![](/Images/Encounters/Heirs-of-Numenor/Ravaging-Orcs.png)
![](/Images/Cards/Heirs-of-Numenor/Scourge-of-Mordor.jpg)
When Revealed: Each player discards the top card of his deck. Until the end of the phase, raise the total in the staging area by X, where X is the total cost of all cards discarded by this effect.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: attacking enemy gets +1 . Deal it another shadow card.
![](/Images/Encounters/Encounter-at-Amon-Din/Encounter-at-Amon-Dîn.png)
![](/Images/Cards/Encounter-at-Amon-Din/Burnt-Homestead.jpg)
When Revealed: Raise each player's threat by the number of damage tokens on Dead Villagers.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Defending player raises his threat by 1 for each damage token on Dead Villagers.
![](/Images/Encounters/Encounter-at-Amon-Din/Encounter-at-Amon-Dîn.png)
![](/Images/Cards/Encounter-at-Amon-Din/Trapped-Inside.jpg)
When Revealed: Discard 1 villager token from the active location for each player in the game. If no villager tokens were removed by this effect, Trapped Inside gains Surge.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If this attack destroys a character, discard 1 villager token from Rescued Villagers.
![](/Images/Encounters/Encounter-at-Amon-Din/Encounter-at-Amon-Dîn.png)
![](/Images/Cards/Encounter-at-Amon-Din/Panicked.jpg)
When Revealed: Each player must take a villager token from Rescued Villagers and place it on a location in the staging area, if able. If no villager tokens were placed on a location by this effect, Panicked! gains Surge.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 for each damage token on Dead Villagers.
![](/Images/Encounters/Encounter-at-Amon-Din-Nightmare/Encounter-at-Amon-Dîn-Nightmare.png)
![](/Images/Cards/Encounter-at-Amon-Din-Nightmare/Trapped-Villagers.jpg)
![Popularity 10/10 (Rank 708768)](/Images/gold-ring.png)
When Revealed: Place 3 damage tokens on Dead Villagers. Until the end of the round, add 1 to the total in the staging area for each damage token on Dead Villagers.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +2 If this attack destroys an ally, place 1 damage token on Dead Villagers.
![](/Images/Encounters/Encounter-at-Amon-Din-Nightmare/Encounter-at-Amon-Dîn-Nightmare.png)
![](/Images/Cards/Encounter-at-Amon-Din-Nightmare/Run-for-your-Lives.jpg)
![Popularity 3/10 (Rank 143331)](/Images/gold-ring.png)
When Revealed: Discard 1 villager token from Rescued Villagers. Assign X damage among characters in play. X is the number of damage tokens on Dead Villagers.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Either discard 1 villager token from Rescued Villagers, or this attack is considered undefended.
![](/Images/Encounters/Encounter-at-Amon-Din-Nightmare/Encounter-at-Amon-Dîn-Nightmare.png)
![](/Images/Cards/Encounter-at-Amon-Din-Nightmare/Save-Us.jpg)
![Popularity 6/10 (Rank 337340)](/Images/gold-ring.png)
When Revealed: Each player must choose: either discard 2 villager tokens from Rescued Villagers, or search the encounter deck and discard pile for an enemy, reveal it, and add it to the staging area. Shuffle the encounter deck.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 Deal is another shadow card.
![](/Images/Encounters/Encounter-at-Amon-Din-Nightmare/Encounter-at-Amon-Dîn-Nightmare.png)
![](/Images/Cards/Encounter-at-Amon-Din-Nightmare/Those-Now-Sundered.jpg)
![Popularity 6/10 (Rank 329880)](/Images/gold-ring.png)