![](/Images/Encounters/The-Dark-of-Mirkwood/The-Goblins-Campaign.png)
![](/Images/Cards/The-Dark-of-Mirkwood/Goblin-Troop.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Cannot have attachments.
While Goblin Troop is engaged with you, each other Goblin enemy engaged with you gets +1 and +1
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +2
![](/Images/Encounters/The-Dark-of-Mirkwood/The-Goblins-Campaign.png)
![](/Images/Cards/The-Dark-of-Mirkwood/Goblin-Sniper.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
During the encounter phase, players cannot optionally engage Goblin Sniper if there are other enemies in the staging area.
Forced: If Goblin Sniper is in the staging area at the end of the combat phase, each player deals 1 point of damage to 1 character he controls.
![](/Images/Encounters/The-Dark-of-Mirkwood/The-Goblins-Campaign.png)
![](/Images/Cards/The-Dark-of-Mirkwood/Goblin-Runners.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy makes an additional attack immediately after this one. (Deal a new shadow card for that attack.)
![](/Images/Encounters/The-Dark-of-Mirkwood/The-Goblins-Campaign.png)
![](/Images/Cards/The-Dark-of-Mirkwood/Goblintown-Scavengers.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Discard the top card of each player's deck. Until the end of the phase, increase Goblintown Savengers' by the total printed cost of all cards discarded in this way.
![](/Images/Encounters/The-Dark-of-Mirkwood/The-Goblins-Campaign.png)
![](/Images/Cards/The-Dark-of-Mirkwood/Wild-Wargs.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Wild Wargs engages you, discard the top card of the encounter deck. If that card is a Goblin enemy, put it into play engaged with you.
“Where the Warg howls, there the Orc prowls.”
![](/Images/Encounters/The-Dark-of-Mirkwood/The-Goblins-Campaign.png)
![](/Images/Cards/The-Dark-of-Mirkwood/Goblins-are-Upon-You.jpg)
When Revealed: Each player must search the encounter deck and discard pile for a Goblin enemy and put it into play, engaged with him. Then, shuffle the encounter deck. (This effect cannot be canceled.)
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 for each Goblin enemy engaged with you.
![](/Images/Encounters/The-Dark-of-Mirkwood/The-Goblins-Campaign.png)
![](/Images/Cards/The-Dark-of-Mirkwood/Eyes-in-the-Dark.jpg)
![Popularity 5/10 (Rank 17752)](/Images/gold-ring.png)
When Revealed: Each player must choose: Either raise your threat by 1 for each questing character you control, or discard a questing character you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If this attack is undefended, discard an ally you control.
![](/Images/Encounters/The-Dark-of-Mirkwood/The-Goblins-Campaign.png)
![](/Images/Cards/The-Dark-of-Mirkwood/Obsidian-Arrows.jpg)
![Popularity 10/10 (Rank 910046)](/Images/gold-ring.png)
When Revealed: Deal 2 damage to a character you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Deal 1 damage to a character you control.