![](/Images/Encounters/Across-the-Ettenmoors/Across-the-Ettenmoors.png)
![](/Images/Cards/Across-the-Ettenmoors/Secluded-Cave.jpg)
![](/Images/Encounters/Across-the-Ettenmoors/Across-the-Ettenmoors.png)
![](/Images/Cards/Across-the-Ettenmoors/The-Hoarwell.jpg)
![](/Images/Encounters/Across-the-Ettenmoors/Across-the-Ettenmoors.png)
![](/Images/Cards/Across-the-Ettenmoors/Abandoned-Camp.jpg)
![](/Images/Encounters/Across-the-Ettenmoors/Across-the-Ettenmoors.png)
![](/Images/Cards/Across-the-Ettenmoors/Patch-of-Woods.jpg)
![](/Images/Encounters/Across-the-Ettenmoors/Across-the-Ettenmoors.png)
![](/Images/Cards/Across-the-Ettenmoors/Troll-fells.jpg)
![Threat](/Images/threat-small.png)
While Troll-fells is the active location, Weather cards gain doomed 1.
When Revealed: If Troll-fells is not revealed guarding a safe location, search the encounter deck and discard pile for a location with the safe keyword and attach it to Troll-fells, guarded. Shuffle the encounter deck.
![](/Images/Encounters/Across-the-Ettenmoors/Across-the-Ettenmoors.png)
![](/Images/Cards/Across-the-Ettenmoors/Barren-Moorland.jpg)
![Threat](/Images/threat-small.png)
While Barren Moorland is in the staging area, it gains:
Forced: When an ally enters play, you must either exhaust it or deal 1 damage to it.
Travel: Deal 1 damage to each exhausted character.
![](/Images/Encounters/Across-the-Ettenmoors-Nightmare/Across-the-Ettenmoors-Nightmare.png)
![](/Images/Cards/Across-the-Ettenmoors-Nightmare/Rocky-Foothills.jpg)
![Threat](/Images/threat-small.png)
![Popularity 4/10 (Rank 176518)](/Images/gold-ring.png)
When face with the otpion to travel, the players must travel to Rocky Foothills, if able.
Rocky Foothills gets +2 quest points for each quest in play.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 for each damage on the defending character.
![](/Images/Encounters/Across-the-Ettenmoors-Nightmare/Across-the-Ettenmoors-Nightmare.png)
![](/Images/Cards/Across-the-Ettenmoors-Nightmare/Vast-Troll-fells.jpg)
![Threat](/Images/threat-small.png)
![Popularity 3/10 (Rank 153693)](/Images/gold-ring.png)
As an additional cost to travel to a safe location, each player must spend 1 resource.
Heroes cannot gain resources by card effects.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If no progress was placed on a side quest this round, attacking enemy gets +4