Action: Choose and ready 1 ally card.
"...no road looks toward safety any longer. Be vigilant!"
–Gandalf, The Return of the King
Action: Exhaust 1 hero you control to choose and ready a different hero.
"We will make such a chase as shall be accounted a marvel among the Three Kindreds: Elves, Dwarves, and Men."
–Aragorn, The Two Towers
Action: Ready all character cards in play.
"If there is only one way, then I must take it. What comes after must come." –Frodo Baggins, The Two Towers
Attach to a hero.
Action: Exhaust Unexpected Courage to ready attached hero.
"Here am I, naughty little fly;
you are fat and lazy.
You cannot trap me, though you try,
in your cobwebs crazy."
–Bilbo Baggins, The Hobbit
Setup. Attach to a hero.
Attached hero gains the resource icon.
Action: Spend 1 resource the attached hero's recource pool to ready a hero. (Limit once per campaign. Record in Campaign Log when used.)
While DĂĄin Ironfoot is ready, Dwarf characters get +1 and +1 .
"You have not heard of Dain and the dwarves of the Iron Hills?" –Bilbo Baggins, The Hobbit
Erebor Record Keeper cannot attack or defend.
Action: Exhaust Erebor Record Keeper and pay 1 resource to choose and ready a Dwarf character.
Attach to a hero.
Action: Discard Cram to ready attached hero.
If you want to know what cram is, I can only say that I don't know the recipe; but it is biscuitish, keeps good indefinitely, is supposed to be sustaining, and is certainly not entertaining...
–The Hobbit
Action: Ready all Dwarf characters.
'The road that I speak of leads to the Mines of Moria,' said Gandalf. Only Gimli lifted up his head; a smouldering fire was in his eyes.
–The Fellowship of the Ring
Attach to a hero. Limit 1 per hero and 1 per deck.
Action: Exhaust Magic Ring and raise your threat by 1 to (choose 1): heal 1 damage from attached hero, add 1 resource to attached hero's pool, or ready attached hero.
"In Eregion long ago many Elven–rings were made, magic rings as you call them, and they were, of course, of various kinds..."
–Gandalf, The Fellowship of the Ring
Response: After Greenwood Archer enters play, ready a hero.
They dwelt most often by the edges of the woods, from which they could escape at times to hunt...
–The Hobbit
Play only if you control a Noldor or Silvan hero. Attach to a hero.
Action: Discard Lembas to ready attached hero and heal 3 damage from it.
"...it is more strengthing than any food made by Men, and it is more pleasant than cram, by all accounts. -LĂłrien Elf, The Fellowship of the Ring
Attach to a Ranger hero.
Response: After attached hero commits to a quest, name enemy, location or treachery. If a card of the named type is revealed during this quest phase, exhaust Wingfoot to ready attached hero.
"Wingfoot I name you. This deed of the three friends should be sung in many a hall. Forty leagues and five you have measured ere the forth day is ended!"
-Ăomer, The Two Towers
Response: After a character leaves play, ready Prince Imrahil. (Limit once per round.)
But beyond, in the great fief of Belfalas, dwelt Prince Imrahil in his castle of Dol Amroth by the sea, and he was of high blood, and his fold also, tall men and proud with sea-grey eyes. –The Return of the King.
Attach to a Noble hero.
Response: After attached hero gains any number of resources from a card effect, exhaust Heir of Mardil to ready attached hero.
"...in my turn I bore it, and so did each eldest son of our house, far back into the vanished years before the failing of the kings..."
–Denethor, The Return of the King
Action: Ready a defending Gondor character. That character gets +1 until the end of the phase.
...seven walls of stone so strong and old that it seemed to have been not builded by carven by giants out of the bones of the earth. –The Return of the King
Action: Discard Westfold Horse-Breaker to choose and ready a hero.
"Your own valour has done more, and the stout legs of the Westfold–men marching through the night." –Gandalf, The Two Towers
Attach to a or Rohan hero. Restricted.
Response: After attached hero participates in an attack that destroys an enemy, exhaust Rohan Warhorse to ready attached hero.
Their horses were of great stature, strong and clean–limbed... –The Two Towers
Ready up to X DĂşnedain characters you control. X is the number of enemies engaged with you.
"But when dark things come from the houseless hills, or creep from sunless woods, they fly from us."
–Aragorn, The Fellowship of the Ring
Response: After an Ent character takes any amount of damage, ready it. That character gets +3 until the end of the phase.
"They roared and boomed and trumpeted, until stones began to crack and fall at the mere noise of them." –Merry, The Two Towers
Action: Choose and ready a sentinel character.
Valour Action: Ready all sentinel characters.
Aragorn and Boromir did not heed the command, but still held their ground, side by side, behind Gandalf at the far end of the bridge.
–The Fellowship of the Ring
Action: Exhaust a Noldor character to ready a DĂşnedain character, or vice-versa. Until the end of the phase, add the exhausted character's printed to the other character's and .
