![](/Images/Encounters/The-Hunt-for-the-Dreadnaught/The-Hunt-for-the-Dreadnaught.png)
![](/Images/Cards/The-Hunt-for-the-Dreadnaught/Silent-Mist-Upgraded.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Immune to player card effects. Sentinel.
Response: After Silent Mist flips, choose up to 2 events from your discard pile and/or your collection and add them to your hand (following deckbuilding rules).
Action: Play an event from your hand with cost 3 or more, reducing its cost by 2.
![](/Images/Encounters/The-Hunt-for-the-Dreadnaught/The-Hunt-for-the-Dreadnaught.png)
![](/Images/Cards/The-Hunt-for-the-Dreadnaught/Swan-Ship-of-Dol-Amroth.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Immune to player card effects. Sentinel.
Setup: Add 1 resource to each of your heroes' resource pools.
Action: Spend 2 resources to ready a character. (Limit once per round.)
The wealth of Gondor financed the construction of impressive ships which inspired all who sailed them.
![](/Images/Encounters/The-Hunt-for-the-Dreadnaught/The-Hunt-for-the-Dreadnaught.png)
![](/Images/Cards/The-Hunt-for-the-Dreadnaught/Swan-Ship-of-Dol-Amroth-Upgraded.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Immune to player card effects. Sentinel.
Response: After Swan Ship of Dol Amroth flips, add 2 resources to a hero's resource pool. Ready a card.
Action: Spend 1 resource to ready a card. (Limit once per round.)
![](/Images/Encounters/The-Hunt-for-the-Dreadnaught/The-Hunt-for-the-Dreadnaught.png)
![](/Images/Cards/The-Hunt-for-the-Dreadnaught/Gondorian-Warship.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![](/Images/Encounters/Encounter-at-Amon-Din-Nightmare/Encounter-at-Amon-Dîn-Nightmare.png)
![](/Images/Cards/Encounter-at-Amon-Din-Nightmare/Besieged-Homestead.jpg)
![Threat](/Images/threat-small.png)
![Popularity 6/10 (Rank 326659)](/Images/gold-ring.png)
Forced: When any amount of progress is placed on a location in the staging area, discard 1 villager token from that location.
Travel: The first player searches the encounter deck for an enemy, reveals it, and puts it into play engaged with him. Shuffle the encounter deck.
![](/Images/Encounters/Encounter-at-Amon-Din-Nightmare/Encounter-at-Amon-Dîn-Nightmare.png)
![](/Images/Cards/Encounter-at-Amon-Din-Nightmare/Overrun-Village.jpg)
![Threat](/Images/threat-small.png)
![Popularity 10/10 (Rank 1120201)](/Images/gold-ring.png)
While Overrun Village is in the staging area, it gains:"Forced: After an enemy engages a player, discard 1 villager token from Overrun Village."
Travel: Place 1 damage token on Dead Villagers.
![](/Images/Encounters/Raid-on-the-Grey-Havens-Nightmare/Raid-on-the-Grey-Havens-Nightmare.png)
![](/Images/Cards/Raid-on-the-Grey-Havens-Nightmare/Silver-Wing.jpg)
![Threat](/Images/threat-small.png)
![Popularity 5/10 (Rank 224363)](/Images/gold-ring.png)