![](/Images/Tactics-med.png)
![](/Images/Cards/The-Thing-in-the-Depths/Raiment-of-War.jpg)
![Popularity 7/10 (Rank 411824)](/Images/gold-ring.png)
Attach to a Warrior character. Raiment of War counts as 2 Restricted attachments.
Attached character gets +1 +1
and +2 hit points.
Now men came bearing raiment of war from the king's hoard...
–The Two Towers
![](/Images/Lore-med.png)
![](/Images/Cards/The-Thing-in-the-Depths/Guarded-Ceaselessly.jpg)
![Popularity 1/10 (Rank 39532)](/Images/gold-ring.png)
Attach to a location.
Action: Exhaust a Ranger or Scout character to give attached location -2 until the end of the phase.
"In this high play you may see the two powers that are opposed to one another; and ever they strive now in thought..."
–The Fellowship of the Ring
![](/Images/Leadership-med.png)
![](/Images/Cards/Temple-of-the-Deceived/Armored-Destrier.jpg)
![Popularity 10/10 (Rank 641555)](/Images/gold-ring.png)
Attach to a or sentinel hero. Restricted.
Response: After attached hero defends against an attack, exhaust Armored Destrier to ready attached hero. Then, discard a shadow card from another enemy engaged with the defending player.
![](/Images/Lore-med.png)
![](/Images/Cards/Temple-of-the-Deceived/Entangling-Nets.jpg)
![Popularity 6/10 (Rank 303007)](/Images/gold-ring.png)
Play Entagling Nets into the staging area, unattached.
If unattached, attach Entangling Nets to the next eligible enemy that enters the staging area.
Attached enemy gets -2 and -2
![](/Images/Leadership-med.png)
![](/Images/Cards/The-Drowned-Ruins/Dúnedain-Remedy.jpg)
![Popularity 6/10 (Rank 323349)](/Images/gold-ring.png)
Attach to a hero.
Response: After Dúnedain Remedy is attached to a hero, heal 1 damage on that hero.
Action: Pay 1 resource from attached hero's resource pool to attach Dúnedain Remedy to another hero.
![](/Images/Spirit-med.png)
![](/Images/Cards/The-Drowned-Ruins/Hithlain.jpg)
![Popularity 1/10 (Rank 28495)](/Images/gold-ring.png)
Attach to a location. Limit 1 per location
Response: After a player plays a Silvan ally from his hand, place 1 progress on attached location.
He made his end of the rope fast about another tree, and then ran lightly along it, over the river and back again, as if he were on a round.
–The Fellowship of the Ring
![](/Images/Cards/The-Drowned-Ruins/Strider.jpg)
![Popularity 6/10 (Rank 336666)](/Images/gold-ring.png)
Attach to a hero.
While you control 2 or fewer heroes, attached hero does not exhaust to commit to the quest.
While you control 5 or fewer characters, attached hero gets +2 .
"Strider can take you by paths that are seldom tridden. Will you have him?"
–Aragorn, The Fellowship of the Ring
![](/Images/Leadership-med.png)
![](/Images/Cards/A-Storm-on-Cobas-Haven/Rune-master.jpg)
![Popularity 1/10 (Rank 59776)](/Images/gold-ring.png)
![](/Images/Tactics-med.png)
![](/Images/Cards/A-Storm-on-Cobas-Haven/Vigilant-Guard.jpg)
![Popularity 2/10 (Rank 89343)](/Images/gold-ring.png)
Attach to a Warrior character. Limit 1 per character.
Attached character gets +2 hit points.
Response: When another character would be assigned any amount of damage, place 1 of that damage on attached character instead.
![](/Images/Spirit-med.png)
![](/Images/Cards/A-Storm-on-Cobas-Haven/Windfola.jpg)
![Popularity 5/10 (Rank 241441)](/Images/gold-ring.png)
Attach to a hero, or to Éowyn. Restricted.
Attached hero gets +1 .
Response: After attached character is removed from the quest, exhaust Windfola to commit attached hero to the quest.
...the great grey steed Windfola made little of the burden; for Dernhelm was less in weight than many men, though lithe and well-knit in frame. –The Return of the King
![](/Images/Lore-med.png)
![](/Images/Cards/The-City-of-Corsairs/Ranger-Spear.jpg)
![Popularity 3/10 (Rank 126211)](/Images/gold-ring.png)
Attach to a Ranger character. Restricted.
