![](/Images/Lore-med.png)
![](/Images/Cards/The-Hunt-for-Gollum/Strider's-Path.jpg)
![Popularity 3/10 (Rank 156564)](/Images/gold-ring.png)
Response: After a location is revealed from the encounter deck, immediately travel to that location without resolving its Travel effect. If another location is currently active, return it to the staging area.
"My cuts, short or long, don't go wrong." –Strider, The Fellowship of the Ring
![](/Images/Lore-med.png)
![](/Images/Cards/Conflict-at-the-Carrock/Longbeard-Map-Maker.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 3/10 (Rank 140571)](/Images/gold-ring.png)
![](/Images/Lore-med.png)
![](/Images/Cards/Conflict-at-the-Carrock/A-Burning-Brand.jpg)
![Popularity 10/10 (Rank 907981)](/Images/gold-ring.png)
Attach to a character. Restricted.
Response: Exhaust A Burning Brand to cancel a shadow effect just triggered during an attack that attached character is defending.
"Keep close to the fire, with your faces outward!" cried Strider. "Keep some of th elonger sticks ready in your hands."
–The Fellowship of the Ring
![](/Images/Lore-med.png)
![](/Images/Cards/A-Journey-to-Rhosgobel/Haldir-of-Lórien.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 6/10 (Rank 335593)](/Images/gold-ring.png)
![](/Images/Lore-med.png)
![](/Images/Cards/A-Journey-to-Rhosgobel/Infighting.jpg)
![Popularity 2/10 (Rank 74495)](/Images/gold-ring.png)
Action: Move any number of damage from one enemy to another.
That's cursed rebel-talk, and I'll stick you, if you don't shut it down, see? –Orc Soldier, The Return of the King
![](/Images/Lore-med.png)
![](/Images/Cards/The-Hills-of-Emyn-Muil/Gildor-Inglorion.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 9/10 (Rank 567225)](/Images/gold-ring.png)
Action: Exhaust Gildor Inglorion to look at the top 3 cards of your deck. Switch one of those cards with a card from your hand. Then, return the 3 cards to the top of your deck, in any order.
"Go not to the Elves for counsel, for they will say both no and yes." –Frodo Baggins, The Fellowship of the Ring
![](/Images/Lore-med.png)
![](/Images/Cards/The-Hills-of-Emyn-Muil/Gildor's-Counsel.jpg)
![Popularity 3/10 (Rank 159225)](/Images/gold-ring.png)
Play during the Quest phase, before characters are committed to the Quest.
Action: Reveal 1 less card from the encounter deck this phase. (To a minimum of 1.)
"The wide world is all about you: you can fence yourselves in, but you cannot for ever fence it out."
–Gildor, The Fellowship of the Ring
![](/Images/Lore-med.png)
![](/Images/Cards/The-Dead-Marshes/Silvan-Tracker.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 5/10 (Rank 242567)](/Images/gold-ring.png)
Response: After a Silvan character readies during the refresh phase, heal 1 damage from that character.
"The Wood–elves tracked him first, an easy task for them, for his trail was still fresh then." –Gandalf, The Fellowship of the Rings
![](/Images/Lore-med.png)
![](/Images/Cards/The-Dead-Marshes/Fast-Hitch.jpg)
![Popularity 10/10 (Rank 807959)](/Images/gold-ring.png)
Attach to a Hobbit character.
Action: Exhaust Fast Hitch to ready attached character.
'And I put as fast a hitch over the stump as any one could have done, in the Shire or out of it.' –Sam, The Two Towers
![](/Images/Lore-med.png)
![](/Images/Cards/Return-to-Mirkwood/Mirkwood-Runner.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 3/10 (Rank 169322)](/Images/gold-ring.png)
While Mirkwood Runner is attacking alone, the defending enemy does not count its .
"...let a ploughman plough, but choose an otter for swimming, and for running light over grass and leaf or over snow-an Elf."
–Legolas, The Fellowship of the Ring
![](/Images/Lore-med.png)
![](/Images/Cards/Return-to-Mirkwood/Rumour-from-the-Earth.jpg)
![Popularity 2/10 (Rank 115539)](/Images/gold-ring.png)
![](/Images/Lore-med.png)
![](/Images/Cards/Khazad-dum/Bifur.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 6/10 (Rank 21313)](/Images/gold-ring.png)
Action: Pay 1 resource from a hero's resource pool to add 1 resource to Bifur's resource pool. Any player may trigger this ability. (Limit once per round.)
