hero. Limit 1 per hero.
Attached hero gets +1 (+2
if your threat is 40 or higher).
...his sword of steel was valiant...
–The Fellowship of the Ring
![](/Images/Leadership-med.png)
![](/Images/Cards/Defenders-of-Gondor/Need-Drives-Them.jpg)
![Popularity 1/10 (Rank 27350)](/Images/gold-ring.png)
Action: Each player whose threat is 40 or higher readies all characters he controls.
![](/Images/Leadership-med.png)
![](/Images/Cards/Defenders-of-Gondor/Pillars-of-the-Kings.jpg)
![Popularity 1/10 (Rank 46396)](/Images/gold-ring.png)
While your threat is less than 40, reduce the cost to play Pillars of the Kings by 4.
Action: Set your threat to 40. If this effect raised your threat, draw a card (draw 4 cards instead if it raised your threat by 10 or more).
"Behold the Argonath, the Pillars of the Kings!"
–Aragorn, The Fellowship of the Ring
![](/Images/Tactics-med.png)
![](/Images/Cards/Riders-of-Rohan/Hirgon.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 3/10 (Rank 9611)](/Images/gold-ring.png)
Response: After Hirgon quests successfully, play a ally from your hand, reducing its cost by 1 (to a minimum of 1). Then, you may raise your threat by 1 to give that ally +1
and +1
until the end of the round.
"Hirgon I am, errand–rider of Denethor, who bring you this token of war."
–The Return of the King
![](/Images/Tactics-med.png)
![](/Images/Cards/Riders-of-Rohan/The-Red-Arrow.jpg)
![Popularity 2/10 (Rank 114370)](/Images/gold-ring.png)
Limit 1 per deck. Attach to a Gondor hero.
Attached hero gets +1
Valour Response: After attached hero quests successfully, add The Red Arrow to the victory display to search the top 5 cards of your deck for an ally and put it into play.
"The Red Arrow has not been seen in the Mark in all my years!"
–Théoden, The Return of the King
![](/Images/Leadership-med.png)
![](/Images/Cards/Angmar-Awakened-Hero-Expansion/Veteran-of-Osgiliath.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Veteran of Osgiliath gets +1 , +1
, and +1
while your threat is 40 or higher.
"So do we ever watch the shores nigh Osgiliath, which our enemies now partly hold, and issue from it to harry our lands."
–Faramir, The Two Towers
![](/Images/Leadership-med.png)
![](/Images/Cards/Angmar-Awakened-Hero-Expansion/Doom-Hangs-Still.jpg)
Planning Action: Until the end of the round, players do not raise their threat from questing unsuccessfully.
Valour Planning Action: Raise each player's threat by 2 to skip the quest phase this round.
"Dooms hangs still on a thread. Yet hope there is still, if we can stand but unconquered for a little while."
–Gandalf, The Two Towers
![](/Images/Leadership-med.png)
![](/Images/Cards/Angmar-Awakened-Hero-Expansion/Rallying-Cry.jpg)
Response: After an ally leaves play, add it to its owner's hand instead of placing it in the discard pile.
Valour Action: Until the end of the phase, add each ally that leaves play to its owner's hand instead of placing it in the discard pile.
He let blow the horns to rally all men to his banner that could come thither...
–The Return of the King
![](/Images/Tactics-med.png)
![](/Images/Cards/Angmar-Awakened-Hero-Expansion/Honour-Guard.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Response: Exhaust Honour Guard to cancel 1 point of damage just dealt to a character.
Valour Response: Exhaust and discard Honour Guard to cancel up to 5 damage just dealt to a character.
![](/Images/Tactics-med.png)
![](/Images/Cards/Angmar-Awakened-Hero-Expansion/Hold-Your-Ground.jpg)
Action: Choose and ready a sentinel character.
Valour Action: Ready all sentinel characters.
Aragorn and Boromir did not heed the command, but still held their ground, side by side, behind Gandalf at the far end of the bridge.
–The Fellowship of the Ring
![](/Images/Tactics-med.png)
![](/Images/Cards/Angmar-Awakened-Hero-Expansion/Horn's-Cry.jpg)
Action: All enemies get -1 until the end of the phase.
Valour Action: Choose a player. Each enemy engaged with that player gets -3 until the end of the phase.
Loud the challenge rang and bellowed, like the shout of many throats under the cavernous roof.