Attached character gets +1 (+2
instead when attacking an enemy with an attachment on it).
Two had spears in their hands with broad bright heads. –The Two Towers
'![](/Images/Cards/The-City-of-Corsairs/Prince-of-Dol-Amroth.jpg)
![Popularity 1/10 (Rank 45104)](/Images/gold-ring.png)
Attach to Prince Imrahil.
Price Imrahil gains the Outlands trait.
While you control Outlands allies that belong to 4 different spheres, add 1 additional resource to Prince Imrahil's resource pool when you collect resources during the resource phase (if Prince Imrahil is a hero).
![](/Images/Leadership-med.png)
![](/Images/Cards/The-Sands-of-Harad/Dwarven-Shield.jpg)
![Popularity 5/10 (Rank 200128)](/Images/gold-ring.png)
Attach to a Dwarf hero. Restricted.
Attached hero gets +1 .
Response: After attached hero takes damage from an enemy attack, exhaust Dwarven Shield to add 1 resource to attached hero's pool.
...each of them had also a short broad sword at his side and a round shield slung at his back.
–The Hobbit
![](/Images/Spirit-med.png)
![](/Images/Cards/The-Sands-of-Harad/Mirkwood-Long-knife.jpg)
![Popularity 5/10 (Rank 197341)](/Images/gold-ring.png)
Attach to a Silvan hero. Restricted.
Attached hero gets +1 and +1
.
Legolas had a bow and a quiver, and at his belt a long white knife.
–The Fellowship of the Ring
![](/Images/Lore-med.png)
![](/Images/Cards/The-Sands-of-Harad/The-Road-Goes-Ever-On.jpg)
![Popularity 1/10 (Rank 58790)](/Images/gold-ring.png)
Attach to a quest card in play.
Response: When attached quest is defeated, the first player chooses a player. That player searches his deck for a side quest, adds it to his hand, and shuffles his deck.
"Now far ahead the Road has gone,
And I must follow, if I can..."
–Frodo Baggins, The Fellowship of the Ring
![](/Images/Spirit-med.png)
![](/Images/Cards/The-Mumakil/Dwarf-Pipe.jpg)
![Popularity 2/10 (Rank 111647)](/Images/gold-ring.png)
Attach to a Dwarf character. Limit 1 per character.
Response: After a card is discarded from your deck, exhaust Dwarf Pipe to place that card on the bottom of your deck.
He held a small pipe with a wide flattened bowl...
–The Two Towers
![](/Images/Cards/The-Mumakil/Kahliel's-Headdress.jpg)
![Popularity 1/10 (Rank 66757)](/Images/gold-ring.png)
Attach to Kahliel. Restricted.
Each Harad character gets +1 .
Refresh Action: Exhaust Kahliel’s Headdress to shuffle the topmost Harad ally in your discard pile into your deck.
![](/Images/Leadership-med.png)
![](/Images/Cards/Race-Across-Harad/Steed-of-the-North.jpg)
![Popularity 3/10 (Rank 164164)](/Images/gold-ring.png)
Attach to a Dúnedain or Ranger hero. Restricted.
Response: After you engage an enemy, exhaust Steed of the North to ready attached hero.
Their horses were strong and of proud bearing, but rough-haired...
–The Return of the King
![](/Images/Tactics-med.png)
![](/Images/Cards/Race-Across-Harad/Mighty-Warrior.jpg)
![Popularity 1/10 (Rank 22621)](/Images/gold-ring.png)
Attach to a hero. Limit 1 per hero.
Attached hero gains the Warrior trait.
Response: After you play Mighty Warrior from your hand, draw a card.
Gimli hewed the legs from another that had sprung up on Balin's tomb.
–The Fellowship of the Ring
![](/Images/Leadership-med.png)
![](/Images/Cards/Beneath-the-Sands/Haradrim-Spear.jpg)
![Popularity 1/10 (Rank 34368)](/Images/gold-ring.png)
Attach to a Harad character. Restricted.
Attached character gets +1 .
Response: After attached character is declared as an attacker, it gets +3 for this attack. After this attack resolves, discard Haradrim Spear.
