Response: After Glóin suffers damage, add 1 resource to his resource pool for each point of damage he just suffered.
His beard, very long and forked, was white, nearly as white as the snow-white cloth of his garments.
–The Fellowship of the Ring
Attach to a hero. Restricted.
Attached hero gets +4 Hit Points.
"Go to the armouries of the Citadel, and get you there the livery and gear of the Tower."
–Denethor, The Return of the King
Action: Choose a character. Heal all damage from that character.
"...understanding, making and healing...These things the Elves of Middle–earth have in some measure gained, though with sorrow."
–Elrond, The Fellowship of the Ring
Attach to a character.
Action: Exhaust Self Preservation to heal 2 points of damage from attached character.
...how much more of this would they have to endure, or could they endure?
–The Two Towers
Elven-light can only be played from your discard pile.
Action: Return Elven-light to your hand from your discard pile. Then, draw 1 card.
Then Aragorn was abashed, for he saw the elven–light in her eyes and the wisdom of many days...
–The Return of the King
Attach to a Warrior character. Limit 1 per character.
Attached character gets +2 hit points.
Response: When another character would be assigned any amount of damage, place 1 of that damage on attached character instead.
Play only if you control at least 1 Ent character.
Attach to a character. Limit 1 per character.
Attached character gets +2 hit points.
The effect of the draught began at the toes, and rose steadily through every limb, bringing refreshment and vigour as it coursed upwards, right to the tips of the hair. –The Two Towers
Response: After Glóin suffers damage, add 1 resource to his resource pool for each point of damage he just suffered.
His beard, very long and forked, was white, nearly as white as the snow-white cloth of his garments.
–The Fellowship of the Ring
Attach to a hero. Restricted.
Attached hero gets +4 Hit Points.
"Go to the armouries of the Citadel, and get you there the livery and gear of the Tower."
–Denethor, The Return of the King
Action: Choose a character. Heal all damage from that character.
"...understanding, making and healing...These things the Elves of Middle–earth have in some measure gained, though with sorrow."
–Elrond, The Fellowship of the Ring
Attach to a character.
Action: Exhaust Self Preservation to heal 2 points of damage from attached character.
...how much more of this would they have to endure, or could they endure?
–The Two Towers
Attach to a hero.
Action: Exhaust Song of Mocking to choose another hero. Until the end of the phase, attached hero takes all damage assigned to the chosen hero.
Old fat spider spinning in a tree!
Old fat spider can't see me!
Attercop! Attercop!
Won't you stop. Stop your spinning and look for me!
-Bilbo Baggins, The Hobbit
Action: Exhaust Warden of Healing to heal 1 damage on up to 2 different characters. Then, you may pay 2 resources to ready Warden of Healing.
"But for long years we healers have only sought to patch the rents made by the men of swords." –Return of the King
Action: Exhaust Master of the Forge to search the top 5 cards of your deck for any 1 attachment and add it to your hand. Shuffle the other cards back into your deck.
Elven-light can only be played from your discard pile.
Action: Return Elven-light to your hand from your discard pile. Then, draw 1 card.
Then Aragorn was abashed, for he saw the elven–light in her eyes and the wisdom of many days...
–The Return of the King
Attach to a Warrior character. Limit 1 per character.
Attached character gets +2 hit points.
Response: When another character would be assigned any amount of damage, place 1 of that damage on attached character instead.
Attach to a hero. Limit 1 per hero.
Attached hero gains the Warrior trait.
Response: After you play Mighty Warrior from your hand, draw a card.
Gimli hewed the legs from another that had sprung up on Balin's tomb.
–The Fellowship of the Ring
Attach to a hero. Limit 1 per hero.
Attached hero can have 1 additional restricted attachment.
The lady bowed her head, and she turned to Boromir and to him she gave a belt of gold...
–The Fellowship of the Ring
Attach to the hero with The One Ring.
Limit 1 per hero. Attached hero gets + 1 hit point.
Response: At the beginning of the round, exhaust The One Ring and raise your threat by 1 to heal all damage from attached hero.
Attach to a hero. Limit 1 per hero.
Action: Discard 1 card from your hand to heal 1 damage from attached hero. Any player may trigger this effect.
...behind him stood Galadriel, tall and white: a circlet of golden flowers was in her hair, and in her hand she held a hard, and she sang.
–The Fellowship of the Ring
Attach to a hero. Limit 1 per hero.
Attached hero can have 1 additional restricted attachment.
The lady bowed her head, and she turned to Boromir and to him she gave a belt of gold...
–The Fellowship of the Ring
Attach to a hero. Limit 1 per hero.
Action: Discard 1 card from your hand to heal 1 damage from attached hero. Any player may trigger this effect.
...behind him stood Galadriel, tall and white: a circlet of golden flowers was in her hair, and in her hand she held a hard, and she sang.
–The Fellowship of the Ring
Play only if you control at least 1 Ent character.
Attach to a character. Limit 1 per character.
Attached character gets +2 hit points.
The effect of the draught began at the toes, and rose steadily through every limb, bringing refreshment and vigour as it coursed upwards, right to the tips of the hair. –The Two Towers