![](/Images/Encounters/Revised-Core-Set/Spiders-of-Mirkwood-Campaign.png)
![](/Images/Cards/Revised-Core-Set/King-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Each player must choose and exhaust 1 character he controls.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Defending player must choose and exhaust 1 character he controls. (2 characters instead if this attack is undefended.)
![](/Images/Encounters/Revised-Core-Set/Spiders-of-Mirkwood-Campaign.png)
![](/Images/Cards/Revised-Core-Set/Ungoliant's-Spawn.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Each character currently committed to a quest gets -1 until the end of the phase.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Raise defending player's threat by 4. (Raise defending player's threat by 8 instead if this attack is undefended.)
![](/Images/Encounters/Revised-Core-Set/Passage-Through-Mirkwood-Campaign.png)
![](/Images/Cards/Revised-Core-Set/Forest-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Forest Spider engages a player, it gets +1 until the end of the round.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Defending player must choose and discard 1 attachment he controls.
![](/Images/Encounters/Revised-Core-Set/Passage-Through-Mirkwood-Campaign.png)
![](/Images/Cards/Revised-Core-Set/Ungoliant's-Swarm.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 1/10 (Rank 10)](/Images/gold-ring.png)
Forced: After Ungoliant's Swarm engages a player, that player must choose and exhaust 2 characters they control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Put Ungoliant's Swarm into play engaged with you.
![](/Images/Encounters/The-Dark-of-Mirkwood/The-Oath-Campaign.png)
![](/Images/Cards/The-Dark-of-Mirkwood/Spiders-of-Mirkwood.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 5/10 (Rank 197882)](/Images/gold-ring.png)
While it is engaged with you, Spiders of Mirkwood gets +1 for each exhausted character you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Choose and exhaust 1 character you control. If this attack was undefended, also deal that character 2 damage.
![](/Images/Encounters/The-Dark-of-Mirkwood/The-Oath-Campaign.png)
![](/Images/Cards/The-Dark-of-Mirkwood/Great-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 3/10 (Rank 156564)](/Images/gold-ring.png)
Forced: After Gret Spider engages you, exhaust a character you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Deal 1 damage to an exhausted character you control.
![](/Images/Encounters/The-Two-Towers/Shelob's-Lair.png)
![](/Images/Cards/The-Two-Towers/Shelob.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Indestructible.Cannot have attachments.
Shelob gets +1 for each resource on her.
Forced: At the beginning of the quest phase, either place 1 resource on Shelob, or she makes an immediate attack against the first player.
![](/Images/Encounters/Core-Set/Spiders-of-Mirkwood.png)
![](/Images/Cards/Core-Set/King-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Each player must choose and exhaust 1 character he controls.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Defending player must choose and exhaust 1 character he controls. (2 characters instead if this attack is undefended.)
![](/Images/Encounters/Core-Set/Spiders-of-Mirkwood.png)
![](/Images/Cards/Core-Set/Ungoliant's-Spawn.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Each character currently committed to a quest gets -1 until the end of the phase.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Raise defending player's threat by 4. (Raise defending player's threat by 8 instead if this attack is undefended.)
![](/Images/Encounters/Core-Set/Passage-Through-Mirkwood.png)
![](/Images/Cards/Core-Set/Forest-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Forest Spider engages a player, it gets +1 until the end of the round.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Defending player must choose and discard 1 attachment he controls.
![](/Images/Encounters/Two-Player-Limited-Edition-Starter/The-Oath.png)
![](/Images/Cards/Two-Player-Limited-Edition-Starter/Spiders-of-Mirkwood.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
While it is engaged with you, Spiders of Mirkwood gets +1 for each exhausted character you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Choose and exhaust 1 character you control. If this attack was undefended, also deal that character 2 damage.
![](/Images/Encounters/Two-Player-Limited-Edition-Starter/The-Oath.png)
![](/Images/Cards/Two-Player-Limited-Edition-Starter/Great-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Gret Spider engages you, exhaust a character you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Deal 1 damage to an exhausted character you control.
![](/Images/Encounters/Return-to-Mirkwood/Return-to-Mirkwood.png)
![](/Images/Cards/Return-to-Mirkwood/Attercop-Attercop.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: At the beginning of the encounter phase, Attercop, Attercop automatically engages the player guarding Gollum, regardless of his threat.
"Attercop! Attercop! Won't you stop..."
–Bilbo Baggins, The Hobbit
![](/Images/Encounters/The-Long-Dark/The-Long-Dark.png)
![](/Images/Cards/The-Long-Dark/Cave-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: The first player draws 1 card. Then, that player must choose and discard 4 cards from his hand, if able.
Forced: After Cave Spider engages a player, that player must choose and discard 1 card from his hand, if able.
![](/Images/Encounters/Heirs-of-Numenor/Creatures-of-the-Forest.png)
![](/Images/Cards/Heirs-of-Numenor/Morgul-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Until the end of the round, Morgul Spider gets +1 for each character not currently committed to a quest.