![](/Images/Tactics-med.png)
![](/Images/Cards/Beneath-the-Sands/The-Red-Arrow.jpg)
![Popularity 2/10 (Rank 114370)](/Images/gold-ring.png)
Limit 1 per deck. Attach to a Gondor hero.
Attached hero gets +1
Valour Response: After attached hero quests successfully, add The Red Arrow to the victory display to search the top 5 cards of your deck for an ally and put it into play.
"The Red Arrow has not been seen in the Mark in all my years!"
–Théoden, The Return of the King
![](/Images/Spirit-med.png)
![](/Images/Cards/Beneath-the-Sands/Fireside-Song.jpg)
![Popularity 2/10 (Rank 78293)](/Images/gold-ring.png)
Attach to a Hobbit hero. Limit 1 per hero.
Attached hero gets +1 for each Song attached to it.
"I sit beside the fire and think
of how the world will be
when winter comes without a spring
that I shall ever see."
–Bilbo Baggins, The Fellowship of the Ring
![](/Images/Lore-med.png)
![](/Images/Cards/Beneath-the-Sands/Doughty-Ranger.jpg)
![Popularity 1/10 (Rank 13689)](/Images/gold-ring.png)
Attach to a hero. Limit 1 per hero.
Attached hero gains the Ranger trait.
Response: After you play Doughty Ranger from your hand, draw a card.
...he went forth clad only in rusty green and brown, as a Ranger of the wilderness.
–The Fellowship of the Ring
![](/Images/Leadership-med.png)
![](/Images/Cards/The-Black-Serpent/Song-of-Hope.jpg)
![Popularity 2/10 (Rank 94004)](/Images/gold-ring.png)
Attach to a hero. Limit 1 per hero.
Action: Spend 1 resource from attached hero's pool to give attached hero +1 until the end of the phase. (Limit 3 times per phase.)
"I will not say the Day is done.
nor bid the Stars farewell."
–Sam Gamgee, The Return of the King
![](/Images/Spirit-med.png)
![](/Images/Cards/The-Black-Serpent/Fearless-Scout.jpg)
![Popularity 1/10 (Rank 11918)](/Images/gold-ring.png)
Attach to a hero. Limit 1 per hero.
Attached hero gains the Scout trait.
Response: After you play Fearless Scout from your hand, draw a card.
...he got right up to the fire–for fire it was–without disturbing anyone. –The Hobbit
![](/Images/Lore-med.png)
![](/Images/Cards/The-Black-Serpent/Dúnedain-Pipe.jpg)
![Popularity 3/10 (Rank 144334)](/Images/gold-ring.png)
Attach to a Dúnedain character. Limit 1 per character.
Action: Exhaust Dúnedain Pipe and place a card from your hand on the bottom of your deck to draw a card.
He had a tall tankard in front of him, and was smoking a long–stemmed pipe curiously carved.
–The Fellowship of the Ring
![](/Images/Leadership-med.png)
![](/Images/Cards/The-Dungeons-of-Cirith-Gurat/Diligent-Noble.jpg)
![Popularity 1/10 (Rank 15761)](/Images/gold-ring.png)
Attach to a hero. Limit 1 per hero.
Attached hero gains the Noble trait.
Response: After you play Diligent Noble from your hand, draw a card.
![](/Images/Lore-med.png)
![](/Images/Cards/The-Dungeons-of-Cirith-Gurat/Legacy-Blade.jpg)
![Popularity 3/10 (Rank 143693)](/Images/gold-ring.png)
Attach to a hero. Restricted.
Attached hero gets +1 for each side quest in the victory display (Limit +3
.)
...glad would he have been to know its fate who wrought it slowly long ago in the North-kingdom when the Dúnedain were young...
–The Return of the King
![](/Images/Tactics-med.png)
![](/Images/Cards/The-Crossings-of-Poros/Followed.jpg)
![Popularity 2/10 (Rank 79117)](/Images/gold-ring.png)
Play into your play area unattached.
While unattached, attach to the next eligible enemy that engages you.
While attached enemy is engaged with you, reduce the total in the staging area by X, where X is attached enemy's printed
![](/Images/Cards/The-Crossings-of-Poros/Magic-Ring.jpg)
![Popularity 6/10 (Rank 284820)](/Images/gold-ring.png)
Attach to a hero. Limit 1 per hero and 1 per deck.
