While your threat is 40 or higher, Angbor the Fearless gets +2 and does not exhaust to quest.
"Four thousands I sent marching from Pelargir through Lossarnach two days ago; and Angbor the fearless rides before them."
–Aragorn, The Return of the King
Response: After Soldier of Gondor enters play, seach the top 5 cards of your deck for a Gondor ally and add it to your hand (any number of Gondor allies instead if your threat is 40 or higher). Shuffle your deck.
Attach to a Noble hero. Limit 1 per hero.
Attached hero gets +1 (+2 if your threat is 40 or higher).
...his sword of steel was valiant...
–The Fellowship of the Ring
Action: Each player whose threat is 40 or higher readies all characters he controls.
While your threat is less than 40, reduce the cost to play Pillars of the Kings by 4.
Action: Set your threat to 40. If this effect raised your threat, draw a card (draw 4 cards instead if it raised your threat by 10 or more).
"Behold the Argonath, the Pillars of the Kings!"
–Aragorn, The Fellowship of the Ring
Limit 1 per deck. Attach to a Gondor hero.
Attached hero gets +1
Valour Response: After attached hero quests successfully, add The Red Arrow to the victory display to search the top 5 cards of your deck for an ally and put it into play.
"The Red Arrow has not been seen in the Mark in all my years!"
–Théoden, The Return of the King
Veteran of Osgiliath gets +1 , +1 , and +1 while your threat is 40 or higher.
"So do we ever watch the shores nigh Osgiliath, which our enemies now partly hold, and issue from it to harry our lands."
–Faramir, The Two Towers
Planning Action: Until the end of the round, players do not raise their threat from questing unsuccessfully.
Valour Planning Action: Raise each player's threat by 2 to skip the quest phase this round.
"Dooms hangs still on a thread. Yet hope there is still, if we can stand but unconquered for a little while."
–Gandalf, The Two Towers
Response: After an ally leaves play, add it to its owner's hand instead of placing it in the discard pile.
Valour Action: Until the end of the phase, add each ally that leaves play to its owner's hand instead of placing it in the discard pile.
He let blow the horns to rally all men to his banner that could come thither...
–The Return of the King
Response: Exhaust Honour Guard to cancel 1 point of damage just dealt to a character.
Valour Response: Exhaust and discard Honour Guard to cancel up to 5 damage just dealt to a character.
Action: Choose and ready a sentinel character.
Valour Action: Ready all sentinel characters.
Aragorn and Boromir did not heed the command, but still held their ground, side by side, behind Gandalf at the far end of the bridge.
–The Fellowship of the Ring
Action: All enemies get -1 until the end of the phase.
Valour Action: Choose a player. Each enemy engaged with that player gets -3 until the end of the phase.
Loud the challenge rang and bellowed, like the shout of many throats under the cavernous roof.
–The Fellowship of the Ring
Action: Choose a hero. Until the end of the phase, the chosen hero does not exhaust to attack or defend.
Valour Action: Choose a player. Until the end of the phase, each of that player's heroes do not exhaust to attack or defend.
These three were unscathed, for such was their fortune and the skill and might of their arms...
–The Return of the King
Action: Reduce the cost of the next event that has a Valour trigger you play this phase by 2.
Valour Action: Search the top 10 cards of your deck for an event that has a Valour trigger and add it to your hand. Shuffle your deck.
Hope he rekindled, and in hope ended;
over death, over dread, over doom lifted
out of loss, out of life, unto long glory.
–The Return of the King
Setup: Attach to a hero.
Attached hero gets +1 .
Response: After attached hero commits to the quest, if your threat is 40 or higher, place 1 progress on the current quest.
Response: After an ally leaves play, add it to its owner's hand instead of placing it in the discard pile.
Valour Action: Until the end of the phase, add each ally that leaves play to its owner's hand instead of placing it in the discard pile.
He let blow the horns to rally all men to his banner that could come thither...
–The Return of the King
Response: Exhaust Honour Guard to cancel 1 point of damage just dealt to a character.
Valour Response: Exhaust and discard Honour Guard to cancel up to 5 damage just dealt to a character.