–The Fellowship of the Ring
![](/Images/Tactics-med.png)
![](/Images/Cards/Angmar-Awakened-Hero-Expansion/Hour-of-Wrath.jpg)
Action: Choose a hero. Until the end of the phase, the chosen hero does not exhaust to attack or defend.
Valour Action: Choose a player. Until the end of the phase, each of that player's heroes do not exhaust to attack or defend.
These three were unscathed, for such was their fortune and the skill and might of their arms...
–The Return of the King
![](/Images/Cards/Angmar-Awakened-Hero-Expansion/Hope-Rekindled.jpg)
Action: Reduce the cost of the next event that has a Valour trigger you play this phase by 2.
Valour Action: Search the top 10 cards of your deck for an event that has a Valour trigger and add it to your hand. Shuffle your deck.
Hope he rekindled, and in hope ended;
over death, over dread, over doom lifted
out of loss, out of life, unto long glory.
–The Return of the King
![](/Images/Leadership-med.png)
![](/Images/Cards/Dream-chaser-Hero-Expansion/Denethor.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 8/10 (Rank 29404)](/Images/gold-ring.png)
Setup: Add 2 resources to Denethor's resource pool.
Action: Move 1 resource from Denethor's resource pool to another Gondor hero's resource pool. (Limit once per round.)
"...why should I sit here in my tower and think, and watch, and wait, spending even my sons? For I can still wield a brand."
-The Return of the King
![](/Images/Tactics-med.png)
![](/Images/Cards/The-Dead-Marshes/Boromir.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 5/10 (Rank 15080)](/Images/gold-ring.png)
Action: Raise your threat by 1 to ready Boromir. (Limit once per phase.)
Action: Discard Boromir to deal 2 damage to each enemy engaged with a single player.
"...in Gondor we must trust to such weapons as we have." –The Fellowship of the Ring
![](/Images/Leadership-med.png)
![](/Images/Cards/Trouble-in-Tharbad/Herald-of-Anórien.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 3/10 (Rank 139455)](/Images/gold-ring.png)
You may give Herald of Anórien doomed 2 when you play it from your hand. If you do, it gains:
Response: After you play Herald of Anórien, choose a player. That player may put into play 1 ally from his hand with a printed cost 2 or lower.
"Send the heralds forth! Let them summon all who dwell nigh!" –Théoden, The Two Towers
![](/Images/Tactics-med.png)
![](/Images/Cards/Celebrimbor's-Secret/Henneth-Annûn-Guard.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 1/10 (Rank 64226)](/Images/gold-ring.png)
You may give Henneth Annûn Guard doomed 1 when you play it from your hand. If you do, it gains:
Response: After you play Henneth Annûn Guard, choose a character. Until the end of the round, that character gets +2and gains sentinel.
"Does he think that men sleep without watch all night?" –Faramir, The Two Towers
![](/Images/Leadership-med.png)
![](/Images/Cards/The-Wastes-of-Eriador/Rallying-Cry.jpg)
![Popularity 1/10 (Rank 26151)](/Images/gold-ring.png)
Response: After an ally leaves play, add it to its owner's hand instead of placing it in the discard pile.
Valour Action: Until the end of the phase, add each ally that leaves play to its owner's hand instead of placing it in the discard pile.
He let blow the horns to rally all men to his banner that could come thither...
–The Return of the King
![](/Images/Tactics-med.png)
![](/Images/Cards/The-Wastes-of-Eriador/Honour-Guard.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 9/10 (Rank 550875)](/Images/gold-ring.png)
Response: Exhaust Honour Guard to cancel 1 point of damage just dealt to a character.
Valour Response: Exhaust and discard Honour Guard to cancel up to 5 damage just dealt to a character.
![](/Images/Leadership-med.png)
![](/Images/Cards/Escape-from-Mount-Gram/Veteran-of-Osgiliath.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 5/10 (Rank 195356)](/Images/gold-ring.png)
Veteran of Osgiliath gets +1 , +1
, and +1
while your threat is 40 or higher.
"So do we ever watch the shores nigh Osgiliath, which our enemies now partly hold, and issue from it to harry our lands."
–Faramir, The Two Towers
![](/Images/Cards/Across-the-Ettenmoors/Hope-Rekindled.jpg)
![Popularity 1/10 (Rank 28298)](/Images/gold-ring.png)
Action: Reduce the cost of the next event that has a Valour trigger you play this phase by 2.
