![](/Images/Encounters/The-Lost-Realm/Angmar-Orcs.png)
![](/Images/Cards/The-Lost-Realm/Angmar-Orc.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: Either discard 1 ally from play, or reveal an additional encounter card.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 . If this attack destroys an ally, return attacking enemy to the staging area.
![](/Images/Encounters/The-Lost-Realm/Angmar-Orcs.png)
![](/Images/Cards/The-Lost-Realm/Angmar-Marauder.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Angmar Marauder attacks and destroys an ally, return it to the staging area.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 for each ally the defending player controls.
![](/Images/Encounters/The-Lost-Realm/Angmar-Orcs.png)
![](/Images/Cards/The-Lost-Realm/Angmar-Captain.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After Angmar Captain attacks and destroys an ally, discard the top card of the defending player's deck. If the discarded card is an ally, Angmar Captain makes an additional attack against the defending player.
In the twilight he saw a large black Orc... –The Two Towers
![](/Images/Encounters/Escape-from-Mount-Gram/Escape-from-Mount-Gram.png)
![](/Images/Cards/Escape-from-Mount-Gram/Jailor-GornĂĄkh.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: After 1 or more captured cards are rescued, Jailor GornĂĄkh engages the player with the highest threat and makes an immediate attack.
"Come on now! We've talked enough. Let's go and have a look at the prisoner!"
–Shagrat, The Two Towers
![](/Images/Encounters/Escape-from-Mount-Gram/Escape-from-Mount-Gram.png)
![](/Images/Cards/Escape-from-Mount-Gram/Cruel-Torturer.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Forced: When Cruel Torturer would damage an ally by an attack, capture that ally underneath Cruel Torturer instead.
"You'll get bed and breakfast all right: more than you can stomach"
–UglĂșk, The Two Towers
![](/Images/Encounters/Escape-from-Mount-Gram/Escape-from-Mount-Gram.png)
![](/Images/Cards/Escape-from-Mount-Gram/Dungeon-Guard.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Response: After the captured card(s) underneath Dungeon Guard are rescued, the players may put 1 of them into play at no cost.
![](/Images/Encounters/Escape-from-Mount-Gram/Escape-from-Mount-Gram.png)
![](/Images/Cards/Escape-from-Mount-Gram/Goblin-Tormentor.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
X is the number of cards in play with 1 or more captured cards underneath them.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 (+2
instead if it has no captured cards underneath it).
![](/Images/Encounters/Escape-from-Mount-Gram-Nightmare/Escape-from-Mount-Gram-Nightmare.png)
![](/Images/Cards/Escape-from-Mount-Gram-Nightmare/Jailor-GornĂĄkh.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 2/10 (Rank 104317)](/Images/gold-ring.png)
Forced: After Jailor Gorn kh enters playt each player searches his captured deck for each hero and captures thme underneath Jailor Gorn kh.
Forced: After a player rescues any number of cards, Jailor Gorn kh attacks that player.
![](/Images/Encounters/Escape-from-Mount-Gram-Nightmare/Escape-from-Mount-Gram-Nightmare.png)
![](/Images/Cards/Escape-from-Mount-Gram-Nightmare/Prison-Guard.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
![Popularity 1/10 (Rank 26151)](/Images/gold-ring.png)
While you are engaged with Prison Guard, it gainst: "Planning Action: Rescue a random card from underneath Prison Guard. Then, raise each player's threat by X, where X is that card's printed cost. (Limit once per round)."