When Revealed: No more than 5 progress can be placed on the current quest this round. If Dol Guldur's city strength is 5 or lower, Fastness of Mirkwood gains surge.
Shadow: Attacking enemy gets +1 and +1 until the end of the phase (+2 and +2 instead if at least 5 progress is on the quest).
When Revealed: The highest enemy in the staging area makes an immediate attack against the first player. If no attack is made this way, Pursued by Shadow gains surge.
Shadow: If attacking enemy is uniquie, it makes an additional attack against you after this one.
When Revealed: The opposing team attached Smoking Blood to a Troll enemu. If they cannot, Smoking Blood gains surge.(Counts as a Condition attachment with the text: "Limit 1 per enemy.Forced: When attached enemy is dealt enough damage to destroy it, cancel the damage and discard Smoking Blood instead.")
While there is a copy of Eastern Crows in the discard pile, Eastern Crows gains surge.
When Revealed: Return each engaged enemy to the staging area. If no enemies were returned this way, Restless Hunters gains surge.
Shadow: Attacking enemy gets +1 If this attack destroys a character, return attacking enemy to the staging area.
While The Wargs' Glade is in the staging area, the first Warg enemy revealed each round gains surge.
Forced: When The Wargs' Glade is explored, the opposing team searches the encounter deck and discard pile for a non-unique Warg enemy and adds it to the staging area. Shuffle the encounter deck.
When Revealed: Exhaust each character with an attachment. If no character is exhausted this way, Weighed Down gains surge.
Shadow: Discard an attachment from the defending character.
When Revealed: If there is another Orc enemy in the staging area, Wolf Rider gains surge.
Shadow: If attacking enemy is an Orc put Wolf Rider into play engaged with you.
When Revealed: The opposing team attaches Driven by Shadow to an enemy and returns it to the staging area. (Counts as a Condition attachment with the text: "Limit 1 per enemy. Attached enemy gets +2 +2 +2 and is immune to player card effects.") If there is no enemy in play, Driven by Shadow gains surge.
When Revealed: Each engaged enemy makes an immediate attack. If no attacks were made this way, Hatred Rekindled gains surge.
Shadow: Attacking enemy gets +1 Deal it an additional shadow card. That card's shadow effects cannot be canceled.
When Revealed: Each player discards each resource from each of his heroes' resource pools and raises his threat by 1 for each resource he discarded this way. If no resources were discarded this way, Wasted Provisions gains surge.
Shadow: Discard an attachment you control.
When Revealed: Remove X characters from the quest, where X is the number of Spider enemies in play. If there are no Spider enemies in play, Grabbed by Spiders gains surge.
Shadow: Defending character cannot ready until the end of the round.
When Revealed: The opposing team attaches Denizen of the Deep to a non-unique enemy and returns it to the staging area. If there are no non-unique enemies in play, Denizens of the Deep gains surge. (Counts as Condition attachment with the text: "Attached enemy gets +1 +1 +1 and is immune to player card effects.)
When Revealed: Return the active location to the staging area. Each player assigns X damage among characters he controls, where X is the of that location. If no location is returned to the staging area this way, Cave In gains surge.
Shadow: If this attack destroys a character, return the active location to the staging area.
When Revealed: The opposing team chooses and discards an ally. If no ally was discarded this way, Sudden Pitfall gains surge.
Shadow: Either discard an ally you control, or attacking enemy cannot take damage this phase.
When Revealed: Either no more than 4 progress can be placed on the current quest this phase, or Web-spinner gains surge.
Shadow: If this attack destroys a character, return attacking enemy to the staging area.
When Revealed: Discard each resource from each hero's resource pool. Add 1 to the total in the staging area for each resource discarded this way. If no resources were discarded this way, Lurking Malice gains surge.
Shadow: Discard a resource from the resource pool of a hero you control.
While Stairs of N in is in the staging area, the first treachery revealed each round gains surge and its 'when revealed' effects cannot be canceled.
Forced: When Stairs of N in is explored, raise each player's threat by 4.
When Revealed: Each engaged enemy makes an attack. If no attacks were made this way, Massing in the Deep gains surge.
Shadow: Each enemy engaged with you gets +1
When Revealed: Raise each player's threat by X, where X is the threat of the active location. If there is no active location, Dark Places gains surge.
Shadow: Attacking enemy gets +X where X is the stage number of the main quest.
When Revealed: Exhaust X characters, where X is the number of Uruk enemies in play. If there are no Uruk enemies in play, Orcish Howls gains surge.
Shadow: Attacking enemy gets +1 (+2 instead if it is an Uruk).
When Revealed: The opposing team attaches Vast and Intricate to a non-unique location in the staging area. If there are no non-unique locations in the staging area, Vast and Intricate gains surge. (Counts as a Condition attachment with the text: "Attached location gets +2 and is immune to player card effects.")
When Revealed: The highest enemy in the staging area makes an attack against the first player. If no attack is made this way, Chance Encounter gains surge.
Shadow: If attacking enemy is unique, it makes an additional attack against you after this one.
When Revealed: The opposing team chooses an attachment controlled by a player and discards it. If no attachment is discarded this way, A Foe Beyond gains surge.
