![](/Images/Encounters/The-Treachery-of-Rhudaur/The-Treachery-of-Rhudaur.png)
![](/Images/Cards/The-Treachery-of-Rhudaur/Wight-of-Rhudaur.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
While the current quest has 1 or more progress on it, Wight of Rhudaur gains
UNRECOGNIZED TYPE: keywordkeyword
@surge}.While the current quest has 0 progress on it, Wight of Rhudaur gains doomed 2.
...evil spirits out of Angmar and Rhudaur entered into the deserted mounds and dwelt there.
–The Return of the King
![](/Images/Encounters/The-Ghost-of-Framsburg/The-Ghost-of-Framsburg.png)
![](/Images/Cards/The-Ghost-of-Framsburg/Fram's-Shade.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![](/Images/Encounters/Fog-on-the-Barrow-downs/Fog-on-the-Barrow-downs.png)
![](/Images/Cards/Fog-on-the-Barrow-downs/Barrow-wight.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
While Barrow-wight is engaged with a player, that player's threat cannot be reduced.
Forced: After Barrow-wight attacks and destroys a character, that character's controller raises his threat by 2.
![](/Images/Encounters/Fog-on-the-Barrow-downs/Fog-on-the-Barrow-downs.png)
![](/Images/Cards/Fog-on-the-Barrow-downs/Cold-wight.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
While Cold-wight is engaged with a player, that player cannot draw cards from card effects.
Forced: After Cold-wight attacks and destroys a character, that character's controller discards a random card from his hand.
![](/Images/Encounters/Fog-on-the-Barrow-downs/Fog-on-the-Barrow-downs.png)
![](/Images/Cards/Fog-on-the-Barrow-downs/Dark-wight.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
While Dark-wight is engaged with a player, that player's heroes cannot gain resources from card effects.
Forced: After Dark-wight attacks and destroys a character, that character's controller discards all resources from each hero he controls.
![](/Images/Encounters/The-Dead-Marshes-Nightmare/The-Dead-Marshes-Nightmare.png)
![](/Images/Cards/The-Dead-Marshes-Nightmare/Marsh-wight.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 7/10 (Rank 356408)](/Images/gold-ring.png)
Forced: After Marsh-wight engages a player, that player makes an escape test, dealing 3 cards from the encounter deck. If this test is failed, place 2 resources on Gollum and Marsh-wigth makes an immediate attack.
"But all foul, all rotting, all dead. A fell light is in them." –Frodo, The Two Towers