![](/Images/Encounters/Revised-Core-Set/Escape-from-Dol-Guldur-Campaign.png)
![](/Images/Cards/Revised-Core-Set/Cavern-Guardian.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Choose and discard 1 attachment you control. Discarded objective cards are returned to the staging area. (If this attack is undefended, discard all attachments you control.)
![](/Images/Encounters/Revised-Core-Set/Escape-from-Dol-Guldur-Campaign.png)
![](/Images/Cards/Revised-Core-Set/Endless-Caverns.jpg)
![Threat](/Images/threat-small.png)
![](/Images/Encounters/The-Dark-of-Mirkwood/The-Goblins-Campaign.png)
![](/Images/Cards/The-Dark-of-Mirkwood/Eyes-in-the-Dark.jpg)
![Popularity 5/10 (Rank 17752)](/Images/gold-ring.png)
When Revealed: Each player must choose: Either raise your threat by 1 for each questing character you control, or discard a questing character you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If this attack is undefended, discard an ally you control.
![](/Images/Encounters/The-Dark-of-Mirkwood/The-Caves-of-Nibin-Dûm-Campaign.png)
![](/Images/Cards/The-Dark-of-Mirkwood/Shiny-Distraction.jpg)
![](/Images/Encounters/The-Fellowship-of-the-Ring/Journey-in-the-Dark.png)
![](/Images/Cards/The-Fellowship-of-the-Ring/Fool-of-a-Took.jpg)
When Revealed: Remove 1 damage token from Doom, Doom, Doom or The Balrog makes an attack, if able.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If this attack destroys a character, reveal 1 card from the encounter deck.
![](/Images/Encounters/The-Fellowship-of-the-Ring/Breaking-of-the-Fellowship.png)
![](/Images/Cards/The-Fellowship-of-the-Ring/Shadow-of-Fear.jpg)
![](/Images/Encounters/The-Fellowship-of-the-Ring/Breaking-of-the-Fellowship.png)
![](/Images/Cards/The-Fellowship-of-the-Ring/Pursued-by-the-Enemy-Treachery.jpg)
Doomed 1. Surge.
When Revealed: Each enemy engaged with a player, and not in the staging area, makes an immediate attack.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy makes an additional attack after this one.
![](/Images/Encounters/The-Two-Towers/The-Passage-of-the-Marshes.png)
![](/Images/Cards/The-Two-Towers/Creeping-Marshes.jpg)
![](/Images/Encounters/Core-Set/Escape-from-Dol-Guldur.png)
![](/Images/Cards/Core-Set/Cavern-Guardian.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Choose and discard 1 attachment you control. Discarded objective cards are returned to the staging area. (If this attack is undefended, discard all attachments you control.)
![](/Images/Encounters/Core-Set/Escape-from-Dol-Guldur.png)
![](/Images/Cards/Core-Set/Endless-Caverns.jpg)
![Threat](/Images/threat-small.png)
![](/Images/Encounters/Two-Player-Limited-Edition-Starter/The-Goblins.png)
![](/Images/Cards/Two-Player-Limited-Edition-Starter/Eyes-in-the-Dark.jpg)
When Revealed: Each player must choose: Either raise your threat by 1 for each questing character you control, or discard a questing character you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If this attack is undefended, discard an ally you control.
![](/Images/Encounters/Khazad-dum/Deeps-of-Moria.png)
![](/Images/Cards/Khazad-dum/Massing-in-the-Deep.jpg)
When Revealed: Reveal X additional cards from the encounter deck and add them to the staging area. X is the number of players in the game.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: attacking enemy gets +X . X is the number of players in the game.
![](/Images/Encounters/Foundations-of-Stone/Foundations-of-Stone.png)
![](/Images/Cards/Foundations-of-Stone/Mithril-Lode.jpg)
![Threat](/Images/threat-small.png)
![](/Images/Encounters/Foundations-of-Stone/Foundations-of-Stone.png)
![](/Images/Cards/Foundations-of-Stone/Deep-Deep-Dark.jpg)
![](/Images/Cards/The-Voice-of-Isengard/The-Seeing-stone.jpg)
![Popularity 3/10 (Rank 122499)](/Images/gold-ring.png)
![](/Images/Encounters/The-Lost-Realm/Intruders-in-Chetwood.png)
![](/Images/Cards/The-Lost-Realm/Outlying-Homestead.jpg)
![Threat](/Images/threat-small.png)
While Outlying Homestead is in the staging area, players cannot reduce their threat.
Travel: Reveal a card from the encounter deck.
They were far beyond the borders of the Bree–land, out in the pathless wilderness... –The Fellowship of the Ring
![](/Images/Encounters/The-Battle-of-Carn-Dum/The-Battle-of-Carn-Dûm.png)
![](/Images/Cards/The-Battle-of-Carn-Dum/Orc-Grunts.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![](/Images/Encounters/The-Dread-Realm/The-Dread-Realm.png)
![](/Images/Cards/The-Dread-Realm/Possession.jpg)
![](/Images/Encounters/Temple-of-the-Deceived/Temple-of-the-Deceived.png)
![](/Images/Cards/Temple-of-the-Deceived/Sunken-Ruins.jpg)
When Revealed: Each Uncharted location in the staging area gets +1 until the end of the phase. If the active location has the Ruins trait, discard 1 resource from each hero and objective-ally in play.