"And winter comes after autumn." – Bifur, The Hobbit
![](/Images/Lore-med.png)
![](/Images/Cards/Khazad-dum/Erebor-Record-Keeper.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 8/10 (Rank 499166)](/Images/gold-ring.png)
Erebor Record Keeper cannot attack or defend.
Action: Exhaust Erebor Record Keeper and pay 1 resource to choose and ready a Dwarf character.
![](/Images/Lore-med.png)
![](/Images/Cards/Khazad-dum/Ancestral-Knowledge.jpg)
![Popularity 2/10 (Rank 117223)](/Images/gold-ring.png)
Action: Exhaust a Dwarf character to place 2 progress tokens on the active location. (4 progress tokens instead if it is an Underground or Mountain location.)
![](/Images/Lore-med.png)
![](/Images/Cards/The-Redhorn-Gate/Ravenhill-Scout.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 1/10 (Rank 31736)](/Images/gold-ring.png)
Action: Exhaust Ravenhill Scout to move up to 2 progress tokens from 1 location to another location.
"They made their first camp on the western side of the great southern spur, which ended in a height called Ravenhill." –The Hobbit
![](/Images/Lore-med.png)
![](/Images/Cards/The-Redhorn-Gate/Needful-to-Know.jpg)
![Popularity 2/10 (Rank 82771)](/Images/gold-ring.png)
Action: Raise your threat by 1 to look at the top card of the encounter deck. Then, reduce your threat by X, where X is the threat of that card.
![](/Images/Lore-med.png)
![](/Images/Cards/Road-to-Rivendell/Bombur.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 2/10 (Rank 86853)](/Images/gold-ring.png)
Action: Exhaust Bombur to choose a location. That location gets -1 until the end of the phase. (That location does not contribute its
instead if it is an Underground location.)
![](/Images/Lore-med.png)
![](/Images/Cards/Road-to-Rivendell/Out-of-the-Wild.jpg)
![Popularity 5/10 (Rank 245229)](/Images/gold-ring.png)
Action: Search the top 5 cards of the encounter deck for any 1 non-objective card worth no victory points and add it to your victory display. Shuffle the encounter deck. Add Out of the Wild to the victory display.
![](/Images/Lore-med.png)
![](/Images/Cards/The-Watcher-in-the-Water/Short-Cut.jpg)
![Popularity 1/10 (Rank 15629)](/Images/gold-ring.png)
Response: After a location enters play, exhaust a Hobbit to shuffle that location back into the encounter deck. Then, reveal 1 card from the encounter deck and add it to the staging area.
"I suppose we haven't lost more than two days by my short cut through the Forest!"
–Frodo, The Fellowship of the Ring
![](/Images/Lore-med.png)
![](/Images/Cards/The-Watcher-in-the-Water/Legacy-of-Durin.jpg)
![Popularity 6/10 (Rank 325403)](/Images/gold-ring.png)
Attach to a Dwarf hero.
Response: After you play a Dwarf character from your hand, exhaust Legacy of Durin to draw 1 card.
![](/Images/Lore-med.png)
![](/Images/Cards/The-Long-Dark/Warden-of-Healing.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 10/10 (Rank 1871341)](/Images/gold-ring.png)
Action: Exhaust Warden of Healing to heal 1 damage on up to 2 different characters. Then, you may pay 2 resources to ready Warden of Healing.
"But for long years we healers have only sought to patch the rents made by the men of swords." –Return of the King
![](/Images/Lore-med.png)
![](/Images/Cards/The-Long-Dark/Word-of-Command.jpg)
![Popularity 6/10 (Rank 311274)](/Images/gold-ring.png)
Action: Exhaust an Istari character to search your deck for 1 card and add it to your hand. Shuffle your deck.
"Picking up a faggot he held it aloft for a moment, and then with a word of command, naur an edraith ammen! he thrust the end of his staff into the midst of it. At once a great spout of green and blue flame sprang out, and the wood flared and sputtered." –The Fellowship of the Ring
![](/Images/Lore-med.png)
![](/Images/Cards/The-Long-Dark/Love-of-Tales.jpg)
![Popularity 2/10 (Rank 102404)](/Images/gold-ring.png)
Attach to a hero. Limit 1 per hero.
