![](/Images/Leadership-med.png)
![](/Images/Cards/Revised-Core-Set/Son-of-Arnor.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 3/10 (Rank 153873)](/Images/gold-ring.png)
Response: After Son of Arnor enters play, choose an enemy card in the staging area or currently engaged with another player. Engage that enemy.
...and the North-realm they made in Arnor, and the South-realm in Gondor above the mouths of Anduin.
–The Fellowship of the Ring
![](/Images/Spirit-med.png)
![](/Images/Cards/Revised-Core-Set/A-Light-in-the-Dark.jpg)
![Popularity 2/10 (Rank 106292)](/Images/gold-ring.png)
Action: Choose an enemy engaged with a player. Return that enemy to the staging area.
The light of the torches and the fire flickered about them...
–The Hobbit
![](/Images/Lore-med.png)
![](/Images/Cards/Revised-Core-Set/Radagast's-Cunning.jpg)
![Popularity 5/10 (Rank 259120)](/Images/gold-ring.png)
Quest Action: Choose an enemy in the staging area. Until the end of the phase, that enemy does not contribute its
"Radagast is, of course, a worthy Wizard, a master of shapes and changes of hue; and he has much lore of herbs and beasts, and birds are especially his friends." –Gandalf, The Fellowship of the Ring
![](/Images/Lore-med.png)
![](/Images/Cards/Revised-Core-Set/Secret-Paths.jpg)
![Popularity 7/10 (Rank 357305)](/Images/gold-ring.png)
Quest Action: Choose a location in the staging area. Until the end of the phase, that location does not contribute its
...Beorn advised them to take this way; for at a place a few days' ride due north of the Carrock was the gate of a little–known pathway through Mirkwood... –The Hobbit
![](/Images/Lore-med.png)
![](/Images/Cards/Dwarves-of-Durin/Thrór's-Map.jpg)
![Popularity 5/10 (Rank 224306)](/Images/gold-ring.png)
Attach to a hero.
Travel Action: Discard Thrór’s Map to choose a location in the staging area. Make that location the active location. (If there is another active location, return it to the staging area.)
"This was made by Thror, your grandfather, Thorin." he said in answer to the dwarves' excited questions. "It is a plan of the Mountain." –Gandalf, The Hobbit
![](/Images/Spirit-med.png)
![](/Images/Cards/Riders-of-Rohan/Fastred.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 2/10 (Rank 6163)](/Images/gold-ring.png)
Response: After Fastred defends an enemy attack, return that enemy to the staging area to reduce your threat by 2. (Limit once per phase.)
"King's man! King's man!" his heart cried within him.
–The Return of the King
![](/Images/Lore-med.png)
![](/Images/Cards/Dream-chaser-Hero-Expansion/Argalad.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 1/10 (Rank 65448)](/Images/gold-ring.png)
Action: Exhaust Argalad to choose an enemy in the staging area. Until the end of the phase, that enemy gets -X , where X is Argalad's
. If this effect reduces the enemy's
to 0, deal 1 damage to it. (Limit once per round.)
![](/Images/Leadership-med.png)
![](/Images/Cards/Dream-chaser-Hero-Expansion/Terrible-to-Behold.jpg)
Response: After you declare a Noble character as a defender against an attack made by an engaged enemy, return that enemy to the staging area. Then, cancel the attack.
So great a power and royalty was revealed in Aragorn...that many of the wild men paused, and looked back over their shoulders to the valley, and some looked up doubtfully at the sky.
–The Two Towers
![](/Images/Tactics-med.png)
![](/Images/Cards/Ered-Mithrin-Hero-Expansion/Bilbo-Baggins.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 2/10 (Rank 95018)](/Images/gold-ring.png)
Response: After Bilbo Baggins commits to the quest, choose an enemy in the staging area. Until the end of the phase, Bilbo Baggins gets +X where X is that enemy's
If the players quest successfully, deal 1 damage to that enemy (2 damage instead if it is guarding a card).
![](/Images/Spirit-med.png)
![](/Images/Cards/Ered-Mithrin-Hero-Expansion/South-Away.jpg)
Travel Action: Choose a location in the staging area with a player card attachment and make it the active location, returning any previous active location to the staging area. Reduce each player's threat by X, where X is the number of attachments on the active location.
South away! and South away!
Seek the sunlight and the day.
–The Hobbit
![](/Images/Spirit-med.png)
![](/Images/Cards/The-Fellowship-of-the-Ring/Fatty-Bolger.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Action: Exhaust Fatty Bolger to choose an enemy in the staging area and raise your threat by that enemy's . Until the end of the phase, that enemy does not contribute its
. (Limit once per round.)
"I only hope that you do not need rescuing before the day is out" –The Fellowship of the Ring
![](/Images/Lore-med.png)
![](/Images/Cards/The-Fellowship-of-the-Ring/Pippin.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Each enemy in play gets +1 engagement cost for each Hobbit hero you control.
Response: After you engage an enemy with an engagement cost higher than your threat, draw a card.
