![](/Images/Encounters/The-Fellowship-of-the-Ring/A-Shadow-of-the-Past.png)
![](/Images/Cards/The-Fellowship-of-the-Ring/Hunting-For-The-Ring.jpg)
![](/Images/Encounters/The-Fellowship-of-the-Ring/Journey-in-the-Dark.png)
![](/Images/Cards/The-Fellowship-of-the-Ring/They-Are-Coming.jpg)
When Revealed: Shuffle the encounter discard pile into the encounter deck and discard cards from the top of the encounter deck until X enemies are discarded. X is the number of players in the game. Add each enemy discarded this way to the staging area.
![](/Images/Encounters/The-Two-Towers/Helm's-Deep.png)
![](/Images/Cards/The-Two-Towers/Night-Without-End.jpg)
![](/Images/Encounters/The-Two-Towers/The-Road-to-Isengard.png)
![](/Images/Cards/The-Two-Towers/Saruman's-Voice.jpg)
When Revealed: Remove a hero from the quest and attach Saruman’s Voice to that hero. (Counts as a Condition attachment with the text:"Forced: When attached hero commits to a quest, is declared and attacker or defender, or triggers its ability, its controller must discard 1 card from his hand.")
![](/Images/Encounters/The-Hills-of-Emyn-Muil/The-Hills-of-Emyn-Muil.png)
![](/Images/Cards/The-Hills-of-Emyn-Muil/Orc-Horse-Thieves.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![](/Images/Encounters/Khazad-dum/Into-the-Pit.png)
![](/Images/Cards/Khazad-dum/Signs-of-Conflict.jpg)
![](/Images/Encounters/Heirs-of-Numenor/The-Siege-of-Cair-Andros.png)
![](/Images/Cards/Heirs-of-Numenor/Battering-Ram.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: If the active location is a Battleground deal 3 damage to it.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Deal 2 damage to The Approach if it is in play. Otherwise, attacking enemy gets +2 .
![](/Images/Encounters/Encounter-at-Amon-Din/Encounter-at-Amon-Dîn.png)
![](/Images/Cards/Encounter-at-Amon-Din/Trapped-Inside.jpg)
When Revealed: Discard 1 villager token from the active location for each player in the game. If no villager tokens were removed by this effect, Trapped Inside gains Surge.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If this attack destroys a character, discard 1 villager token from Rescued Villagers.
![](/Images/Encounters/The-Morgul-Vale/The-Morgul-Vale.png)
![](/Images/Cards/The-Morgul-Vale/Sleepless-Malice.jpg)
When Revealed: Each player must discard 3 random cards from his hand or place 1 progress token on To the Tower.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Return attacking enemy to the staging area after this attack.
![](/Images/Lore-med.png)
![](/Images/Cards/The-Voice-of-Isengard/Deep-Knowledge.jpg)
![Popularity 10/10 (Rank 641421)](/Images/gold-ring.png)
Action: Each player draws 2 cards.
"His knowledge is deep, but his pride has grown with it..." –Gandalf, The Fellowship of the Ring
![](/Images/Spirit-med.png)
![](/Images/Cards/The-Voice-of-Isengard/Power-of-Orthanc.jpg)
![Popularity 3/10 (Rank 133633)](/Images/gold-ring.png)
![](/Images/Encounters/The-Three-Trials/The-Three-Trials.png)
![](/Images/Cards/The-Three-Trials/Grim-Foothills.jpg)
![Threat](/Images/threat-small.png)
X is the number of players in the game.
While Grim Foothills is in the staging area, progress must be placed on Grim Foothills before it can be placed on the active location.
![](/Images/Encounters/The-Lost-Realm/Deadmen's-Dike.png)
![](/Images/Cards/The-Lost-Realm/Unnatural-Fog.jpg)
When Revealed: Each player must either discard 1 card from the top of his deck for each questing character he controls, or remove each character he controls from the quest.
The mist was flowing past him now in shreds and tatters. –The Fellowship of the Ring
![](/Images/Encounters/The-Lost-Realm/Eriador-Wilds.png)
![](/Images/Cards/The-Lost-Realm/Pressing-Needs.jpg)
When Revealed: Either search the encounter deck and discard pile for an encounter side quest and reveal it, or choose a different quest card in play to be the current quest until the end of the phase. Shuffle the encounter deck.