Far and wide her lesser broods, bastards of the miserable mates, her own offspring, that she slew, spread from glen to glen... –The Two Towers
![](/Images/Encounters/Beneath-the-Sands/Beneath-the-Sands.png)
![](/Images/Cards/Beneath-the-Sands/Brood-Mother.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Cannot have attachments. Cannot take damage.
Brood Mother engages the first player.
Forced: At the end of the round, search the encounter deck and discard pile for a Spider Broodling and add it to the staging area, if able. Shuffle the encounter deck.
![](/Images/Encounters/Beneath-the-Sands/Beneath-the-Sands.png)
![](/Images/Cards/Beneath-the-Sands/Hive-Guardian.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
While On Track is in play, Hive Guardian gets +2 and -5 engagement cost.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 (+2
instead if On Track is in play).
![](/Images/Encounters/Beneath-the-Sands/Beneath-the-Sands.png)
![](/Images/Cards/Beneath-the-Sands/Spider-Broodling.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
While On Track is in play, Spider Broodling gains surge.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If On Track is in play, put Spider Broodling into play engaged with you and deal it a shadow card.
![](/Images/Encounters/The-Wilds-of-Rhovanion/Lost-in-Mirkwood.png)
![](/Images/Cards/The-Wilds-of-Rhovanion/Ravenous-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Ravenous Spider engages you, it makes an immediate attack.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy makes an additional attack against you after this one.
![](/Images/Encounters/The-Wilds-of-Rhovanion/Wild-Creatures.png)
![](/Images/Cards/The-Wilds-of-Rhovanion/Giant-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Giant Spider attacks and damages a character, that character cannot ready until the end of the round.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Defending character cannot ready until the end of the round.
![](/Images/Encounters/Mount-Gundabad/Mount-Gundabad.png)
![](/Images/Cards/Mount-Gundabad/Deep-dweller.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: When Deep-dweller engages you, it makes an immediate attack.
Forced: After Deep-dweller take any amount of damage (and survives), return it to the staging area.
![](/Images/Encounters/Under-the-Ash-Mountains/Under-the-Ash-Mountains.png)
![](/Images/Cards/Under-the-Ash-Mountains/Spawn-of-Shelob.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Spawn of Shelob engages you, either discard the top card of your deck, or Spawn of Shelob gets +2 until the end of the round.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Exhaust a character you control.
![](/Images/Encounters/The-Hobbit-On-the-Doorstep/Flies-and-Spiders.png)
![](/Images/Cards/The-Hobbit-On-the-Doorstep/Old-Tomnoddy.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: At the end of each round, each player must give a hero he controls 1 poison.
...hairy legs waving, nippers an dspinners snapping, eyes popping, full of froth and rage. –The Hobbit
![](/Images/Encounters/The-Hobbit-On-the-Doorstep/Flies-and-Spiders.png)
![](/Images/Cards/The-Hobbit-On-the-Doorstep/Fat-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
This enemy gets +3 while engaged with a player who controls at least 1 poisoned character.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Defending character gets 1 poison. (Give 2 poison to a character you control if undefended.)
![](/Images/Encounters/The-Hobbit-On-the-Doorstep/Flies-and-Spiders.png)
![](/Images/Cards/The-Hobbit-On-the-Doorstep/Wicked-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: When this enemy attacks, defending player must attach 1 poison to a character he controls.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Defending character gets 2 poison.
![](/Images/Encounters/The-Land-of-Shadow/Shelob's-Lair.png)
![](/Images/Cards/The-Land-of-Shadow/Shelob.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Indestructible.Cannot have attachments.
Shelob gets +1 for each resource on her.
Forced: At the beginning of the quest phase, either place 1 resource on Shelob, or she makes an immediate attack against the first player.
![](/Images/Encounters/Attack-on-Dol-Guldur/Attack-on-Dol-Guldur.png)
![](/Images/Cards/Attack-on-Dol-Guldur/Dungeon-Dweller.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: When Dungeon Dweller attacks you, discard an ally you control.
Sauron would send her prisoners that he had no better uses for: he would have them driven to her hold, and report brought back to him of the play she made.
–The Two Towers
![](/Images/Cards/The-Wizard's-Quest/Spider-of-Dol-Guldur.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Spider of Dol Guldur attacks and destroys an ally, return it to the staging area.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy makes an additional attack against you after this one.
![](/Images/Cards/The-Wizard's-Quest/Ravenous-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Ravenous Spider attacks and destroys a character, the defending player exhausts a character he controls.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If this attack destroys a character, exhaust a character you control.
![](/Images/Cards/The-Wizard's-Quest/Venomous-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Venomous Spider attacks and damages a character, that character cannot ready until the end of the round.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Defending character cannot ready until the end of the round.
![](/Images/Cards/The-Woodland-Realm/Ungoliant's-Spawn.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Cannot have non-objective player card attachments or take non-combat damage.
While Ungoliant's Spawn is in the staging area, characters cannot be readied by player card effects.
