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Trait Keyword Victory
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Player Encounter Quest
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Results: 101 - 150 of 195 Cards
Return to Mirkwood (x1)
11 1 2 3 5 7 ★ 8 
Dwarf. Noble.

While Dáin Ironfoot is ready, Dwarf characters get +1 Attack and +1 Willpower.

"You have not heard of Dain and the dwarves of the Iron Hills?" –Bilbo Baggins, The Hobbit

Return to Mirkwood (x3)
4 2 2 2 4 5 ★ 9 
Creature. Eagle.

Eagles of the Misty Mountains cannot have restricted attachments. Eagles of the Misty Mountains gets +1 Attack and +1 Defense for each facedown attachment it has.

Response: After another Eagle character leaves play, you may attach that card facedown to Eagles of the Misty Mountains.

Khazad-dûm (x3)
1
6 
Song.

Action: Choose a Dwarf hero. That hero gets +2 Willpower +2 Attack and +2 Defense until the end of the round.

A king he was on carven throne
In many–pillared halls of stone
With golden roof and silver floor,
And runes of power upon the door.
–The Fellowship of the Ring

Khazad-dûm (x3)
1
7 
Item. Weapon.

Attach to a Dwarf character. Restricted.

Attached character gets +1 Attack

Response: After attached character attacks, deal 1 damage to the defending enemy.

"We make good armour and keen swords, but we cannot again make mail or blade to match those that were made before the dragon came." –Gloin, The Fellowship of the Ring

Khazad-dûm (x3)
0
6 

Action: Choose a Dwarf. Until the end of the phase, that character gets +3 Attack.

The Redhorn Gate (x3)
0
5 

Action: Choose a character you control. Until the end of the phase, that character gets +3 Attack while attacking an enemy with a higher engagement cost than your threat.

The Redhorn Gate (x3)
0
1 

Attach to a hero. Limit 1 per hero.

Attached hero gets +1 Attack for each resource token on another copy of Keeping Count that is above the current number of resource tokens on this card.

Forced: After attached hero attacks and destroys an enemy, place 1 resource token on this card.

Road to Rivendell (x1)
10 2 1 2 4 6 ★ 4 
Noldor. Noble. Ranger.

While Elrohir is in play, Elladan gets +2 Attack.

Response: After Elladan is declared as an attacker, pay 1 resource from his resource pool to ready him.

"Yes, the Dead ride behind."
–The Return of the King

The Watcher in the Water (x3)
1
1 

Response: After a character leaves play, add its Attack to another character's Attack until the end of the round.

"We have not the time or the tools to bury our comrade fitly, or to raise a mound up over him. A cairn we might build."
–Legolas, The Two Towers

The Watcher in the Water (x3)
1
6 
Item. Weapon.

Attach to a Noldor or Silvan character, or to Aragorn. Limit 1 per character.

Attached character gains ranged.

If attached character has the printed ranged keyword, it gets +1 Attack during a ranged attack.

The Long Dark (x3)
3 0 1 1 2 3 ★ 7 
Dwarf. Warrior.

Erebor Battle Master gets +1 Attack for each other Dwarf ally you control. (Limit +4 Attack.)

Shadow and Flame (x3)
1
7 

Action: Exhaust a character you control with ranged to immediately declare it as an attacker (and resolve its attack) against an enemy in the staging area. It gets +1 Attack during this attack.

"We live now upon an island amid perils, and our hands are more often upon thr bowstring than upon the harp."
–Haldir, The Fellowship of the Ring

Heirs of Númenor (x1)
11 1 3 2 5 7 ★ 4 
Gondor. Warrior. Noble.

While Boromir has at least 1 resource in his resource pool, Gondor allies get +1 Attack.

"By our valour the wild fold of the East are still restrained, and the terror of Morgul kept at bay..." –The Fellowship of the Ring

The Steward's Fear (x3)
1 0 0 0 1 6 
Outlands.

Each Outlands character you control gets +1 Attack.