Response: After a Song card is played, exhaust Love of Tales to add 1 resource to attached hero's resource pool.
"I listened because I couldn't help myself, if you know what I mean. Lor bless me, sir, but I do love tales of that sort."
–Sam Gamgee, The Fellowship of the Ring
![](/Images/Lore-med.png)
![](/Images/Cards/Foundations-of-Stone/Daeron's-Runes.jpg)
![Popularity 10/10 (Rank 2222089)](/Images/gold-ring.png)
Action: Draw 2 cards. Then, discard 1 card from your hand.
"These are Daeron's Runes, such as were used of old in Moria..."
–Gandalf, The Fellowship of the Ring
![](/Images/Lore-med.png)
![](/Images/Cards/Foundations-of-Stone/Healing-Herbs.jpg)
![Popularity 3/10 (Rank 161303)](/Images/gold-ring.png)
Attach to a hero.
Action: Discard Healing Herbs and exhaust attached hero to heal all damage on 1 character.
![](/Images/Lore-med.png)
![](/Images/Cards/Foundations-of-Stone/Asfaloth.jpg)
![Popularity 10/10 (Rank 668534)](/Images/gold-ring.png)
Attach to a Noldor or Silvan hero.
Action: Exhaust Asfaloth to place 1 progress token on any location. (2 tokens instead if attached hero is Glorfindel.)Suddenly into view below came a white horse, gleaming in the shadows, running swiftly. In the dusk its headstall flickered and flashed as if it were studded with gems like living stars. –The Fellowship of the Ring
![](/Images/Lore-med.png)
![](/Images/Cards/Shadow-and-Flame/Master-of-the-Forge.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 10/10 (Rank 911516)](/Images/gold-ring.png)
Action: Exhaust Master of the Forge to search the top 5 cards of your deck for any 1 attachment and add it to your hand. Shuffle the other cards back into your deck.
![](/Images/Lore-med.png)
![](/Images/Cards/Shadow-and-Flame/Peace-and-Thought.jpg)
![Popularity 6/10 (Rank 268760)](/Images/gold-ring.png)
Refresh Action: Exhaust 2 heroes to draw 5 cards.
"Here you will hear many songs and tales-if you can keep awake. But except on high days it usually stands empty and quiet. and people come here who wish for peace, and thought. There is always a fire here, all the year round, but there is little other light."
–Gandalf, The Fellowship of the Ring
![](/Images/Lore-med.png)
![](/Images/Cards/Shadow-and-Flame/Risk-Some-Light.jpg)
![Popularity 3/10 (Rank 161952)](/Images/gold-ring.png)
Action: Look at the top 3 cards of the encounter deck. You may select 1 card and move it to the bottom of the encounter deck. Return any unselected cards to the top of the encounter deck, in any order.
![](/Images/Lore-med.png)
![](/Images/Cards/Heirs-of-Numenor/Hunter-of-Lamedon.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 5/10 (Rank 198529)](/Images/gold-ring.png)
Response: After you play Hunter of Lamedon from your hand, reveal the top card of your deck. If it is an Outlands card, add it to your hand. Otherwise, discard it.
From Lamedon, a few grim hillmen without a captain. –The Return of the King
![](/Images/Lore-med.png)
![](/Images/Cards/Heirs-of-Numenor/Ithilien-Tracker.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 5/10 (Rank 228798)](/Images/gold-ring.png)
Action: Exhaust Ithilien Tracker to lower the of the next enemy added to the staging area to 0 until the end of the phase.
Green gauntlets covered their hands, and their faces were hooded and masked with green, except for their eyes, which were very keen and bright. –The Two Towers
![](/Images/Lore-med.png)
![](/Images/Cards/Heirs-of-Numenor/Master-of-Lore.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 1/10 (Rank 51950)](/Images/gold-ring.png)
![](/Images/Lore-med.png)
![](/Images/Cards/Heirs-of-Numenor/Ranger-Spikes.jpg)
![Popularity 9/10 (Rank 557762)](/Images/gold-ring.png)
Play Ranger Spikes into the staging area unattached.
If unattached, attach Ranger Spikes to the next eligible enemy that enters the staging area.
Players do not make engagement checks against attached enemy. Attached enemy gets -2 .