![](/Images/Cards/The-Woodland-Realm/Spiders-of-Mirkwood.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Spiders of Mirkwood engages you, exhaust a character you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 (+2
instead if it has the Spider trait).
![](/Images/Cards/The-Woodland-Realm/Giant-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Each player exhausts a character he controls.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Exhaust a character you control.
![](/Images/Cards/The-Woodland-Realm/Wicked-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Wicked Spider engages you, discard an exhausted character you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy cannot take damage this phase.
![](/Images/Cards/The-Mines-of-Moria/Deep-dweller.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Return each engaged Spider enemy to the staging area.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 (+2
instead if it is a Spider).
![](/Images/Cards/The-Mines-of-Moria/Spider-Broodling.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Spider Broodling engages you, remove 2 progress from the main quest.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 If this attack destroys a character, remove 2 progress from the main quest.
![](/Images/Cards/The-Mines-of-Moria/Hive-Guardian.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Hive Guardian attacks and destroys an ally, return Hive Guardian to the staging area.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Return attacking enemy to the staging area after this attack.
![](/Images/Cards/The-Mines-of-Moria/Web-spinner.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Either no more than 4 progress can be placed on the current quest this phase, or Web-spinner gains surge.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If this attack destroys a character, return attacking enemy to the staging area.
![](/Images/Cards/The-Mines-of-Moria/Brood-Mother.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Cannot have non-objective player card attachments or take non-combat damage.
While Brood Mother is in the staging area, no more than 5 progress can be placed on the main quest each round.
![](/Images/Cards/Escape-from-Khazad-dum/Cave-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: When Cave Spider attacks, either remove 2 progress from the main quest, or Cave Spider gets +2 for this attack.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Either remove 2 progress from the main quest or attacking enemy gets +2
![](/Images/Encounters/Passage-Through-Mirkwood-Nightmare/Passage-Through-Mirkwood-Nightmare.png)
![](/Images/Cards/Passage-Through-Mirkwood-Nightmare/Ungoliant's-Spawn.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 9/10 (Rank 587205)](/Images/gold-ring.png)
When Revealed: Until the end of the phase, each character currently committed to the quest gets -2 and is discarded if its
is 0.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Raise defending player's threat by 5. (Raise defending player's threat by 10 instead if undefended.)
![](/Images/Encounters/Passage-Through-Mirkwood-Nightmare/Passage-Through-Mirkwood-Nightmare.png)
![](/Images/Cards/Passage-Through-Mirkwood-Nightmare/Ungoliant's-Brood.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 7/10 (Rank 356521)](/Images/gold-ring.png)
Forced: After you engage Ungoliant's Brood, your cards cannot ready for the remainder of the round.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If this attack is undefended, exhaust all characters you control.
![](/Images/Encounters/Passage-Through-Mirkwood-Nightmare/Passage-Through-Mirkwood-Nightmare.png)
![](/Images/Cards/Passage-Through-Mirkwood-Nightmare/Spiders-of-Mirkwood.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 7/10 (Rank 356408)](/Images/gold-ring.png)
While it is engaged with you, Spiders of Mirkwood gets +1 for each exhausted character you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Choose and exhaust 1 character you control. If this attack is undefended, also deal that character 2 damage.
![](/Images/Encounters/Escape-from-Dol-Guldur-Nightmare/Escape-from-Dol-Guldur-Nightmare.png)
![](/Images/Cards/Escape-from-Dol-Guldur-Nightmare/Spider-of-Dol-Guldur.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 9/10 (Rank 593115)](/Images/gold-ring.png)
If there are any unclaimed objectives in play, Spider of Dol Guldur gains surge.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +3 for each unclaimed objective in play.
![](/Images/Encounters/A-Journey-to-Rhosgobel-Nightmare/A-Journey-to-Rhosgobel-Nightmare.png)
![](/Images/Cards/A-Journey-to-Rhosgobel-Nightmare/Treetop-Bird-eater.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 7/10 (Rank 356521)](/Images/gold-ring.png)
While Treetop Bird-eater is engaged with a player, characters controlled by that player cannot be healed.
Forced: At the beginning of the encounter phase, Treetop Bird-eater engages the player who controls Wilyador (regardless of threat).
![](/Images/Encounters/Return-to-Mirkwood-Nightmare/Return-to-Mirkwood-Nightmare.png)
![](/Images/Cards/Return-to-Mirkwood-Nightmare/Web-spinner.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 9/10 (Rank 593115)](/Images/gold-ring.png)
When Revealed: The player guarding Gollum must either exhaust a hero he controls or Web-spinner gains surge.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: The player guarding Gollum must exhaust a character he controls.
![](/Images/Encounters/The-Long-Dark-Nightmare/The-Long-Dark-Nightmare.png)
![](/Images/Cards/The-Long-Dark-Nightmare/Trapdoor-Spider.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 7/10 (Rank 359764)](/Images/gold-ring.png)
Forced: If Trapdoor Spider damages a character, discard that character from play.
Lost: Trapdoor Spider engages the last player and makes an immediate attack.