Action: Exhaust Magic Ring and raise your threat by 1 to (choose 1): heal 1 damage from attached hero, add 1 resource to attached hero's pool, or ready attached hero.
"In Eregion long ago many Elven–rings were made, magic rings as you call them, and they were, of course, of various kinds..."
–Gandalf, The Fellowship of the Ring
![](/Images/Leadership-med.png)
![](/Images/Cards/The-Wilds-of-Rhovanion/Hauberk-of-Mail.jpg)
![Popularity 7/10 (Rank 348802)](/Images/gold-ring.png)
Attach to a Dale or Warrior character. Limit 1 per character.
Attached character gets +1 (and +1 hit point if attached character has the sentinel keyword).
Each one of his folk was clad in hauberk of steel mail that hung to his knees...
–The Hobbit
![](/Images/Spirit-med.png)
![](/Images/Cards/The-Wilds-of-Rhovanion/King-of-Dale.jpg)
![Popularity 3/10 (Rank 131222)](/Images/gold-ring.png)
Attach to a Dale or Esgaroth hero.
Planning Action: Exhaust King of Dale to reduce the cost of the next Dale ally you play this phase by 1 for each different player attachment on attached hero. That ally does not require a resource match.
Then Bard II, Brand's son, became King of Dale..
–The Return of the King
![](/Images/Tactics-med.png)
![](/Images/Cards/The-Wilds-of-Rhovanion/Bow-of-Yew.jpg)
![Popularity 5/10 (Rank 209148)](/Images/gold-ring.png)
Attach to a Dale or Warrior character. Restricted.
Response: After attached character is declared as an attacker, exhaust Bow of Yew to deal 1 damage to the defending enemy.
“They would shoot at us with their great bows of yew...”
–The Lord of the Eagles, The Hobbit
![](/Images/Lore-med.png)
![](/Images/Cards/The-Wilds-of-Rhovanion/Map-of-Rhovanion.jpg)
![Popularity 3/10 (Rank 148863)](/Images/gold-ring.png)
Attach to a Dale or Scout character. Limit 1 per character.
Response: After attached character commits to the quest, place 1 progress on the active location.
"You are come to the very edge of the Wild..."
–Gandalf, The Hobbit
![](/Images/Cards/The-Wilds-of-Rhovanion/Necklace-of-Girion.jpg)
![Popularity 5/10 (Rank 229165)](/Images/gold-ring.png)
Attach to a hero.
Attached hero gets +2 and collects an additional resource during the resource phase.
...the necklace of Girion, Lord of Dale, made of five hundred emeralds green as grass, which he gave for the arming of his eldest son...–The Hobbit
![](/Images/Leadership-med.png)
![](/Images/Cards/The-Withered-Heath/Squire's-Helm.jpg)
![Popularity 2/10 (Rank 95018)](/Images/gold-ring.png)
Attach to an ally. Restricted.
Limit 1 per ally.
Attached ally gets +2 hit points.
“There are no great weapon-hoards here, lord,” answered Éomer. “Maybe a light helm might be found to fit him...”
–The Return of the King
![](/Images/Lore-med.png)
![](/Images/Cards/The-Withered-Heath/Woodmen's-Clearing.jpg)
![Popularity 3/10 (Rank 137020)](/Images/gold-ring.png)
Attach to a location. Limit 1 per location.
Response: When attached location leaves play as an explored location, the first player reduces his threat by 3.
![](/Images/Spirit-med.png)
![](/Images/Cards/The-Withered-Heath/Grey-Cloak.jpg)
![Popularity 1/10 (Rank 40944)](/Images/gold-ring.png)
Attach to a or Scout character. Limit 1 per character.
Encounter Action: Exhaust attached character and discard Grey Cloak to choose a non-unique enemy in the staging area. That enemy does not make engagement checks against you this phase.
![](/Images/Cards/The-Withered-Heath/The-Arkenstone.jpg)
![Popularity 2/10 (Rank 72587)](/Images/gold-ring.png)
Attach to a hero.
Each unique character you control gains +1 .
Action: Reduce your threat by 2 to attach The Arkenstone to a hero controlled by another player and raise that player's threat by 2. (Limit once per round.)
