When Revealed: Each player discards the top 3 cards of his deck. Until the end of the round, add 2 to the total in the staging area for each different card type discarded this way.
Shadow: Defending player discards the top 3 cards of his deck. Attacking enemy gets +1 for each different card type discarded this way.
When Revealed: Attach to the current quest. Counts as a Condition attachment with the text:
When a player plays a card, increase its cost by 1 if there is a card that has the same title in its owner's discard pile.
"Earth, air and water all seem accursed. But so our path is laid." –Frodo, The Two Towers
When Revealed: Attach Death and Calamity to the current quest. Then, the first player reanimates the top X cards of his deck, where X is the number of copies of Death and Calamity in play.
Shadow: Attacking enemy gets +X where X is the number of Sorcery cards in play.
When Revealed: Attach All is Lost to the first player's threat dial. (Counts as a Condition attachment with the text: "Each time you attack a Reanimated Dead, raise your threat by 1.")
Shadow: If attacking enemy is a Reanimated Dead, it attacks again after this attack.