![](/Images/Encounters/Revised-Core-Set/Spiders-of-Mirkwood-Campaign.png)
![](/Images/Cards/Revised-Core-Set/Hummerhorns.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Hummerhorns engages you, deal 5 damage to a single hero you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Deal 1 damage to each character the defending player controls. (2 damage instead if this attack is undefended.)
![](/Images/Encounters/Revised-Core-Set/Passage-Through-Mirkwood-Campaign.png)
![](/Images/Cards/Revised-Core-Set/Forest-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Forest Spider engages a player, it gets +1 until the end of the round.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Defending player must choose and discard 1 attachment he controls.
![](/Images/Encounters/Revised-Core-Set/Passage-Through-Mirkwood-Campaign.png)
![](/Images/Cards/Revised-Core-Set/Ungoliant's-Swarm.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 1/10 (Rank 10)](/Images/gold-ring.png)
Forced: After Ungoliant's Swarm engages a player, that player must choose and exhaust 2 characters they control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Put Ungoliant's Swarm into play engaged with you.
![](/Images/Encounters/The-Dark-of-Mirkwood/The-Oath-Campaign.png)
![](/Images/Cards/The-Dark-of-Mirkwood/Great-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 3/10 (Rank 156564)](/Images/gold-ring.png)
Forced: After Gret Spider engages you, exhaust a character you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Deal 1 damage to an exhausted character you control.
![](/Images/Encounters/The-Dark-of-Mirkwood/The-Goblins-Campaign.png)
![](/Images/Cards/The-Dark-of-Mirkwood/Wild-Wargs.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Wild Wargs engages you, discard the top card of the encounter deck. If that card is a Goblin enemy, put it into play engaged with you.
“Where the Warg howls, there the Orc prowls.”
![](/Images/Encounters/The-Dark-of-Mirkwood/The-Oath-Campaign.png)
![](/Images/Cards/The-Dark-of-Mirkwood/Stalking-Goblin.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Stalking Goblin engages you, search the encounter deck, discard pile, and your collection (in that order) for a Goblin Sniper and add it to the staging area. Shuffle the encounter deck.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Add Stalking Goblin to the staging area.
![](/Images/Encounters/The-Fellowship-of-the-Ring/The-Ring-Goes-South.png)
![](/Images/Cards/The-Fellowship-of-the-Ring/Crebain-from-Dunland.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Either exhaust a hero you control, or engaged Crebain from Dunland.
Forced: After Crebain from Dunland engages a player, reveal the top card of the encounter deck.
![](/Images/Encounters/The-Two-Towers/The-Road-to-Isengard.png)
![](/Images/Cards/The-Two-Towers/Underground-Armoury.jpg)
![Threat](/Images/threat-small.png)
While Underground Armoury is in the staging area, it gains:"Forced: After an enemy engages a player, deal it a shadow card."
Wizardry: Each player exhausts a character he controls.
The shafts ran down by many slopes and spiral stairs to caverns far under; there Saruman had treasuries, store–houses, armouries, smithies, and great furnaces. –The Two Towers
![](/Images/Encounters/The-Two-Towers/Journey-to-the-Cross-roads.png)
![](/Images/Cards/The-Two-Towers/Man-of-Harad.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Man of Harad engages you, discard 1 random card from your hand.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Discard 1 random card from your hand.
![](/Images/Encounters/The-Two-Towers/Journey-to-the-Cross-roads.png)
![](/Images/Cards/The-Two-Towers/Captain-of-Harad.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Captain of Harad engages you, each Harad enemy gets +1 and -10 engagement cost until the end of the round.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If this attack destroys a character, return attacking enemy to the staging area.
![](/Images/Encounters/The-Two-Towers/Shelob's-Lair.png)
![](/Images/Cards/The-Two-Towers/The-Under-way.jpg)
![Threat](/Images/threat-small.png)
While The Under-way is in the staging area, each Orc enemy gets -5 engagement cost and gains:"Forced: After this enemy engages a player, deal it a shadow card."
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Deal the attacking enemy 2 additional shadow cards.
![](/Images/Encounters/The-Two-Towers/Men-of-Harad.png)
![](/Images/Cards/The-Two-Towers/Oliphaunt.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Cannot have attachments or take more than 3 damage each round.
Forced: After Oliphaunt engages you, exhaust each ally you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +3
![](/Images/Encounters/The-Two-Towers/Men-of-Harad.png)
![](/Images/Cards/The-Two-Towers/Haradrim-Soldier.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Haradrim Soldier engages you, it makes an immediate attack.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy makes an additional attack against you after this one.
![](/Images/Encounters/The-Two-Towers/Men-of-Harad.png)
![](/Images/Cards/The-Two-Towers/Haradrim-Archer.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Archery X. X is the number of players in the game.
Forced: After Haradrim Archer engages you, assign X damage among characters you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Deal 1 damage to the defending character.