"But often I must put mirth aside." –Aragorn, The Fellowship of the Ring
![](/Images/Encounters/The-Lost-Realm/Foul-Weather.png)
![](/Images/Cards/The-Lost-Realm/Freezing-Blast.jpg)
![](/Images/Encounters/The-Lost-Realm/Dark-Sorcery.png)
![](/Images/Cards/The-Lost-Realm/Dark-Sorcery.jpg)
![](/Images/Encounters/The-Grey-Havens/The-Fate-of-Númenor.png)
![](/Images/Cards/The-Grey-Havens/Ruins-of-Ages-Past.jpg)
When Revealed: Add 1 copy of Lost Island from the top of the Uncharted deck to the staging area. Then, remove all progress from each Uncharted location in the staging area and shuffle them so that the players do not know which one is which.
![](/Images/Encounters/The-Grey-Havens/Raid-on-the-Grey-Havens.png)
![](/Images/Cards/The-Grey-Havens/The-Fires-Spread.jpg)
![](/Images/Encounters/Flight-of-the-Stormcaller/Flight-of-the-Stormcaller.png)
![](/Images/Cards/Flight-of-the-Stormcaller/Raging-Squall.jpg)
![](/Images/Encounters/Race-Across-Harad/Race-Across-Harad.png)
![](/Images/Cards/Race-Across-Harad/Pursuers-from-Mordor.jpg)
When Revealed: Discard cards from the top of the encounter deck until an Orc enemy is discarded. Add that enemy to the Orc's area.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 If this attack destroys a character, place 2 progress on the Orc's stage.
![](/Images/Leadership-med.png)
![](/Images/Cards/Challenge-of-the-Wainriders/Horns-Horns-Horns.jpg)
![Popularity 1/10 (Rank 42398)](/Images/gold-ring.png)
Action: Each player may put one ally card into play from his hand. At the end of the phase, shuffle each of those allies that are still in play into their owners' decks.
![](/Images/Lore-med.png)
![](/Images/Cards/Challenge-of-the-Wainriders/Soldier-of-Isengard.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 1/10 (Rank 27622)](/Images/gold-ring.png)
Response: After a player raises his threat from the doomed keyword, give control of Soldier of Isengard to that player.
![](/Images/Tactics-med.png)
![](/Images/Cards/Under-the-Ash-Mountains/Reckless-Attack.jpg)
![Popularity 1/10 (Rank 33380)](/Images/gold-ring.png)
Action: Each player deals 2 damage to an enemy engaged with him.
Down, heedless of order, rushed all the dwarves of Dain to his help.
–The Hobbit
![](/Images/Spirit-med.png)
![](/Images/Cards/Under-the-Ash-Mountains/Defiant-Challenge.jpg)
![Popularity 1/10 (Rank 51686)](/Images/gold-ring.png)
Action: Each player may ready a characer he controls.
"Go back to the Shadow!"
–Gandalf, The Fellowship of the Ring
![](/Images/Encounters/The-Black-Riders/A-Shadow-of-the-Past.png)
![](/Images/Cards/The-Black-Riders/Hunting-For-The-Ring.jpg)
![](/Images/Encounters/The-Road-Darkens/Journey-in-the-Dark.png)
![](/Images/Cards/The-Road-Darkens/They-Are-Coming.jpg)
When Revealed: Shuffle the encounter discard pile into the encounter deck and discard cards from the top of the encounter deck until X enemies are discarded. X is the number of players in the game. Add each enemy discarded this way to the staging area.
![](/Images/Encounters/The-Treason-of-Saruman/Helm's-Deep.png)
![](/Images/Cards/The-Treason-of-Saruman/Night-Without-End.jpg)
![](/Images/Encounters/The-Treason-of-Saruman/The-Road-to-Isengard.png)
![](/Images/Cards/The-Treason-of-Saruman/Saruman's-Voice.jpg)
![Popularity 1/10 (Rank 1480)](/Images/gold-ring.png)
When Revealed: Remove a hero from the quest and attach Saruman’s Voice to that hero. (Counts as a Condition attachment with the text:"Forced: When attached hero commits to a quest, is declared and attacker or defender, or triggers its ability, its controller must discard 1 card from his hand.")