...foremost on the field rode the swan–knights of Dol Amroth with their Prince and his blue banner at their head. –The Return of the King

Assault on Osgiliath (x1)
11 2 2 2 5 7 ★ 3 
Gondor. Ranger. Noble.

Ranged.

Faramir gets +1 Attack for each enemy in the staging area.

"The road may pass, but they shall not! Not while Faramir is Captain." –Mablung, The Two Towers

Assault on Osgiliath (x3)
0
5 
Gondor.

Attach to a Gondor or Dúnedain hero.

Action: Spend 1 resource from attached hero's resource pool to give attached hero +1 Attack for each resource in its resource pool until the end of the phase. (Limit once per phase.)

The Morgul Vale (x3)
1
5 
Item. Weapon.

Attach to a Rohan character. Restricted.

Attached character gets +1 Attack (+2 Attack instead if attacking an enemy in the staging area).

Right through the press drove Théoden Thengel's son, and his spear was shivered as he threw down thier chieftan. –The Return of the King

The Voice of Isengard (x1)
10 1 3 2 4 7 ★ 5 
Rohan. Noble. Warrior.

Response: After a character leaves play, Éomer gets +2 Attack until the end of the round. (Limit once per round.)

"I am named Éomer son of Éomund, and am called the Third Marshal of Riddermark." –The Two Towers

The Dunland Trap (x1)
11 3 2 2 4 7 ★ 5 
Silvan. Noble.

Response: After a Silvan ally enters play, that ally gets +1 Willpower +1 Attack and +1 Defense until the end of the round.

"...the lord of the Galadhrim is accounted wisest of the Elves of Middle–earth, and a giver of gifts beyond the power of kings." –Galadriel, The Fellowship of the Ring

The Dunland Trap (x3)
2
6 
Mount.

Attach to a or Rohan hero. Restricted.

Attached hero gets +1 Attack (+2 Attack instead if attached hero is Éomer).

Response: After attached hero attacks alone, exhaust Firefoot to choose a non-unique enemy engaged with you. Excess damage dealt by this attack is assigned to the chosen enemy.

The Nîn-in-Eilph (x3)
1
6 
Item. Weapon.

Attach to a Silvan character with the ranged keyword. Restricted.

Attached character gets +1 Attack (+2 Attack instead if attacking an enemy not engaged with you.)

...longer and stronger than the bows of Mirkwood, and strung with a string of elf–hair. –The Fellowship of the Ring

Celebrimbor's Secret (x3)
2
2 

Action: Until the end of the phase, each Rohan character with a Mount attachment gets +3 Attack

"Arise, arise, riders of Théoden!" –Théoden, The Return of the King

The Antlered Crown (x3)
1
6 
Title.

Attach to a Warrior hero.

Response: After you optionally engage an enemy, exhaust Captain of Gondor to give attached hero +1 Attack and +1 Defense until the end of the round.

"Boromir it was that drove the enemy at last back from this western shore..." –Beregond, The Return of the King

The Antlered Crown (x3)
2 0 2 2 3 4 ★ 6 
Ent.

Cannot have restricted attachments. Enters play exhausted.

Booming Ent gets +1 Attack for each damaged Ent character you control.

"...a man that hacks once at an Ent never gets a chance of a second blow." –Merry, The Two Towers

Escape from Mount Gram (x3)
3 1 2 1 2 4 ★ 5 
Gondor. Warrior.

Veteran of Osgiliath gets +1 Willpower, +1 Attack, and +1 Defense while your threat is 40 or higher.

"So do we ever watch the shores nigh Osgiliath, which our enemies now partly hold, and issue from it to harry our lands."
–Faramir, The Two Towers

Escape from Mount Gram (x3)
1
3 
Ent.

Response: After an Ent character takes any amount of damage, ready it. That character gets +3 Attack until the end of the phase.

"They roared and boomed and trumpeted, until stones began to crack and fall at the mere noise of them." –Merry, The Two Towers

The Treachery of Rhudaur (x3)
0
2 
Item. Weapon.