![](/Images/Encounters/The-Mumakil/The-Mûmakil.png)
![](/Images/Cards/The-Mumakil/Stampeding-Oliphaunt.jpg)
When Revealed: Choose a Wild M–mak in the staging area to attack the first player. If no attacks are made this way, search the encounter deck and discard pile for a Mûmak Trail and add it to the staging area. Shuffle the encounter deck.
On the great beast thundered, blundering in blind wrath through pool and thicket. –The Two Towers
![](/Images/Encounters/Beneath-the-Sands/Beneath-the-Sands.png)
![](/Images/Cards/Beneath-the-Sands/Grabbed-by-Spiders.jpg)
![](/Images/Encounters/The-Black-Serpent/The-Black-Serpent.png)
![](/Images/Cards/The-Black-Serpent/Bold-and-Grim.jpg)
![](/Images/Encounters/The-Crossings-of-Poros/The-Crossings-of-Poros.png)
![](/Images/Cards/The-Crossings-of-Poros/Danger-Close-Behind.jpg)
When Revealed: Choose 1 random card from the set aside encounter set with the most cards remaining, Reveal that card as if it was the top card of the encounter deck.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If this attack destroys a character, resolve the 'when revealed' effect of this card.
![](/Images/Encounters/The-Wilds-of-Rhovanion/Lost-in-Wilderland.png)
![](/Images/Cards/The-Wilds-of-Rhovanion/Ruined-Supplies.jpg)
When Revealed: Each player must choose: either raise your threat by 1 for each ally you control, or deal 1 damage to each ally you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Raise your threat by 1 for each enemy engaged with you.
![](/Images/Encounters/The-Wilds-of-Rhovanion/Gathering-Gloom.png)
![](/Images/Cards/The-Wilds-of-Rhovanion/Gathering-Gloom.jpg)
When Revealed: Each player must choose: either raise your threat by 1 for each ally you control, or reveal an encounter card.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 If this attack destroys a character, discard an ally you control.
![](/Images/Encounters/The-Wilds-of-Rhovanion/Afraid-of-the-Dark.png)
![](/Images/Cards/The-Wilds-of-Rhovanion/Eyes-in-the-Dark.jpg)
When Revealed: Each player must choose: either raise your threat by 1 for each questing character you control, or discard a questing character you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If this attack is undefended, discard an ally you control.
![](/Images/Encounters/The-Withered-Heath/The-Withered-Heath.png)
![](/Images/Cards/The-Withered-Heath/Heavy-Snow.jpg)
When Revealed: Exhaust a character. Until the end of the round, characters cannot be readied by player card effect.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Exhaust a character you control.
![](/Images/Encounters/Roam-Across-Rhovanion/Roam-Across-Rhovanion.png)
![](/Images/Cards/Roam-Across-Rhovanion/Slopes-of-Ered-Mithrin.jpg)
![Threat](/Images/threat-small.png)
Response: After the players travel to Slopes of Ered Mithrin, the first player may ready a character he controls.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If the first player controls Urdug, exhaust him.
![](/Images/Encounters/Fire-in-the-Night/Fire-in-the-Night.png)
![](/Images/Cards/Fire-in-the-Night/Powerful-in-Wrath.jpg)
When Revealed: Discard the active location and deal X damage to Hrogar's Hill where X is that location's . If no damage is dealt this way, Powerful in Wraith gains surge.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Excess damage from this attack must be dealt to Hrogar's Hill.
![](/Images/Encounters/The-Ghost-of-Framsburg/The-Ghost-of-Framsburg.png)
![](/Images/Cards/The-Ghost-of-Framsburg/Slammed-Shut.jpg)
When Revealed: Each player chooses and exhausts a character he controls. Until the end of the round, character cannot be readied by player card effects.
![](/Images/Encounters/The-Fate-of-Wilderland/The-Fate-of-Wilderland.png)
![](/Images/Cards/The-Fate-of-Wilderland/Fierce-Attack.jpg)
When Revealed: Place X progress on The Goblins' Assault, where X is in the stage number of the main quest.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +X where X is the stage number of the current quest.
![](/Images/Encounters/A-Shadow-in-the-East/Rolling-Plains.png)
![](/Images/Cards/A-Shadow-in-the-East/Weary-Lands.jpg)
When Revealed: Each exhausted character gets -1 until the end of the phase.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Deal 1 damage to the defending character.
![](/Images/Encounters/A-Shadow-in-the-East/Servants-of-Sauron.png)
![](/Images/Cards/A-Shadow-in-the-East/Overwhelmed.jpg)
When Revealed: Until the end of the round, enemies engaged with the first player cannot take damage.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Either raise your threat by 2, or attacking enemy cannot take damage this round.
