Glittering Caves
Helm's Deep Nightmare
#6 (x2)
![](/Images/Cards/Helm's-Deep-Nightmare/Glittering-Caves.jpg)
2
(2)
![Threat](/Images/threat-med.png)
![](/Images/encounter-card-back.jpg)
Immune to player card effects.
The players cannot travel here unless they are at stage 4B.
While Glittering Caves is the active location, it gains: "Skip the combat phase.Forced: At the end of the round, add Glittering Caves to the victory display and raise each player's threat by 2."