Shadow: Discard an attachment you control.
When Revealed: The enemy with the highest engagement cost engages the first player and attacks them. If no attack is made this way, Out of the Mist gains surge.
Shadow: Either raise your threat by 4 or attacking enemy makes an additional attack.
When Revealed: Until the end of the round, treat the text box of each non-Ship ally as blank, except for Traits. If a player controls 7 or more allies, Overworked gains surge.
Shadow: Attacking enemy gets +1 (+3 instead if you control 7 or more allies).
If there is no Hill Troll in play, Anduin Troll Spawn gains surge.
Forced: At the beginning of the combat phase, Anduin Troll Spawn engages a player engaged with a Hill Troll.
When Revealed: Search the victory display and encounter discard pile for the enemy with the most hit points. Return that enemy to the staging area. If no enemy is returned by this effect, Pursuit on the Shore gains surge. (Cannot be canceled.)
When Revealed: All engaged Troll enemies attack. If no Troll enemies are engaged, Troll gains surge.
Shadow: If attacking enemy is a Troll resolve this attack against each player. is undefended against each player not engaged with this enemy.)
When Revealed: Remove all damage from all enemies. Then, each player raises his threat by the amount of just removed from his engaged enemies. If no damage is removed by this effect, Smoking Blood gains surge.
Shadow: Move all damage on this enemy to the defending character. (If undefended, move the damage to the hero damaged by this attack.)
If there are any unclaimed objectives in play, Spider of Dol Guldur gains surge.
Shadow: Attacking enemy gets +3 for each unclaimed objective in play.
When Revealed: Search the encounter discard pile for a Clue card and attach it to a Mordor enemy in play, if able. If no card is attached by this effect, The Enemy's Trail gains surge.
Shadow: Search the encounter discard pile for a Clue card and attach it to a Mordor enemy in play, if able.
When Revealed: Attach to the active location and remove all progress from that location. (Counts as a Condition attachment with the text:"Limit 1 per location. Attached location contributes its during the quest phase as if it were in the staging area.")
If The Trail Goes Cold does not attach to a location as a result of this effect, it gains surge.
When Revealed: The first player chooses a hero in any player's discard pile and removes that hero from the game. Then, heal all damage from each Troll enemy in play. If no damage is removed from any Troll enemy as a result of this effect, Time for Supper gains surge.
In the end they decided to mince them fine and boil them. So they got a black pot, and they took out their knives. –The Hobbit
When Revealed: Return the top X Undead enemies in the encounter discard pile to the staging area, where X is the number of players. If no enemies were returned to the staging area as a result of this effect, Devilry of the Dark Land gains surge.
Escape: 10
'But that is an age and more ago,' said Sam. 'The Dead can't be really there!' –The Two Towers
When Revealed: The player guarding Gollum must either exhaust a hero he controls or Web-spinner gains surge.
Shadow: The player guarding Gollum must exhaust a character he controls.
When Revealed: Discard all attachments controlled by the player guarding Gollum. Then remove all cards in that player's discard pile from the game. If no attachments are discarded as a result of this effect, Befouled Equipment gains surge.
Shadow: Discard all attachments controlled by the player guarding Gollum.
While Concealed Woods is the active location, the first enemy with the ambush keyword revealed from the encounter deck each round gains surge.
Shadow: Attacking enemy gets +2 if engaged with the first player.
When Revealed: Return each engaged enemy with the ambush keyword to the staging area. Each player makes engagement checks against each enemy in the staging area, as if it were the encounter phase. If there are no enemies with the ambush keyword in play, Tumultuous Assault gains surge.
When Revealed: Deal 3 damage to each character with a Tentacle attachment. If no characters were damaged by this effect, Pulled Under gains surge.
Shadow: If the defending character has a Tentacle attachment, discard that character.
When Revealed: Each player must either discard his hand, or raise his threat by the number of cards in his hand. If no cards were discarded by this effect, Chill of the Roots gains surge.
Shadow: If attacking enemy is Nameless attach the top card of the defending player's deck to it.
When Revealed: If the current quest has a keyword, until the end of the round, switch that keyword from battle to siege, or siege to battle, if able. If the current quest does not have a keyword, Savage Fray gains surge.
When Revealed: Each player must trigger the prowl keyword on each enemy engaged with him, as if that enemy had been revealed from the encounter deck. Then, return each engaged Wose enemy to the staging area. If no enemies are returned to the staging area by this effect, Drums of the Wild Men gains surge.
When Revealed: Each player discard the top 3 cards of his out-of-play deck. Add each enemy discarded this way to the staging area. If no enemies are added to the staging area this way, Mugash's Cunning gains surge.
Shadow: Attacking enemy gets +3 and +3 until the end of the round.
When Revealed: Each engaged enemy makes an immediate attack. If no attacks are made this way, Boar Clan Assault gains surge.
Shadow: Each enemy engaged with you gets +1 until the end of the phase.
When faced with the option to travel, players must travel to Haunted Pillars, if able.
When Revealed: Either return the active location to the staging area, or Haunted Pillars gains surge.
Shadow: Attacking enemy gets +3 until the end of the phase.