![](/Images/Encounters/Core-Set/Spiders-of-Mirkwood.png)
![](/Images/Cards/Core-Set/Hummerhorns.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Hummerhorns engages you, deal 5 damage to a single hero you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Deal 1 damage to each character the defending player controls. (2 damage instead if this attack is undefended.)
![](/Images/Encounters/Core-Set/Passage-Through-Mirkwood.png)
![](/Images/Cards/Core-Set/Forest-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Forest Spider engages a player, it gets +1 until the end of the round.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Defending player must choose and discard 1 attachment he controls.
![](/Images/Encounters/Two-Player-Limited-Edition-Starter/The-Oath.png)
![](/Images/Cards/Two-Player-Limited-Edition-Starter/Great-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Gret Spider engages you, exhaust a character you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Deal 1 damage to an exhausted character you control.
![](/Images/Encounters/Return-to-Mirkwood/Return-to-Mirkwood.png)
![](/Images/Cards/Return-to-Mirkwood/Mirkwood-Bats.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![](/Images/Encounters/Khazad-dum/Misty-Mountains.png)
![](/Images/Cards/Khazad-dum/Knees-of-the-Mountain.jpg)
![Threat](/Images/threat-small.png)
While Knees of the Mountain is in the staging area, it gains:
Forced: After an enemy engages a player, it gets +1until the end of the round.
![](/Images/Encounters/Road-to-Rivendell/Road-to-Rivendell.png)
![](/Images/Cards/Road-to-Rivendell/Goblin-Taskmaster.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![](/Images/Encounters/Road-to-Rivendell/Road-to-Rivendell.png)
![](/Images/Cards/Road-to-Rivendell/Orc-Raiders.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Ambush (After this enemy enters play, each player makes an engagement check against it.)
Forced: After Orc Raiders engages a player, that player discards 2 attachments he controls, if able.
![](/Images/Encounters/The-Long-Dark/The-Long-Dark.png)
![](/Images/Cards/The-Long-Dark/Cave-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: The first player draws 1 card. Then, that player must choose and discard 4 cards from his hand, if able.
Forced: After Cave Spider engages a player, that player must choose and discard 1 card from his hand, if able.
![](/Images/Encounters/The-Long-Dark/The-Long-Dark.png)
![](/Images/Cards/The-Long-Dark/Goblin-Sneak.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Goblin Sneak engages a player, discard the top card of the encounter deck. If it is a treachery card, Goblin Sneak engages the next player, if able.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Add Goblin Sneak to the staging area.
![](/Images/Encounters/Foundations-of-Stone/Foundations-of-Stone.png)
![](/Images/Cards/Foundations-of-Stone/Nameless-Thing.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Nameless Thing engages a player, attach the top 2 cards of that player's deck to it.
X is the printed cost of all attached cards on this card. If there are no cards attached, X is 3.
![](/Images/Encounters/Foundations-of-Stone/Foundations-of-Stone.png)
![](/Images/Cards/Foundations-of-Stone/Elder-Nameless-Thing.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Elder Nameless Thing engages a player, attach the top 3 cards of that player's deck to it.
X is the printed cost of all attached cards on this card. If there are no cards attached, X is 4.
![](/Images/Encounters/The-Blood-of-Gondor/The-Blood-of-Gondor.png)
![](/Images/Cards/The-Blood-of-Gondor/Orc-Ambusher.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Orc Ambusher engages you, discard 1 non-objective ally you control, if able.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 (+3
instead if undefended.)
![](/Images/Encounters/The-Voice-of-Isengard/Misty-Mountain-Orcs.png)
![](/Images/Cards/The-Voice-of-Isengard/Orc-Skirmisher.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Orc Skirmisher engages a player, that player must either deal 3 damage to a character he controls, or remove 1 time counter from the current quest.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 .
![](/Images/Encounters/The-Voice-of-Isengard/Dunland-Raiders.png)
![](/Images/Cards/The-Voice-of-Isengard/Dunland-Raider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Dunland Raider engages a player, that player must deal X damage divided among characters he controls where X equals the number of cards in his hand.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Discard an attachment you control.
![](/Images/Encounters/The-Voice-of-Isengard/Dunland-Warriors.png)
![](/Images/Cards/The-Voice-of-Isengard/Dunland-Chieftain.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Dunland Chieftain engages a player, discard X cards from the top of the encounter deck where X is the number of cards in the engages player's hand. Put the topmost Dunland enemy discarded this way into play engaged with that player.
![](/Images/Encounters/The-Dunland-Trap/The-Dunland-Trap.png)
![](/Images/Cards/The-Dunland-Trap/Chief-Turch.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Cannot have attachments. Cannot leave play.
Chief Turch engages the first player.
Forced: After an enemy engages a player, remove 1 time counter from the current quest.
![](/Images/Encounters/The-Antlered-Crown/The-Antlered-Crown.png)
![](/Images/Cards/The-Antlered-Crown/Raven-Warrior.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Raven Warrior engages a player. remove X time counters from locations in play. X is the number of cards in engaged player's hand.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Defending player discards an attachment he controls.
