![](/Images/Encounters/The-Fellowship-of-the-Ring/Breaking-of-the-Fellowship.png)
![](/Images/Cards/The-Fellowship-of-the-Ring/Uruk-hai-Captain.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Toughness 2. Cannot have attachments.
Allies with fewer printed hit points than Uruk-hai Captain cannot defend against Uruk-hai Captain.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy makes an additional attack after this one.
![](/Images/Encounters/The-Fellowship-of-the-Ring/Breaking-of-the-Fellowship.png)
![](/Images/Cards/The-Fellowship-of-the-Ring/Uruk-hai-Archer.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Peril. Toughness 1. Archery X.
X is the number of players at this stage.
When Revealed: Discard an ally you control.
...they had bows of yew, in length and shape like the bows of Men. –The Fellowship of the Ring
![](/Images/Encounters/The-Fellowship-of-the-Ring/Breaking-of-the-Fellowship.png)
![](/Images/Cards/The-Fellowship-of-the-Ring/Uruk-hai-Tracker.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Surge. Toughness 1. Archery 1.
Uruk-hai Tracker gets +2 against characters with 2 or fewer printed hit points.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Discard a non-objective attachment you control.
![](/Images/Encounters/The-Fellowship-of-the-Ring/Breaking-of-the-Fellowship.png)
![](/Images/Cards/The-Fellowship-of-the-Ring/Uruk-hai-Hunter.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Either choose a player to reveal an additional encounter card, or Uruk-hai Hunter makes an immediate attack against you.
"I fear that the Orcs may already be on this side of the water." –Aragorn, The Fellowship of the Ring
![](/Images/Encounters/The-Two-Towers/The-Uruk-hai.png)
![](/Images/Cards/The-Two-Towers/Uglúk.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Toughness 3. Cannot have attachments.
Allies cannot be declared as attackers or defenders against Uglúk.
"I am Uglúk. I command." –The Two Towers
![](/Images/Encounters/The-Two-Towers/Helm's-Deep.png)
![](/Images/Cards/The-Two-Towers/Soldier-of-Isengard.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Soldier of Isengard attacks and destroys a character, place 1 progress on the current quest.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Exhaust a character you control.
![](/Images/Encounters/The-Road-Darkens/Breaking-of-the-Fellowship.png)
![](/Images/Cards/The-Road-Darkens/Uruk-hai-Captain.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Toughness 2. Cannot have attachments.
Allies with fewer printed hit points than Uruk-hai Captain cannot defend against Uruk-hai Captain.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy makes an additional attack after this one.
![](/Images/Encounters/The-Road-Darkens/Breaking-of-the-Fellowship.png)
![](/Images/Cards/The-Road-Darkens/Uruk-hai-Archer.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Peril. Toughness 1. Archery X.
X is the number of players at this stage.
When Revealed: Discard an ally you control.
...they had bows of yew, in length and shape like the bows of Men. –The Fellowship of the Ring
![](/Images/Encounters/The-Road-Darkens/Breaking-of-the-Fellowship.png)
![](/Images/Cards/The-Road-Darkens/Uruk-hai-Tracker.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Surge. Toughness 1. Archery 1.
Uruk-hai Tracker gets +2 against characters with 2 or fewer printed hit points.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Discard a non-objective attachment you control.
![](/Images/Encounters/The-Road-Darkens/Breaking-of-the-Fellowship.png)
![](/Images/Cards/The-Road-Darkens/Uruk-hai-Hunter.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Either choose a player to reveal an additional encounter card, or Uruk-hai Hunter makes an immediate attack against you.
"I fear that the Orcs may already be on this side of the water." –Aragorn, The Fellowship of the Ring
![](/Images/Encounters/The-Treason-of-Saruman/The-Uruk-hai.png)
![](/Images/Cards/The-Treason-of-Saruman/Uglúk.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Toughness 3. Cannot have attachments.
Allies cannot be declared as attackers or defenders against Uglúk.
"I am Uglúk. I command." –The Two Towers
![](/Images/Encounters/The-Treason-of-Saruman/Helm's-Deep.png)
![](/Images/Cards/The-Treason-of-Saruman/Soldier-of-Isengard.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Soldier of Isengard attacks and destroys a character, place 1 progress on the current quest.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Exhaust a character you control.
![](/Images/Encounters/Breaking-of-the-Fellowship-Nightmare/Breaking-of-the-Fellowship-Nightmare.png)
![](/Images/Cards/Breaking-of-the-Fellowship-Nightmare/Isengard-Archer.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Isengard Archer enters the staging area, each player at this stage deals 2 damage to a character he controls.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Deal 2 damage to an ally you control.
![](/Images/Encounters/Breaking-of-the-Fellowship-Nightmare/Breaking-of-the-Fellowship-Nightmare.png)
![](/Images/Cards/Breaking-of-the-Fellowship-Nightmare/Isengard-Tracker.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Isengard Tracker destroys a character, move it to the first player's staging area.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: After this attack, move attacking enemy to the first player's staging area.
![](/Images/Encounters/The-Uruk-hai-Nightmare/The-Uruk-hai-Nightmare.png)
![](/Images/Cards/The-Uruk-hai-Nightmare/Mauhúr.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Mauhúr attacks, increase the pursuit value by 1.
"Mauhúr and his lads are in the forest, and they should turn up any time now." –Uglúk, The Two Towers
![](/Images/Encounters/The-Uruk-hai-Nightmare/The-Uruk-hai-Nightmare.png)
![](/Images/Cards/The-Uruk-hai-Nightmare/Lugdush.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
While Lugdush is engaged with a player, each other enemy cannot take damage.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If attacking enemy is unique, it cannot take damage until the end of the round.
![](/Images/Encounters/The-Uruk-hai-Nightmare/The-Uruk-hai-Nightmare.png)
![](/Images/Cards/The-Uruk-hai-Nightmare/Orc-of-the-White-Hand.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Orc of the White Hand attacks and destroy a character, increase the pursuit value by 1.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If this attack destroys a character, increase the pursuit value by 1.
![](/Images/Encounters/Helm's-Deep-Nightmare/Helm's-Deep-Nightmare.png)
![](/Images/Cards/Helm's-Deep-Nightmare/Host-of-Isengard.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Cannot have attachments.
While Host of Isengard is in the staging area, it gains:"Forced: At the end of the round, place 1 progress on the current quest (bypassing any active location)."