![](/Images/Encounters/A-Shadow-in-the-East/Twisted-Tunnels.png)
![](/Images/Cards/A-Shadow-in-the-East/Fearful-Shadows.jpg)
When Revealed: Until the end of the round, treat the printed text box of each character as if it were blank (except for Traits).
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Defending character cannot ready until the end of the round.
![](/Images/Encounters/Wrath-and-Ruin/Wrath-and-Ruin.png)
![](/Images/Cards/Wrath-and-Ruin/Ulchor's-Revenge.jpg)
When Revealed: Thane Ulchor makes an immediate attack against each player that controls a location (in turn order).
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 for each location you control.
![](/Images/Lore-med.png)
![](/Images/Cards/Challenge-of-the-Wainriders/Far-sighted.jpg)
![Popularity 1/10 (Rank 60640)](/Images/gold-ring.png)
Action: Look at the top 5 cards of the encounter deck. Put them back in the same order.
...Legolas was standing, gazing northwards into the darkness, thoughtful and silent as a young tree in a windless night.
–The Two Towers
![](/Images/Encounters/Under-the-Ash-Mountains/Under-the-Ash-Mountains.png)
![](/Images/Cards/Under-the-Ash-Mountains/Burning-Reek.jpg)
When Revealed: Each player discard 1 card from the top of his deck for each character he controls.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Either discard the top 2 cards of your deck, or return attacking enemy to the staging area after this attack.
![](/Images/Encounters/The-Hobbit-Over-Hill-and-Under-Hill/We-Must-Away-Ere-Break-of-Day.png)
![](/Images/Cards/The-Hobbit-Over-Hill-and-Under-Hill/A-Nice-Pickle.jpg)
When Revealed: Place the top X cards of the encounter discard pile on the bottom of the encounter deck. X is equal to twice the number of players in the game.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Shuffle this card into the encounter deck.
![](/Images/Encounters/The-Hobbit-Over-Hill-and-Under-Hill/Western-Lands.png)
![](/Images/Cards/The-Hobbit-Over-Hill-and-Under-Hill/No-Campfire.jpg)
When Revealed: Each player must choose one: increase his threat by 4, or reveal an additional encounter card from the encounter deck and add it to the staging area.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: The defending player raises his threat by 2.
![](/Images/Encounters/The-Road-Darkens/Journey-in-the-Dark.png)
![](/Images/Cards/The-Road-Darkens/Fool-of-a-Took.jpg)
When Revealed: Remove 1 damage token from Doom Doom Doom or The Balrog makes an attack, if able.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If this attack destroys a character, reveal 1 card from the encounter deck.
![](/Images/Encounters/The-Road-Darkens/Breaking-of-the-Fellowship.png)
![](/Images/Cards/The-Road-Darkens/Shadow-of-Fear.jpg)
![Popularity 1/10 (Rank 1960)](/Images/gold-ring.png)
![](/Images/Encounters/The-Road-Darkens/Breaking-of-the-Fellowship.png)
![](/Images/Cards/The-Road-Darkens/Pursued-by-the-Enemy.jpg)
![Popularity 1/10 (Rank 1960)](/Images/gold-ring.png)
![](/Images/Encounters/The-Land-of-Shadow/The-Passage-of-the-Marshes.png)
![](/Images/Cards/The-Land-of-Shadow/Creeping-Marshes.jpg)
![](/Images/Encounters/The-Flame-of-the-West/The-Passing-of-the-Grey-Company.png)
![](/Images/Cards/The-Flame-of-the-West/Blood-Runs-Chill.jpg)
When Revealed: Each player with a threat of 35 or higher deal 1 damage to each exhausted character he controls.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If your threat is 35 or higher, defending character cannot ready until the end of the round.
![](/Images/Encounters/The-Flame-of-the-West/The-Siege-of-Gondor.png)
![](/Images/Cards/The-Flame-of-the-West/Black-Sails.jpg)
When Revealed: Each Ship location in the staging area gets +1 until the end of the phase. If there are no non-unique Ship locations in the staging area, search the encounter deck and discard pile for a Ship location and add it to the staging area. Shuffle the encounter deck.
![](/Images/Encounters/The-Flame-of-the-West/The-Battle-of-the-Pelennor-Fields.png)
![](/Images/Cards/The-Flame-of-the-West/Dread-and-Despair.jpg)
![](/Images/Encounters/The-Flame-of-the-West/The-Battle-of-the-Pelennor-Fields.png)
![](/Images/Cards/The-Flame-of-the-West/Shadow-of-Mordor.jpg)
When Revealed: Each player deals 1 damage to a hero he controls. Until the end of the round, treat the printed text box of each damaged character as if it were blank, except for Traits.
...a great cloud streamed slowly westward from the Black Land, devouring light... –The Return of the King
![](/Images/Encounters/The-Mountain-of-Fire/The-Black-Gate-Opens.png)
![](/Images/Cards/The-Mountain-of-Fire/The-Hour-of-Doom.jpg)
When Revealed: Each player must choose: either raise your threat by 1 for each character you control, or discard the highest cost ally you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Discard a non-objective attachment you control.