Attach to a Noldor or Silvan hero. Restricted.

Action: Discard a card from your hand to give attached hero +1 Attack until the end of the phase. Limit 3 times per phase.

Their spears and swords shone in the gloom with a gleam of chill flame, so deadly was the wrath of the hands that held them.
–The Hobbit

The Battle of Carn Dûm (x3)
3
3 

Lords of the Eldar can only be played from your discard pile.

Action: Place Lords of the Eldar on the bottom of your deck from your discard pile. Then, until the end of the round all Noldor characters get +1 Willpower, +1 Attack, and +1 Defense.

The Dread Realm (x3)
1
3 
Item. Weapon.

Attach to a Dúnedain or Gondor hero. Restricted.

Attached hero gets +1 Attack.

Response: After attached hero participates in an attack that destroys an enemy with 5 or more printed hit points, exhaust Sword of Númenor to add 1 resource to attached hero's resource pool.

...the flowing characters of Númenor glinted like fire upon the blade.
–The Fellowship of the Ring

The Dread Realm (x3)
3 1 1 1 3 3 ★ 4 
Dúnedain. Ranger.

Ranged.

Fornost Bowman gets +1 Attack for each enemy engaged with you.

To the last battle at Fornost with the Witch–lord of Angmar they sent some bowmen to the aid of the king...
–The Fellowship of the Ring

The Grey Havens (x3)
2 1 1 0 2 3 ★ 2 
Noldor. Warrior.

While the top card of your discard pile is an ally, Mithlond Sea-watcher gets +2 Attack and gains ranged.

But it was an old tradition that away over there stood the Grey Havens, from which at times elven-ships set sail, never to return.
–The Fellowship of the Ring

The Grey Havens (x3)
2
8 
Ring. Artifact.

Attach to Círdan the Shipwright or Gandalf.

Attached character gains a resource icon.

Action: Exhaust Narya and attached character to choose and ready up to 2 allies. Each of those allies gets +1 Attack and +1 Defense until the end of the phase.

"For this is the Ring of Fire, and with it you may rekindle hearts in a world that grows chill."
–Círdan, The Return of the King

Flight of the Stormcaller (x3)
0
1 

Response: When a shadow card increases an enemy's Attack by any amount, increase the defending character's Defense by 3 for that attack. Then, the players as a group may spend 2 resources to ready the defending character and give it +3 Attack for its next attack this phase.

...the tides of fate had turned against them and their doom was at hand.
–The Return of the King

The Thing in the Depths (x3)
2
7 
Item. Armor. Weapon.

Attach to a Warrior character. Raiment of War counts as 2 Restricted attachments.

Attached character gets +1 Attack +1 Defense and +2 hit points.

Now men came bearing raiment of war from the king's hoard...
–The Two Towers

The Thing in the Depths (x3)
3 2 1 1 2 4 ★ 3 
Hobbit.

Reduce the cost to play Sam Gamgee by 2 if you control Frodo Baggins.

Response: After a player raises his threat, that player may spend 1 resource to ready Sam Gamgee. He gets +1 Willpower +1 Attack and +1 Defense until the end of the round. (Limit once per round.)

Temple of the Deceived (x1)
10 2 2 2 4 6 ★ 3 
Rohan. Scout. Warrior.

Each hero with an attached Mount gets +1 Willpower

Each hero with an attached Mount gets +1 Attack

Each hero with an attached Mount gets +1 Defense

Ahead nearer the walls Elfhelm's men were among the siege–engines, hewing, slaying, driving their foes into the fire–pits.
–The Return of the King

A Storm on Cobas Haven (x1)
8 1 2 2 4 6 ★ 1 
Corsair. Warrior.

Resources in Na'asiyah's resource pool cannot be used to pay for allies.

Action: While Na'asiyah is attacking or defending, pay 1 resource from her resource pool to give her +2 Attack or +2 Defense for this attack.

A Storm on Cobas Haven (x3)
3 1 1 1 3 3 ★ 1 
Noldor. Warrior.