![](/Images/Leadership-med.png)
![](/Images/Cards/Roam-Across-Rhovanion/Ancestral-Armor.jpg)
![Popularity 6/10 (Rank 311508)](/Images/gold-ring.png)
Attach to a or Noble character. Restricted. Limit 1 per character.
Attached character gets +2 and +2 hit points.
“May it keep you well!” said Théoden. “It was made for me in Thengel's day, while still I was a boy.” –The Two Towers
![](/Images/Lore-med.png)
![](/Images/Cards/Roam-Across-Rhovanion/Glamdring.jpg)
![Popularity 3/10 (Rank 142009)](/Images/gold-ring.png)
Attach to a hero or Gandalf. Restricted.
Attached character gets +2 .
Response: After attached character destroys an enemy, draw 1 card.
![](/Images/Lore-med.png)
![](/Images/Cards/Roam-Across-Rhovanion/Woodmen's-Path.jpg)
![Popularity 2/10 (Rank 89267)](/Images/gold-ring.png)
Attach to a location with no progress tokens on it.
While attached location is the active location, reduce its quest point value to 1.
It was a path made by strong arms and heavy feet.
–The Fellowship of the Ring
![](/Images/Leadership-med.png)
![](/Images/Cards/Fire-in-the-Night/The-Elvenking.jpg)
![Popularity 2/10 (Rank 104236)](/Images/gold-ring.png)
Attach to a Silvan hero.
Action: Exhaust The Elvenking and return a Silvan ally you control to your hand to ready attached hero.
In a great hall with pillars hewn out of the living stong sat the Elvenking on a chair of carven wood.
–The Hobbit
![](/Images/Leadership-med.png)
![](/Images/Cards/Fire-in-the-Night/Orcrist.jpg)
![Popularity 2/10 (Rank 90319)](/Images/gold-ring.png)
Attach to a hero. Restricted.
Attached hero gets +2 .
Response: After attach hero destroys an enemy, add 1 resource to attached hero's pool.
![](/Images/Lore-med.png)
![](/Images/Cards/Fire-in-the-Night/Leather-Boots.jpg)
![Popularity 3/10 (Rank 150315)](/Images/gold-ring.png)
Attach to a or Ranger character. Limit 1 per character.
Response: After a Location is revealed from the encounter deck, exhaust Leather Boots to ready attached character.
His legs were stretched out before him, showing high boots of supple leather the fitted him well...
–The Fellowship of the Ring
![](/Images/Tactics-med.png)
![](/Images/Cards/Fire-in-the-Night/Outmatched.jpg)
![Popularity 2/10 (Rank 71920)](/Images/gold-ring.png)
Play into your play area unattached.
If unattached, attach to the next eligible enemy that engages you.
Response: After attached enemy resolves its attack, ready the defending character.
![](/Images/Tactics-med.png)
![](/Images/Cards/The-Ghost-of-Framsburg/Warrior-Sword.jpg)
![Popularity 3/10 (Rank 144175)](/Images/gold-ring.png)
Attach to a or Warrior character. Restricted.
Limit 1 per character.
Attached character gets +1 for each enemy engaged with you. (Limit +3
He gripped tighter on the hilt of his sword and went on doggedly.–The Fellowship of the Ring
![](/Images/Spirit-med.png)
![](/Images/Cards/The-Ghost-of-Framsburg/Valiant-Determination.jpg)
![Popularity 2/10 (Rank 76002)](/Images/gold-ring.png)
Attach to an ally.
Attached ally does not exhaust to quest.
–The Hobbit
![](/Images/Cards/The-Ghost-of-Framsburg/Ring-of-Thrór.jpg)
![Popularity 2/10 (Rank 73240)](/Images/gold-ring.png)
Attach to a Dwarf hero.
Action: Exhaust Ring of Thrór and discard the top card of your deck to ready attached hero. If the discarded card is an attachment, put it into play.
![](/Images/Tactics-med.png)
![](/Images/Cards/Mount-Gundabad/Sting.jpg)
![Popularity 2/10 (Rank 78281)](/Images/gold-ring.png)
Attach to a Hobbit hero. Restricted
Attach hero gets +1 , +1
, and +1
.
Response: After attached hero is declared as an attacker or defender against an enemy, deal 1 damage to that enemy.