Results: 2 Cards
Passage Through Mirkwood Nightmare
(x3)



2

2
5 
Mirkwood.
Immune to player card effects.
Forced: After Abandoned Camp leaves play, each player must deal 2 damage to each exhausted character he controls.

Shadow: If this attack is undefended, discard all attachment cards players control.
Passage Through Mirkwood Nightmare
(x2)



4

4
3 
Mirkwood.
While Glade of the Spawn is the active location, it gains:"Forced: After a Spider enemy enters play, each player must choose and exhaust 1 character he controls."
...black even for that forest, like a patch of midnight that had never been cleared away. –The Hobbit