![](/Images/Encounters/The-Lost-Realm/The-Weather-Hills.png)
![](/Images/Cards/The-Lost-Realm/Cornered-Orc.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Cornered Orc engages a player, it makes an immediate attack.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 (+2
instead if the defending character is damaged).
![](/Images/Encounters/The-Lost-Realm/Deadmen's-Dike.png)
![](/Images/Cards/The-Lost-Realm/Thaurdir's-Damned.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Thaurdir’s Damned engages you, discard the top 2 cards of your deck and assign X damage among characters you control. X is the combined printed cost of the discarded cards.
"I saw them; grim faces and evil..." –Frodo, The Two Towers
![](/Images/Encounters/The-Wastes-of-Eriador/The-Wastes-of-Eriador.png)
![](/Images/Cards/The-Wastes-of-Eriador/Pack-Leader.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Cannot have attachments.
Cannot be optionally engaged.
Forced: After Pack Leader engages you, exhaust a character you control for each Warg enemy engaged with you.
![](/Images/Encounters/The-Wastes-of-Eriador/The-Wastes-of-Eriador.png)
![](/Images/Cards/The-Wastes-of-Eriador/White-Warg.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After White Warg engages you, deal 1 damage to a character you control (2 damage instead if it is Night).
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If it is Night, attacking enemy makes an additional attack after this one.
![](/Images/Encounters/Across-the-Ettenmoors/Across-the-Ettenmoors.png)
![](/Images/Cards/Across-the-Ettenmoors/Coldfell-Giant.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Coldfell Giant engages you, deal 1 damage to 3 different characters you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If the defending character has at least 1 damage token on it, attacking enemy makes an additional attack after this one.
![](/Images/Encounters/The-Sands-of-Harad/Desert-Crossing.png)
![](/Images/Cards/The-Sands-of-Harad/Carrion-Bird.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Carrior Birds gets -1 engagement cost for each damaged character in play.
Forced: After Carrion Bird engages you, discard a damaged character you control.
![](/Images/Encounters/The-Sands-of-Harad/Desert-Crossing.png)
![](/Images/Cards/The-Sands-of-Harad/Were-worm.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
X is the tens digit of the temperature.
Forced: After Were-worm engages you, it makes an immediate attack. (Do not deal it a shadow card.)
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 (+2
instead if the temperature is 40 or higher).
![](/Images/Encounters/The-Sands-of-Harad/Harad-Soldiers.png)
![](/Images/Cards/The-Sands-of-Harad/Southron-Soldier.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Southron Soldier engages you, either remove 2 progress tokens from the main quest, or Southron Soldier makes an immediate attack.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Choose an enemy in the staging area. Engage it and deal it a shadow card.
![](/Images/Encounters/The-Sands-of-Harad/Harad-Soldiers.png)
![](/Images/Cards/The-Sands-of-Harad/Southron-Archer.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Southron Archer engages you, either remove 2 progress tokens from the main quest, or discard an ally you control.
![](/Images/Encounters/The-Black-Serpent/The-Black-Serpent.png)
![](/Images/Cards/The-Black-Serpent/Serpent-Guard.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After The Serpent's Guard engages you, either remove 2 progress from the main quest, or enemies engaged with you cannot take damage until the end of the round.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Either remove 2 progress from main quest, or attacking enemy cannot take damage this round.
![](/Images/Encounters/The-Dungeons-of-Cirith-Gurat/The-Dungeons-of-Cirith-Gurat.png)
![](/Images/Cards/The-Dungeons-of-Cirith-Gurat/Jailer-of-Cirith-Gurat.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Jailer of Cirith Gurat engages you, attach an ally you control to it.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If attacking enemy's is greater than defending ally's
attach defending ally to attacking enemy. Then, cancel this attack.
![](/Images/Encounters/The-Crossings-of-Poros/The-Crossings-of-Poros.png)
![](/Images/Cards/The-Crossings-of-Poros/Southron-Outrider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Southron Outrider engages you, either place a random enemy from the set aside Harad Soldiers set into the encounter discard pile, or Southron Outrider gets +3 this round.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Exhaust a character you control.
![](/Images/Encounters/The-Wilds-of-Rhovanion/Lost-in-Mirkwood.png)
![](/Images/Cards/The-Wilds-of-Rhovanion/Ravenous-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Ravenous Spider engages you, it makes an immediate attack.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy makes an additional attack against you after this one.
![](/Images/Encounters/Fire-in-the-Night/Fire-in-the-Night.png)
![](/Images/Cards/Fire-in-the-Night/The-Dragon's-Thrall.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After The Dragon's Thrall engages you, either deal 3 damage to Hrogar's Hill or it makes an immediate attack against you.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If this attack destroys a character, deal 3 damage to Hrogar's Hill.
![](/Images/Encounters/The-Fate-of-Wilderland/The-Fate-of-Wilderland.png)
![](/Images/Cards/The-Fate-of-Wilderland/Urdug's-Elite.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Urdug's Elite engages you, either exhaust a character you control, or place 1 progress on The Goblins' Assault.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Exhaust a character you control.