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Results: 4 Cards
Dream-chaser Campaign Expansion (x1)

You are playing Campaign Mode.

Setup: Each player chooses a Modification boon for each of their ship-objectives and attaches it to that ship-objective. For each ship-objective, its controller may deal 2 damage to it to add 1 resource to a hero's resource pool. Shuffle Ominous Fate and Thunderstruck into the encounter deck. Shuffle Crowley into the Corsair deck.

As the magnificent Grey Havens slowly disappears behind you, a strong wind catches in the towering sails above. Turning your gaze to the open seas, you're filled with anticipation for the adventure that lies ahead.

Resolution: Add Ominous Fate to the Campaign Pool.

Gain the following:

• 1 XP for each surviving player.

• 1 XP if 4 stage 2B quest cards are in the victory display.

• 1 XP if you ended the game on-course (☀️).

• 1 XP if no Ship enemies are in play.

• 1 XP for each Corsair Warship in the victory display.

• 1 XP if Crowley is in the victory display.

• 2 XP if Thunderstruck is in the victory display.

• -1 XP if Ominous Fate is in the victory display.

A wave of relaxation washed over the heroes and crew as the black sails receded over the horizaon. The Corsairs vanished just as quickly as they had appeared.
"May that be the last we see of them," quipped Calphon, "though I have my doubts."

Dream-chaser Campaign Expansion (x1)

Surge. Ominous Fate cannot be canceled.

When Revealed: Each player must either reveal an encounter card, raise their threat by X, or deal X damage divided among characters they control. X is the campaign card's part number. The players may add Ominous Fate to the victory display.

Shadow: Reveal an encounter card.

Dream-chaser Campaign Expansion (x1)
46 3 6 5 4
Corsair. Ship. Elite.

Archery 1. Boarding 2. Immune to player card effects. Thunderstruck gets +2 hit points per player and cannot take more than 4 damage each round.

Shadow: Either add Thundertruck to the staging area or deal 2 damage to the defending character.

Dream-chaser Campaign Expansion (x1)
35 2 2 2 2
Corsair. Raider.

For each resource on Crowley, he gets +1 Threat, +1 Attack, +1 Defense, and +1 hit point. If Crowley has 3 or more resources on him, he gains victory 3.

Forced: When Crowley engages you, place 1 resource on him. At the end of the combat phase, return him to the staging area.