"We Hobbits ought to stick together, and we will"
–The Fellowship of the Ring
![](/Images/Lore-med.png)
![](/Images/Cards/The-Fellowship-of-the-Ring/Take-No-Notice.jpg)
Lower the cost play Take No Notice by 1 for each Hobbit or Ranger hero you control.
Action: Add 5 to each enemy's engagement cost until the end of the round.
...they made no noise that even hobbits would hear. Event the wild things in the fields and woods hardly noticed their passing. –The Fellowship of the Ring
![](/Images/Lore-med.png)
![](/Images/Cards/The-Two-Towers/Mablung.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Response: After Mablung enters play, choose an enemy to get +5 engagement cost until the end of the round. Then, you may engage that enemy, or return it to the staging area.
"But still we will not sit idle and let Him do all as He would." –The Two Towers
![](/Images/Leadership-med.png)
![](/Images/Cards/Core-Set/Son-of-Arnor.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 3/10 (Rank 153873)](/Images/gold-ring.png)
Response: After Son of Arnor enters play, choose an enemy card in the staging area or currently engaged with another player. Engage that enemy.
...and the North-realm they made in Arnor, and the South-realm in Gondor above the mouths of Anduin.
–The Fellowship of the Ring
![](/Images/Spirit-med.png)
![](/Images/Cards/Core-Set/A-Light-in-the-Dark.jpg)
![Popularity 2/10 (Rank 106292)](/Images/gold-ring.png)
Action: Choose an enemy engaged with a player. Return that enemy to the staging area.
The light of the torches and the fire flickered about them...
–The Hobbit
![](/Images/Lore-med.png)
![](/Images/Cards/Core-Set/Radagast's-Cunning.jpg)
![Popularity 5/10 (Rank 259120)](/Images/gold-ring.png)
Quest Action: Choose an enemy in the staging area. Until the end of the phase, that enemy does not contribute its
"Radagast is, of course, a worthy Wizard, a master of shapes and changes of hue; and he has much lore of herbs and beasts, and birds are especially his friends." –Gandalf, The Fellowship of the Ring
![](/Images/Lore-med.png)
![](/Images/Cards/Core-Set/Secret-Paths.jpg)
![Popularity 7/10 (Rank 357305)](/Images/gold-ring.png)
Quest Action: Choose a location in the staging area. Until the end of the phase, that location does not contribute its
...Beorn advised them to take this way; for at a place a few days' ride due north of the Carrock was the gate of a little–known pathway through Mirkwood... –The Hobbit
![](/Images/Lore-med.png)
![](/Images/Cards/Two-Player-Limited-Edition-Starter/Mablung.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 7/10 (Rank 358605)](/Images/gold-ring.png)
Response: After Mablung enters play, choose an enemy to get +5 enagement cost until the end of the round. Then, you may engage that enemy, or return it to the staging area
"But still we will not sit idle and let Him do all as He would."
–The Two Towers
![](/Images/Lore-med.png)
![](/Images/Cards/Two-Player-Limited-Edition-Starter/Secret-Paths.jpg)
![Popularity 7/10 (Rank 357305)](/Images/gold-ring.png)
Quest Action: Choose a location in the staging area. Until the end of the phase, that location does not contribute its
...Beorn advised them to take this way; for at a place a few days' ride due north of the Carrock was the gate of a little–known pathway through Mirkwood... –The Hobbit
![](/Images/Lore-med.png)
![](/Images/Cards/Encounter-at-Amon-Din/Ithilien-Archer.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 3/10 (Rank 142195)](/Images/gold-ring.png)
Response: After Ithilien Archer attacks and damages an enemy, return that enemy to the staging area.
![](/Images/Tactics-med.png)
![](/Images/Cards/Assault-on-Osgiliath/Knight-of-Minas-Tirith.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 3/10 (Rank 167191)](/Images/gold-ring.png)
If each of your heroes has a printed resource icon, Knight of Minas Tirith gains:
Response: After Knight of Minas Tirith enters play, choose an enemy in the staging area. Engage that enemy and exhaust Knight of Minas Tirith to declare it as attacker (and resolve its attack) against that enemy.
![](/Images/Lore-med.png)
![](/Images/Cards/The-Three-Trials/Noiseless-Movement.jpg)
![Popularity 1/10 (Rank 58548)](/Images/gold-ring.png)
Action: Choose an enemy in the staging area. That enemy does not make engagement checks this round. Then, if your threat is 20 or less and this is the first time you played a copy of Noiseless Movement this round, return this card to your hand instead of discarding it.
...the woodland folk were altogether noiseless in their movements. –The Fellowship of the Ring
![](/Images/Leadership-med.png)
![](/Images/Cards/A-Storm-on-Cobas-Haven/Terrible-to-Behold.jpg)
![Popularity 1/10 (Rank 22628)](/Images/gold-ring.png)
Response: After you declare a Noble character as a defender against an attack made by an engaged enemy, return that enemy to the staging area. Then, cancel the attack.
So great a power and royalty was revealed in Aragorn...that many of the wild men paused, and looked back over their shoulders to the valley, and some looked up doubtfully at the sky.