Veteran Sword-elf gets +1 Attack and +1 Defense for each copy of Veteran Sword-elf in your discard pile.

The elves were the first to charge. Their hatred for the goblins is cold and bitter.
–The Hobbit

The City of Corsairs (x3)
2
1 

Action: Choose a hero you control. Each hero with lower threat cost than the chosen hero gets +2 Defense until the end of the phase. Then, the players as a group may spend 2 resources to give +2 Attack to each hero with lower threat cost than the chosen hero until the end of the phase.

Wherever he came men's hearts would lift again, and the winged shadows pass from memory.
–The Return of the King

The City of Corsairs (x3)
1
3 
Item. Weapon.

Attach to a Ranger character. Restricted.

Attached character gets +1 Attack (+2 Attack instead when attacking an enemy with an attachment on it).

Two had spears in their hands with broad bright heads. –The Two Towers

'
The Sands of Harad (x1)
11 2 2 2 5 7 ★ 4 
Dwarf. Noble. Warrior.

Sentinel.

Response: After Gimli is declared as a defender, spend 1 resource from his pool to ready another hero. If that hero is Legolas, he gets +1 Attack until the end of the phase. (Limit once per phase.)

“Faithless is he that says farewell when the road darkens...”
–The Fellowship of the Ring

The Sands of Harad (x3)
2
5 
Item. Weapon.

Attach to a Silvan hero. Restricted.

Attached hero gets +1 Willpower and +1 Attack.

Legolas had a bow and a quiver, and at his belt a long white knife.
–The Fellowship of the Ring

Race Across Harad (x3)
2 1 1 1 2 3 ★ 1 
Harad.

Action: Exhaust Kahliel's Tribesman to choose another Harad character. That character gets +1 Willpower +1 Attack and +1 Defense until the end of the phase.

But the Haradrim, being now driven to the brink, turned at bay, and they were fierce in despair...
–The Return of the King

Beneath the Sands (x1)
9 2 2 1 4 5 ★ 3 
Gondor. Scout.

Response: After Hirgon quests successfully, play a ally from your hand, reducing its cost by 1 (to a minimum of 1). Then, you may raise your threat by 1 to give that ally +1 Attack and +1 Defense until the end of the round.

"Hirgon I am, errand–rider of Denethor, who bring you this token of war."
–The Return of the King

Beneath the Sands (x3)
2
1 
Item. Weapon.

Attach to a Harad character. Restricted.

Attached character gets +1 Attack.

Response: After attached character is declared as an attacker, it gets +3 Attack for this attack. After this attack resolves, discard Haradrim Spear.

The Dungeons of Cirith Gurat (x3)
2 0 2 0 2 3 ★ 3 
Rohan. Warrior.

Response: After Riddermark Knight is declared as an attacker, it gets +2 Attack for this attack. At the end of this attack, discard Riddermark Knight.

The Dungeons of Cirith Gurat (x3)
2 1 1 1 3 3 ★ 2 
Noldor.

As long as you do not have cards in your hand, Eregion Survivor gets +1 Willpower +1 Attack and +1 Defense

The Dungeons of Cirith Gurat (x3)
0
3 
Item. Weapon.

Attach to a hero. Restricted.

Attached hero gets +1 Attack for each side quest in the victory display (Limit +3 Attack.)

...glad would he have been to know its fate who wrought it slowly long ago in the North-kingdom when the Dúnedain were young...
–The Return of the King

The Wilds of Rhovanion (x3)
3 0 2 1 3 4 ★ 3 
Dale. Warrior.

Reduce the cost to play Weapon attachments on Warrior of Dale by 1.

Warrior of Dale gets +1 Attack and gains ranged while it has a Weapon attachment.

The Wilds of Rhovanion (x3)
0
1 

Response: After a character is declared as an attacker or defender against an enemy with an attachment, that character gets +3Attack and +3Defense until the end of this attack.

"Dwarf–mail may be good, but they will soon be hard put to it."
–Bard the Bowman, The Hobbit