Veteran of Osgiliath gets +1 , +1 , and +1 while your threat is 40 or higher.
"So do we ever watch the shores nigh Osgiliath, which our enemies now partly hold, and issue from it to harry our lands."
–Faramir, The Two Towers
Action: Reduce the cost of the next event that has a Valour trigger you play this phase by 2.
Valour Action: Search the top 10 cards of your deck for an event that has a Valour trigger and add it to your hand. Shuffle your deck.
Hope he rekindled, and in hope ended;
over death, over dread, over doom lifted
out of loss, out of life, unto long glory.
–The Return of the King
Action: All enemies get -1 until the end of the phase.
Valour Action: Choose a player. Each enemy engaged with that player gets -3 until the end of the phase.
Loud the challenge rang and bellowed, like the shout of many throats under the cavernous roof.
–The Fellowship of the Ring
Planning Action: Until the end of the round, players do not raise their threat from questing unsuccessfully.
Valour Planning Action: Raise each player's threat by 2 to skip the quest phase this round.
"Dooms hangs still on a thread. Yet hope there is still, if we can stand but unconquered for a little while."
–Gandalf, The Two Towers
Action: Choose and ready a sentinel character.
Valour Action: Ready all sentinel characters.
Aragorn and Boromir did not heed the command, but still held their ground, side by side, behind Gandalf at the far end of the bridge.
–The Fellowship of the Ring
Action: Choose a hero. Until the end of the phase, the chosen hero does not exhaust to attack or defend.
Valour Action: Choose a player. Until the end of the phase, each of that player's heroes do not exhaust to attack or defend.
These three were unscathed, for such was their fortune and the skill and might of their arms...
–The Return of the King
Limit 1 per deck. Attach to a Gondor hero.
Attached hero gets +1
Valour Response: After attached hero quests successfully, add The Red Arrow to the victory display to search the top 5 cards of your deck for an ally and put it into play.
"The Red Arrow has not been seen in the Mark in all my years!"
–Théoden, The Return of the King
Defender of Cair Andros gets +X where X is the tens digit of your threat. (Limit +4
Valour Response: After Defender of Cair Andros is declared as a defender, deal 1 damage to the attacking enemy.
Combat Action: Deal 3 damage to a non-unique enemy engaged with you.
Valour Combat Action: Discard a non-unique enemy engaged with you.
When thirteen had fallen the rest fled shrieking, leaving the defenders unharmed, except for Sam who had a scrath along the scalp.
—The Fellowship of the Ring
Response: After Soldier of Gondor enters play, seach the top 5 cards of your deck for a Gondor ally and add it to your hand (any number of Gondor allies instead if your threat is 40 or higher). Shuffle your deck.
While your threat is less than 40, reduce the cost to play Pillars of the Kings by 4.
Action: Set your threat to 40. If this effect raised your threat, draw a card (draw 4 cards instead if it raised your threat by 10 or more).
"Behold the Argonath, the Pillars of the Kings!"
–Aragorn, The Fellowship of the Ring
While your threat is 40 or higher, Angbor the Fearless gets +2 and does not exhaust to quest.
"Four thousands I sent marching from Pelargir through Lossarnach two days ago; and Angbor the fearless rides before them."
–Aragorn, The Return of the King
Action: Each player whose threat is 40 or higher readies all characters he controls.
Attach to a Noble hero. Limit 1 per hero.
Attached hero gets +1 (+2 if your threat is 40 or higher).
...his sword of steel was valiant...
–The Fellowship of the Ring
Attach to a Noble hero. Limit 1 per hero.
Attached hero gets +1 (+2 instead if your threat is 40 or higher).
...his shinning shield was scored with runs...
–The Fellowship of the Ring
Response: After Soldier of Gondor enters play, seach the top 5 cards of your deck for a Gondor ally and add it to your hand (any number of Gondor allies instead if your threat is 40 or higher). Shuffle your deck.
While your threat is 40 or higher, Angbor the Fearless gets +2 and does not exhaust to quest.
"Four thousands I sent marching from Pelargir through Lossarnach two days ago; and Angbor the fearless rides before them."
–Aragorn, The Return of the King