Long was the way that fate them bore,
O'er stony mountains cold and grey,
Through halls of iron and darkling door,
And woods of nightshade morrowless.
–The Fellowship of the Ring
Setup: Attach to a hero.
Attached hero gets +2 hit points.
Action: Ready attached hero. (Limit once per game.)
Action: Attach Determination to a unique character. Then ready each character with a copy of Dtermination attached, as well as each character who is "determined" in the Campaign Log. (Counts as a Condition attachment with the text:"Forced: If you win this scenario, mark in the Campaign Log that attached character is 'determined'")
Response: After an encounter card with surge is revealed, either ready Lanwyn or give her +2 until the end of the phase. (Limit twice per phase.)
“The Men of Dale used to have the trick of understanding their language, and used them for messengers to fly to the Men of the Lake...”
–Thorin, The Hobbit
Attach to a or sentinel hero. Restricted.
Response: After attached hero defends against an attack, exhaust Armored Destrier to ready attached hero. Then, discard a shadow card from another enemy engaged with the defending player.
Play only after the staging step.
Quest Action: Choose X questing Hobbit characters you control. Ready each chosen character and remove them from the quest. Then, reduce your threat by X.
"The road goes on for ever," said Pippin; "but I can't without a rest. It is high time for lunch."
–The Fellowship of the Ring
Quest Action: Ready a questing character and give that character +1 until the end of the phase. Resolve that effect again for each copy of Elwingâs Flight currently in your discard pile (you may choose different targets).
There flying Elwing came to him
and flame was in the darkness lit;
more bright than light of diamond
the fire upon her carcanet.
–The Fellowship of the Ring
Response: When a shadow card increases an enemy's by any amount, increase the defending character's by 3 for that attack. Then, the players as a group may spend 2 resources to ready the defending character and give it +3 for its next attack this phase.
...the tides of fate had turned against them and their doom was at hand.
–The Return of the King
Attach to CĂrdan the Shipwright or Gandalf.
Attached character gains a resource icon.
Action: Exhaust Narya and attached character to choose and ready up to 2 allies. Each of those allies gets +1 and +1 until the end of the phase.
"For this is the Ring of Fire, and with it you may rekindle hearts in a world that grows chill."
–CĂrdan, The Return of the King
When Black Key leaves play, remove it from the game.
Attached character gets +1 +1 +1
Response: After attached character quests successfully, place 1 resource on them.
Action: Exhaust Black Key and remove 3 resources from attached character to ready them.
Action: Add Command
UNRECOGNIZED TYPE: leadership
to the victory display to choose up to X options, where X is its level:⢠A hero gets +2 until the end of the round.
⢠An enemy gets -2 until the end of the round.
⢠Ready a character with CĂrdan's Blessing on it.
⢠Put an ally with cost X or less in your discard pile into play. Discard it at the end of the phase.
Action: Add Command
UNRECOGNIZED TYPE: tactics
to the victory display to choose up to X options, where X is its level:⢠A hero gets +2 until the end of the round.
⢠An enemy gets -2 until the end of the round.
⢠Deal 2 damage to an enemy. You may engage it.
⢠Ready an attachment. You may move it to an eligible character.
Play into your play area unattached.
If unattached, attach to the next eligible enemy that engages you.
Response: After attached enemy resolves its attack, ready the defending character.
Response: After a character you control attacks and destroys an enemy, exhaust a Weapon attached to that character to ready that character and give it +2 for its next attack this phase.
The sword is sharp, the spear is long,
The arrow swift, the Gate is strong.
–The Hobbit
Action: Choose an ally with a player attachment. Ready that ally.
...the grim–voiced fellow ran hotfoot to the Master. "The dragon is coming or I am a fool!" he cried. "Cut the bridges! To arms! To arms!"
–The Hobbit
Attach to a or Ranger character. Limit 1 per character.
Response: After a Location is revealed from the encounter deck, exhaust Leather Boots to ready attached character.
His legs were stretched out before him, showing high boots of supple leather the fitted him well...
–The Fellowship of the Ring
Planning Action: Choose a ready player attachment on a character you control. Return that attachment to its owner's hand to reduce the cost of the next attachment played this phase by X, where X is the chosen attachment's cost.
Attach to a Dwarf hero.
Action: Exhaust Ring of ThrĂłr and discard the top card of your deck to ready attached hero. If the discarded card is an attachment, put it into play.
Quest Response: Cancel the âwhen revealedâ effects of a card that was just revealed from the encounter deck. Ready the hero with The Steadfast attached. Add Lay of Courage to the victory display.
I will not say the Day is done,
nor bid the Stars farewell.
–The Return of the King
Merry gets +1 for each Hobbit hero you control.
Response: After Merry participates in an attack that destroys an enemy, ready another character that participated in that attack.
"You can trust us to stick to you through thick and thin to the bitter end" –The Fellowship of the Ring
Boromir gets +2 while defending against an enemy with an engagement cost higher than your threat.
Response: After Boromir takes any amount of damage, ready him.