Immune to player card effects.
While Archet Trading Post is in the victory display, each Suspect cannot take more than 5 damage each round.
Travel: Search the encounter deck and discard pile for a Bree-land Informant and add it to the staging area. Shuffle the encounter deck.
Immune to player card effects.
While Chetwood Campsite is in the victory display, each Suspect gets +1 , +1 , and +1 .
Travel: Search the encounter deck and discard pile for a Chetwood Outlaw and add it to the staging area. Shuffle the encounter deck.
Cannot have attachments.
Excess combat damage dealt by Todd the Troll (damage dealt beyond the remaining hit points of the character damaged by this attack) must be assigned as an increase to your threat.
Cannot have attachments.
X is the number of Brigand enemies in play.
While at least 1 other Brigand is in play, Susie the Spider cannot take damage.
Cannot have attachments.
Forced: After Wolf-pelt Jake attacks and destroys an ally, return him to the staging area.
...in the wild lands beyond Bree there were mysterious wanderers.
–The Fellowship of the Ring
Cannot have attachments.
Forced: When Johnny Goblin-fingers attacks, the defending player discards 1 random card from his hand and raises his threat by X, where X is the printed cost of the discarded card.
Cannot have attachments.
Forced: After an attack resolves in which Old Orc-eyes was dealt a shadow card with no shadow effect, he makes an additional attack against you. Do not deal Old Orc-eyes a shadow cad for this attack.
X is 1 more than the number of resources on Battering Ram. Immune to player card effects.
Forced: At the end of the round, place 1 resource on Battering Ram. Then, deal X damage to Ann煤minas.
Travel: Reveal 1 encounter card per player to travel here.
Immune to player card effects.
Forced: At the end of the round, if Enemy Camp is in play, discard 1 random facedown hero from under each stage 3. If Enemy Camp is in the victory display, return each hero under each stage 3 to its owner's control instead.
Travel: Reveal 1 encounter card per player to travel here.
Immune to player card effects.
Forced: At the end of the round, each team discards from the top of their encounter deck until an enemy is discarded and adds that enemy to their staging area.
Travel: Reveal 1 encounter card per player to travel here.
Indestructible. Immune to player card effects.
Forced: When Bane of Amon Lanc attacks you, discard a random card from your hand. Bane of Amon Lanc gets +X for this attack, where X is that card's printed cost.
Indestructible. Immune to player card effects.
Forced: When Sorcerer of Dol Guldur attacks you, discard the top card of your deck. Then, discard each copy of that card from play.
"A great kind and sorcerer he was of old, and now he wields a deadly fear."
–Gandalf, The Fellowship of the Ring
Indestructible. Immune to player card effects.
Forced: When Chieftain Morlug attacks you, discard cards from the top of the encounter deck until an enemy is discarded and put it into play engaged with you.
Forced: When Dungeon Dweller attacks you, discard an ally you control.
Sauron would send her prisoners that he had no better uses for: he would have them driven to her hold, and report brought back to him of the play she made.
–The Two Towers
X is 1 more than the stage number of the main quest.
Immune to player card effects.
The players cannot travel here unless they are at stage 3B.
Travel: Each player discards 1 random card from his hand.
X is 1 more than the stage number of the main quest.
Immune to player card effects.
The players cannot travel here unless they are at stage 3B.
Travel: Each player discards 1 random card from his hand.
Immuned to player card effects.
Cannot be optionally engaged.
Forced: After Durin's Bane attacks and destroys a character you control, raise your threat by 2 and heal 2 damage from Durin's Bane.
Immuned to player card effects.
Cannot be optionally engaged.
Forced: After Durin's Bane attacks and destroys a character you control, raise your threat by 2 and heal 2 damage from Durin's Bane.
Overseer Maur没l gets +X +X and +X where X is the highest number of resources on a Goblin enemy in play.
The Players cannot win the game unless Overseer Maur没l is in the victory display.
Immune to player card effects.
Each Goblin enemy with at least 1 resource on it is immune to player events.
Forced: When a Goblin enemy engages a player, add 2 resources to that enemy.
"Now, I fear, we must say farewell to Balin son of Fundin."
–Gandalf, The Fellowship of the Ring
Forced: After Jailor Gorn聽kh enters playt each player searches his captured deck for each hero and captures thme underneath Jailor Gorn聽kh.
Forced: After a player rescues any number of cards, Jailor Gorn聽kh attacks that player.
While Shrine to Morgoth is the active location, players cannot draw cards or search their decks.
Forced: After Shrine to Morgoth is flipped over while active, exhaust each ally in play with printed cost 2 or less. Then, each player must search the encounter deck and discard pile for an Undead enemy and put it into play engaged with him. Shuffle the encounter deck.
Cannot have player card attachments.
Forced: After Lost Island becomes the active location, flip it over.
Action: Remove 4 progress from Lost Island to look at its facedown side.
Boarding 2. Cannot have attachments.
*Forced: After this Sailing test ends, if you are off-course (Cloudy, Rainy, or Stormy), put the Venom's Bite into play in the staging area. If you are on-course (Sunny), put it into play in the Stormcaller's area instead.
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