Valour Action: Search the top 10 cards of your deck for an event that has a Valour trigger and add it to your hand. Shuffle your deck.
Hope he rekindled, and in hope ended;
over death, over dread, over doom lifted
out of loss, out of life, unto long glory.
–The Return of the King
![](/Images/Tactics-med.png)
![](/Images/Cards/The-Treachery-of-Rhudaur/Horn's-Cry.jpg)
![Popularity 2/10 (Rank 76489)](/Images/gold-ring.png)
Action: All enemies get -1 until the end of the phase.
Valour Action: Choose a player. Each enemy engaged with that player gets -3 until the end of the phase.
Loud the challenge rang and bellowed, like the shout of many throats under the cavernous roof.
–The Fellowship of the Ring
![](/Images/Leadership-med.png)
![](/Images/Cards/The-Battle-of-Carn-Dum/Doom-Hangs-Still.jpg)
![Popularity 1/10 (Rank 19801)](/Images/gold-ring.png)
Planning Action: Until the end of the round, players do not raise their threat from questing unsuccessfully.
Valour Planning Action: Raise each player's threat by 2 to skip the quest phase this round.
"Dooms hangs still on a thread. Yet hope there is still, if we can stand but unconquered for a little while."
–Gandalf, The Two Towers
![](/Images/Tactics-med.png)
![](/Images/Cards/The-Battle-of-Carn-Dum/Hold-Your-Ground.jpg)
![Popularity 2/10 (Rank 80143)](/Images/gold-ring.png)
Action: Choose and ready a sentinel character.
Valour Action: Ready all sentinel characters.
Aragorn and Boromir did not heed the command, but still held their ground, side by side, behind Gandalf at the far end of the bridge.
–The Fellowship of the Ring
![](/Images/Tactics-med.png)
![](/Images/Cards/The-Dread-Realm/Hour-of-Wrath.jpg)
![Popularity 2/10 (Rank 95347)](/Images/gold-ring.png)
Action: Choose a hero. Until the end of the phase, the chosen hero does not exhaust to attack or defend.
Valour Action: Choose a player. Until the end of the phase, each of that player's heroes do not exhaust to attack or defend.
These three were unscathed, for such was their fortune and the skill and might of their arms...
–The Return of the King
![](/Images/Leadership-med.png)
![](/Images/Cards/Flight-of-the-Stormcaller/Denethor.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 8/10 (Rank 29404)](/Images/gold-ring.png)
Setup: Add 2 resources to Denethor's resource pool.
Action: Move 1 resource from Denethor's resource pool to another Gondor hero's resource pool. (Limit once per round.)
"...why should I sit here in my tower and think, and watch, and wait, spending even my sons? For I can still wield a brand."
-The Return of the King
![](/Images/Tactics-med.png)
![](/Images/Cards/Beneath-the-Sands/Hirgon.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 3/10 (Rank 9611)](/Images/gold-ring.png)
Response: After Hirgon quests successfully, play a ally from your hand, reducing its cost by 1 (to a minimum of 1). Then, you may raise your threat by 1 to give that ally +1
and +1
until the end of the round.
"Hirgon I am, errand–rider of Denethor, who bring you this token of war."
–The Return of the King
![](/Images/Tactics-med.png)
![](/Images/Cards/Beneath-the-Sands/The-Red-Arrow.jpg)
![Popularity 2/10 (Rank 114370)](/Images/gold-ring.png)
Limit 1 per deck. Attach to a Gondor hero.
Attached hero gets +1
Valour Response: After attached hero quests successfully, add The Red Arrow to the victory display to search the top 5 cards of your deck for an ally and put it into play.
"The Red Arrow has not been seen in the Mark in all my years!"
–Théoden, The Return of the King
![](/Images/Tactics-med.png)
![](/Images/Cards/The-Black-Serpent/Defender-of-Cair-Andros.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 2/10 (Rank 83356)](/Images/gold-ring.png)
Defender of Cair Andros gets +X where X is the tens digit of your threat. (Limit +4
Valour Response: After Defender of Cair Andros is declared as a defender, deal 1 damage to the attacking enemy.
