When Armor Plating leaves play, remove it from the game.
Attached Ship gets +1 .
When Armor Plating leaves play, remove it from the game.
Attached Ship gets +1
Response: After attached Ship defends against an enemy, discard 1 shadow card from another enemy.
When Ballista leaves play, remove it from the game.
Attached Ship gets +1 and gains ranged.
Response: After attached Ship attacks, deal 1 damage to a non-unique enemy and remove 1 resource from that enemy.
When Enlarged Quarters leaves play, remove it from the game.
Attached Ship gets +3 hit points and can be commited to any Sailing test.
When Enlarged Quarters leaves play, remove it from the game.
Attached Ship gets +3 hit points and can be commited to any Sailing test. It counts as 1 additional character when committed to a Sailing test.
When Extra Sails leaves play, remove it from the game.
Attached Ship gets +1
When Extra Sails leaves play, remove it from the game.
Attached Ship gets +1
Response: When a non-unique Ship enemy engages you, spend 1 resource and exhaust Extra Sails to reduce that enemy's Boarding value by 1.