![](/Images/Lore-med.png)
![](/Images/Cards/The-Steward's-Fear/Anfalas-Herdsman.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 6/10 (Rank 337340)](/Images/gold-ring.png)
Each Outlands character you control gets +1 hit point.
From the Anfalas, the Langstrand far away, a long line of men of many sorts, hunters and herdsmen and men of little villages... –The Return of the King
![](/Images/Lore-med.png)
![](/Images/Cards/The-Steward's-Fear/Mithrandir's-Advice.jpg)
![Popularity 6/10 (Rank 329880)](/Images/gold-ring.png)
Action: Draw 1 card for each hero you control with a printed resource icon.
"Let none now reject the counsels of Gandalf, whose long labours against Sauron come at last to their test." –Aragorn, The Return of the King
![](/Images/Lore-med.png)
![](/Images/Cards/The-Druadan-Forest/Harbor-Master.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 1/10 (Rank 18214)](/Images/gold-ring.png)
Response: After a card effect adds any number of resources to the resource pool of a hero you control, Harbor Master gains +1 until the end of the round.
For the Elves of the High Kindred had not yet forsaken Middle–earth, and they dwelt still at that time at the Grey Havens...–The Fellowship of the Ring
![](/Images/Lore-med.png)
![](/Images/Cards/The-Druadan-Forest/Advance-Warning.jpg)
![Popularity 2/10 (Rank 83356)](/Images/gold-ring.png)
![](/Images/Lore-med.png)
![](/Images/Cards/Encounter-at-Amon-Din/Ithilien-Archer.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 3/10 (Rank 142195)](/Images/gold-ring.png)
Response: After Ithilien Archer attacks and damages an enemy, return that enemy to the staging area.
![](/Images/Lore-med.png)
![](/Images/Cards/Encounter-at-Amon-Din/Ithilien-Pit.jpg)
![Popularity 3/10 (Rank 152145)](/Images/gold-ring.png)
![](/Images/Lore-med.png)
![](/Images/Cards/Assault-on-Osgiliath/Ranger-Bow.jpg)
![Popularity 3/10 (Rank 131871)](/Images/gold-ring.png)
Attach to a Ranger character. Restricted.
Action: Exhaust Ranger Bow and attached character to deal 1 damage to an enemy in the staging area.
Two had great bows, almost of their own height, and great quivers of long green–feathered arrows.
–The Two Towers
![](/Images/Lore-med.png)
![](/Images/Cards/Assault-on-Osgiliath/Forest-Patrol.jpg)
![Popularity 3/10 (Rank 165599)](/Images/gold-ring.png)
![](/Images/Lore-med.png)
![](/Images/Cards/The-Blood-of-Gondor/Poisoned-Stakes.jpg)
![Popularity 5/10 (Rank 226759)](/Images/gold-ring.png)
Play Poisoned Stakes into the staging area unattached.
If unattached, attach Poisoned Stakes to the next eligble enemy that enters the staging area.
At the end of each round, deal 2 damage to attached enemy.
![](/Images/Lore-med.png)
![](/Images/Cards/The-Morgul-Vale/Ered-Nimrais-Prospector.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 4/10 (Rank 178713)](/Images/gold-ring.png)
Response: After Ered Nimrais Prospector enters play, discard the top 3 cards of your deck. Then, choose and shuffle 1 card from your discard pile back into your deck.
![](/Images/Lore-med.png)
![](/Images/Cards/The-Morgul-Vale/Scroll-of-Isildur.jpg)
![Popularity 3/10 (Rank 148579)](/Images/gold-ring.png)
Reduce the cost to play Scroll of Isildur by 1 for each hero you control with a printed resource icon.
Action: Discard Scroll of Isildur to play any event card in your discard pile as if it were in your hand. Then, place that event on the bottom of your deck.
![](/Images/Lore-med.png)
![](/Images/Cards/The-Voice-of-Isengard/Gríma-Hero.jpg)
![Willpower](/Images/willpower-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 2/10 (Rank 7970)](/Images/gold-ring.png)
Action: Lower the cost of the next card you play from your hand this round by 1. That card gains Doomed 1. (Limit once per round.)
"Let your counsellor Gríma keep all things till your return – and I pray that we may see it, though no wise man will deem it hopeful." –The Two Towers