![](/Images/Tactics-med.png)
![](/Images/Cards/The-Dungeons-of-Cirith-Gurat/Fierce-Defense.jpg)
![Popularity 1/10 (Rank 32420)](/Images/gold-ring.png)
Combat Action: Deal 3 damage to a non-unique enemy engaged with you.
Valour Combat Action: Discard a non-unique enemy engaged with you.
When thirteen had fallen the rest fled shrieking, leaving the defenders unharmed, except for Sam who had a scrath along the scalp.
—The Fellowship of the Ring
![](/Images/Cards/The-Dungeons-of-Cirith-Gurat/Open-the-Armory.jpg)
![Popularity 5/10 (Rank 257531)](/Images/gold-ring.png)
![](/Images/Leadership-med.png)
![](/Images/Cards/Wrath-and-Ruin/Soldier-of-Gondor.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 3/10 (Rank 131373)](/Images/gold-ring.png)
Response: After Soldier of Gondor enters play, seach the top 5 cards of your deck for a Gondor ally and add it to your hand (any number of Gondor allies instead if your threat is 40 or higher). Shuffle your deck.
![](/Images/Leadership-med.png)
![](/Images/Cards/Wrath-and-Ruin/Pillars-of-the-Kings.jpg)
![Popularity 1/10 (Rank 46396)](/Images/gold-ring.png)
While your threat is less than 40, reduce the cost to play Pillars of the Kings by 4.
Action: Set your threat to 40. If this effect raised your threat, draw a card (draw 4 cards instead if it raised your threat by 10 or more).
"Behold the Argonath, the Pillars of the Kings!"
–Aragorn, The Fellowship of the Ring
![](/Images/Leadership-med.png)
![](/Images/Cards/The-City-of-Ulfast/Angbor-the-Fearless.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 3/10 (Rank 144983)](/Images/gold-ring.png)
While your threat is 40 or higher, Angbor the Fearless gets +2 and does not exhaust to quest.
"Four thousands I sent marching from Pelargir through Lossarnach two days ago; and Angbor the fearless rides before them."
–Aragorn, The Return of the King
![](/Images/Leadership-med.png)
![](/Images/Cards/The-City-of-Ulfast/Need-Drives-Them.jpg)
![Popularity 1/10 (Rank 27350)](/Images/gold-ring.png)
Action: Each player whose threat is 40 or higher readies all characters he controls.
![](/Images/Leadership-med.png)
![](/Images/Cards/Under-the-Ash-Mountains/Valiant-Sword.jpg)
![Popularity 2/10 (Rank 71780)](/Images/gold-ring.png)
Attach to a Noble hero. Limit 1 per hero.
Attached hero gets +1 (+2
if your threat is 40 or higher).
...his sword of steel was valiant...
–The Fellowship of the Ring
![](/Images/Leadership-med.png)
![](/Images/Cards/The-Fortress-of-Nurn/Shining-Shield.jpg)
![Popularity 1/10 (Rank 67209)](/Images/gold-ring.png)
Attach to a Noble hero. Limit 1 per hero.
Attached hero gets +1 (+2
instead if your threat is 40 or higher).
...his shinning shield was scored with runs...
–The Fellowship of the Ring
![](/Images/Leadership-med.png)
![](/Images/Cards/Wrath-and-Ruin-Preorder-Promotion/Soldier-of-Gondor.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 3/10 (Rank 131373)](/Images/gold-ring.png)
Response: After Soldier of Gondor enters play, seach the top 5 cards of your deck for a Gondor ally and add it to your hand (any number of Gondor allies instead if your threat is 40 or higher). Shuffle your deck.
![](/Images/Leadership-med.png)
![](/Images/Cards/The-City-of-Ulfast-Preorder-Promotion/Angbor-the-Fearless.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 3/10 (Rank 144983)](/Images/gold-ring.png)
While your threat is 40 or higher, Angbor the Fearless gets +2 and does not exhaust to quest.
"Four thousands I sent marching from Pelargir through Lossarnach two days ago; and Angbor the fearless rides before them."
–Aragorn, The Return of the King
![](/Images/Tactics-med.png)
![](/Images/Cards/The-Siege-of-Annuminas/Boromir.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 5/10 (Rank 15080)](/Images/gold-ring.png)
Action: Raise your threat by 1 to ready Boromir.
Action: Discard Boromir to deal 2 damage to each enemy engaged with a single player.