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Trait Keyword Victory
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Player Encounter Quest
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Results: 6 Cards
The Treachery of Rhudaur (x2)
23 2 3 3 5
Undead. Wight.

While the current quest has 1 or more progress on it, Wight of Rhudaur gains

UNRECOGNIZED TYPE: keywordkeyword

@surge}.

While the current quest has 0 progress on it, Wight of Rhudaur gains doomed 2.

...evil spirits out of Angmar and Rhudaur entered into the deserted mounds and dwelt there.
–The Return of the King

The Ghost of Framsburg (x1)
30 3 3 3 6
Undead. Wight. Hazard.

Cannot have non-objective attachments.

Fram's Shade gets +1 Threat +1 Attack and +1 Defense for each Loot objective the players control.

When Fram's Shade is dealt shadow cards, deal it a number of shadow cards equal to the number of Loot objectives the players control (to a minimum of 1).

Fog on the Barrow-downs (x4/x3)
30 3 5 1 6
Wight.

While Barrow-wight is engaged with a player, that player's threat cannot be reduced.

Forced: After Barrow-wight attacks and destroys a character, that character's controller raises his threat by 2.

Fog on the Barrow-downs (x3)
35 2 4 1 5
Wight.

While Cold-wight is engaged with a player, that player cannot draw cards from card effects.

Forced: After Cold-wight attacks and destroys a character, that character's controller discards a random card from his hand.

Fog on the Barrow-downs (x3)
40 2 3 1 7
Wight.

While Dark-wight is engaged with a player, that player's heroes cannot gain resources from card effects.

Forced: After Dark-wight attacks and destroys a character, that character's controller discards all resources from each hero he controls.

The Dead Marshes Nightmare (x2)
40 4 3 2 5 7 
Undead. Wight.

Forced: After Marsh-wight engages a player, that player makes an escape test, dealing 3 cards from the encounter deck. If this test is failed, place 2 resources on Gollum and Marsh-wigth makes an immediate attack.

"But all foul, all rotting, all dead. A fell light is in them." –Frodo, The Two Towers