![](/Images/Encounters/The-Mountain-of-Fire/Deep-Shadows.png)
![](/Images/Cards/The-Mountain-of-Fire/Deep-Shadows.jpg)
When Revealed: Each player must choose: either discard your hand (with at least 3 cards in it), or reveal and encounter card.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy makes an additional attack after this one.
![](/Images/Encounters/The-Old-Forest/The-Old-Forest.png)
![](/Images/Cards/The-Old-Forest/Ending-and-Failing.jpg)
When Revealed: At the end of the phase, raise each player's threat by X where X is the number of enemies in the staging area.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Return attacking enemy to the staging area after this attack.
![](/Images/Encounters/The-Hills-of-Emyn-Muil-Nightmare/The-Hills-of-Emyn-Muil-Nightmare.png)
![](/Images/Cards/The-Hills-of-Emyn-Muil-Nightmare/Blast-of-Savage-Wind.jpg)
![Popularity 3/10 (Rank 148433)](/Images/gold-ring.png)
![](/Images/Encounters/The-Hills-of-Emyn-Muil-Nightmare/The-Hills-of-Emyn-Muil-Nightmare.png)
![](/Images/Cards/The-Hills-of-Emyn-Muil-Nightmare/Hazardous-Terrain.jpg)
![Popularity 5/10 (Rank 197882)](/Images/gold-ring.png)
![](/Images/Encounters/Into-Ithilien-Nightmare/Into-Ithilien-Nightmare.png)
![](/Images/Cards/Into-Ithilien-Nightmare/Savage-Fray.jpg)
![Popularity 6/10 (Rank 329880)](/Images/gold-ring.png)
When Revealed: If the current quest has a keyword, until the end of the round, switch that keyword from battle to siege, or siege to battle, if able. If the current quest does not have a keyword, Savage Fray gains surge.
![](/Images/Encounters/The-Siege-of-Cair-Andros-Nightmare/The-Siege-of-Cair-Andros-Nightmare.png)
![](/Images/Cards/The-Siege-of-Cair-Andros-Nightmare/Ruin-and-Wroth.jpg)
![Popularity 6/10 (Rank 337340)](/Images/gold-ring.png)
When Revealed: Deal 2 shadow cards to each enemy in play. Deal 2 damage to each Battleground location in play.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Discard an attachment you control.
![](/Images/Encounters/The-Blood-of-Gondor-Nightmare/The-Blood-of-Gondor-Nightmare.png)
![](/Images/Cards/The-Blood-of-Gondor-Nightmare/Surrounded-by-Shadow.jpg)
![Popularity 3/10 (Rank 143331)](/Images/gold-ring.png)
When Revealed: Each player must either take 1 hidden card for each questing hero he controls, or remove one hero he controls from the quest for each hidden card in his play area.
![](/Images/Encounters/A-Shadow-of-the-Past-Nightmare/A-Shadow-of-the-Past-Nightmare.png)
![](/Images/Cards/A-Shadow-of-the-Past-Nightmare/Sniffing-and-Hissing.jpg)
When Revealed: The first player must either exhaust the One Ring and reveal an encounter card, or make a Hide 3 test.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +2 If this attack destroys a character, raise your threat by 3.
![](/Images/Encounters/Flight-to-the-Ford-Nightmare/Flight-to-the-Ford-Nightmare.png)
![](/Images/Cards/Flight-to-the-Ford-Nightmare/The-Twilight-World.jpg)
When Revealed: Attach to the Ring-bearer. Limit 1 per hero. (Counts as a Condition attachment with the text:"Forced: At the beginning of the planning phase, either exhaust The One Ring, or reduce the Ring-bearer's life by 1.")
![](/Images/Encounters/Breaking-of-the-Fellowship-Nightmare/Breaking-of-the-Fellowship-Nightmare.png)
![](/Images/Cards/Breaking-of-the-Fellowship-Nightmare/Discord-and-Distrust.jpg)
When Revealed: Until the end of the round, players cannot trigger Action or Response effects.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Until the end of the round, defending character cannot ready.