Forced: When Slopes of Cirith Gorgor leaves play. the first player shuffles the encounter discard pile into the encounter deck and discards cards from the top until an enemy is discarded. Then, he puts that enemy into play engaged with him.
...they knew that all the hills and rocks about the Morannon were filled with hidden foes...
–The Return of the King
Forced: When an engaged enemy with the ambush keyword engages a player, Treacherous Bluffs gets +2 until the end of the phase.
Shadow: Excess damage dealt by this attack must be assigned to Arwen Undómiel.
Players cannot travel to Eilenach unless there is at least 1 resource in each hero's resource pool.
Shadow: If the defending character has no resources, deal it 1 damage.
...standing up from the long ridges of the Drúadan Forest... –The Return of the King
While Munuv D–v River is in the staging area, it gainst:"Forced: After a player draws any number of cards, he deals 1 shadow card to an enemy engaged with him."
Shadow: Raise your threat by 1 for each enemy engaged with you.
While Hithaeglir Woods is in the staging area, each Dunland enemy in the staging area cannot take damage.
Travel: Deal each Dunland enemy a shadow card to travel here.
When faced with the option to travel, players must travel to Haunted Pillars, if able.
When Revealed: Either return the active location to the staging area, or Haunted Pillars gains surge.
Shadow: Attacking enemy gets +3 until the end of the phase.
Progress cannot be placed on Weather-torn Valley while it is in the staging area.
While Weather-torn valley is active location, Weather cards cannot be canceled.
...suddenly a light came in the sky, and there was a noise of thunder.
–The Fellowship of the Ring
While Snowy Badlands is in the staging area, each enemy in the staging area cannot take damage.
Travel: Each player deals 1 damage to an exhausted character he controls to travel here (2 damage instead if it is Night).
Forced: After placing 1 or more progress tokens on Wicked Hilltops, each player must discard an ally he controls without an attached Sack card.
Shadow: Attacking enemy gets +2 (+3 instead if attacking enemy is a Troll.)
Immune to player card effects.
The Witch-king cannot be damaged.
Forced: After Weathertop becomes the active location, exhaust The One Ring. The One Ring cannot ready while Weathertop is the active location.
While the players are at stage 1, progress cannot be placed here.
While The One Ring is exhausted, Weather Hills gets +2
Shadow: Attacking enemy gets +2
Pathless Wilderness enters play with 3 resource tokens on it.
Forced: At the end of the round, discard 1 resource token here. Then, if there are no resource tokens here, reduce the Ring-bearer's life by 3.
Before the first day's march was over Frodo's pain began to grow again. –The Fellowship of the Ring
Forced: When Ettendales is explored, shuffle the top card of the burden deck into the encounter deck.
Shadow: Attacking enemy gets +2 If this attack destroys a character, reduce the Ring-bearer's life by 1.
X is 1 more than the number of enemies in play.
Forced: When Expanse of Hollin is explored, shuffle the encounter discard pile into the encounter deck. Then, discard the top card of the encounter deck for each damage here. Add each enemy discarded by this effect to the staging area.
Forced: After a "when revealed" effect is cancelled, place 1 damage on each active location.
Forced: When Slopes of Hithaeglir is explored, each player raises his threat by 1 for each damage here.
While Western Emyn Muil is in the staging area, each Uruk-hai enemy at this stage gains Toughness 1.
Travel: A player at this stage must engage the highest toughness enemy in the staging area to travel here.
Action: Increase the pursuit value by 1 to place 1 progress on Wold of Rohan.
Shadow: Discard a non-objective attachment you control.
...the land sloped down into a wide shallow depression, where the ground was soft and wet. –The Two Towers