–The Two Towers
![](/Images/Spirit-med.png)
![](/Images/Cards/The-Black-Serpent/Fastred.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 2/10 (Rank 6163)](/Images/gold-ring.png)
Response: After Fastred defends an enemy attack, return that enemy to the staging area to reduce your threat by 2. (Limit once per phase.)
"King's man! King's man!" his heart cried within him.
–The Return of the King
![](/Images/Spirit-med.png)
![](/Images/Cards/Roam-Across-Rhovanion/South-Away.jpg)
![Popularity 1/10 (Rank 28173)](/Images/gold-ring.png)
Travel Action: Choose a location in the staging area with a player card attachment and make it the active location, returning any previous active location to the staging area. Reduce each player's threat by X, where X is the number of attachments on the active location.
South away! and South away!
Seek the sunlight and the day.
–The Hobbit
![](/Images/Tactics-med.png)
![](/Images/Cards/Mount-Gundabad/Bilbo-Baggins.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 1/10 (Rank 3553)](/Images/gold-ring.png)
Response: After Bilbo Baggins commits to the quest, choose an enemy in the staging area. Until the end of the phase, Bilbo Baggins gets +X where X is that enemy's
If the players quest successfully, deal 1 damage to that enemy (2 damage instead if it is guarding a card).
![](/Images/Spirit-med.png)
![](/Images/Cards/The-Fortress-of-Nurn/Aragorn.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 1/10 (Rank 1969)](/Images/gold-ring.png)
Action: Exhaust Aragorn to choose a location in the staging area. Until the end of the phase, that location gets -X where X is Aragorn's
If this effect reduces the location's
to 0, place 1 progress on it. (Limit once per round.)
![](/Images/Spirit-med.png)
![](/Images/Cards/The-Fortress-of-Nurn-Preorder-Promotion/Aragorn.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 1/10 (Rank 1969)](/Images/gold-ring.png)
Action: Exhaust Aragorn to choose a location in the staging area. Until the end of the phase, that location gets -X where X is Aragorn's
If this effect reduces the location's
to 0, place 1 progress on it. (Limit once per round.)
![](/Images/Lore-med.png)
![](/Images/Cards/The-Hobbit-Over-Hill-and-Under-Hill/Thrór's-Map.jpg)
![Popularity 5/10 (Rank 224306)](/Images/gold-ring.png)
Attach to a hero.
Travel Action: Discard Thrór’s Map to choose a location in the staging area. Make that location the active location. (If there is another active location, return it to the staging area.)
"This was made by Thror, your grandfather, Thorin." he said in answer to the dwarves' excited questions. "It is a plan of the Mountain." –Gandalf, The Hobbit
![](/Images/Tactics-med.png)
![](/Images/Cards/The-Hobbit-On-the-Doorstep/Great-Yew-Bow.jpg)
![Popularity 3/10 (Rank 121659)](/Images/gold-ring.png)
Attach to a hero with the printed Ranged keyword. Restricted.
Combat Action: Choose an enemy in the staging area. Exhaust Great Yew Bow and attached hero to make a ranged attack against that enemy. Declare attached hero as the attacker. No other attackers can be declared for this attack.
![](/Images/Lore-med.png)
![](/Images/Cards/The-Black-Riders/Pippin.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 10/10 (Rank 41954)](/Images/gold-ring.png)
Each enemy in play gets +1 engagement cost for each Hobbit hero you control.
Response: After you engage an enemy with an engagement cost higher than your threat, draw a card.
"We Hobbits ought to stick together, and we will"
–The Fellowship of the Ring
![](/Images/Spirit-med.png)
![](/Images/Cards/The-Black-Riders/Fatty-Bolger.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 1/10 (Rank 4432)](/Images/gold-ring.png)
Action: Exhaust Fatty Bolger to choose an enemy in the staging area and raise your threat by that enemy's . Until the end of the phase, that enemy does not contribute its
. (Limit once per round.)
"I only hope that you do not need rescuing before the day is out" –The Fellowship of the Ring
![](/Images/Lore-med.png)
![](/Images/Cards/The-Black-Riders/Take-No-Notice.jpg)
![Popularity 3/10 (Rank 135096)](/Images/gold-ring.png)
Lower the cost play Take No Notice by 1 for each Hobbit or Ranger hero you control.
Action: Add 5 to each enemy's engagement cost until the end of the round.
...they made no noise that even hobbits would hear. Event the wild things in the fields and woods hardly noticed their passing. –The Fellowship of the Ring
![](/Images/Lore-med.png)
![](/Images/Cards/The-Land-of-Shadow/Mablung.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 7/10 (Rank 358605)](/Images/gold-ring.png)
Response: After Mablung enters play, choose an enemy to get +5 engagement cost until the end of the round. Then, you may engage that enemy, or return it to the staging area.
"But still we will not sit idle and let Him do all as He would." –The Two Towers
![](/Images/Leadership-med.png)
![](/Images/Cards/The-Flame-of-the-West/Halbarad.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 3/10 (Rank 155196)](/Images/gold-ring.png)
Reduce the cost to play Halbarad by 1 for each enemy engaged with you.
Each enemy engaged with you gets +10 engagement cost.
"Halbarad Dunadan, Ranger of the North I am..."
–The Return of the King