While Trysting Place is in the staging area, each enemy in the staging area cannot take damage.
Travel: The first player searches the encounter deck and discard pile for an Oathbreaker enemy and puts it into play engaged with him. Shuffl
While Deadly ~Road is in the staging area, it gains: "Forced: After a 'when revealed' effect is canceled, raise each player's threat by 1."
Travel: Spend 1 Fellowship res
"I was held to the road only by the will of Aragorn."
-Gimli, The Return of the King
Haunted Path gets +1 Threat for each player with a threat of 35 or higher.
Travel: Raise each player's threat
Shadow: Either raise your your threat by 2, or return attacking enemy to the staging area after this attack.
Forced: After Dead Man of Dunharrow engages you, either attach a set aside Overcome by Fear to your threat dial, or ra
Shadow: Attacking enemy gets +1 Attack.
When Revealed: Either raise each player's threat by 2, or reveal an addit
Shadow: Attacking enemy gets +1 Attack and loses the Phantom keyword for this attack.
When Revealed: Either attach a set aside Overcome by Fear to your threat dial, or Ghosts of Men makes an immediat
...a rumour came after him like the shadow-sound of many feet. -The Return of the King
Forced: When Shadow Host engages you, either attach a set aside Overcome by Fear to your threat dial, or it makes
"In that gloom the Shadow Host seemed to grow stronger and more terrible to look upon."
-Legolas, The Return of the King
When Revealed: Each player with a threat of 35 or higher deal 1 damage to each exhausted c
Shadow: If your threat is 35 or higher, defending character cannot ready until the end of the round.
When Revealed: Either attach a set aside Overcome by Fear to your threat dial, or progress cannot be placed on the current quest until
"It was made by those who are Dead, and the Dead keep it..." -Old Man, The Return of the King
When Revealed: Either attach a set aside Overcome by Fear to your threat dial, or each character you control gets -1 Willpower, -1 Attack, and -1 Defense until
Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if undefended).
When Revealed: Each player must choose: either attach a set aside Overcome by Fear to your threat dial, or discar
Shadow: Either attach a set aside Overcome by Fear to your threat dial, or attacking enemy makes an additional attack after this one.
X is the number of resources on The ~Corsair Fleet.
The players cannot travel here unless there are at least 3 Ship locations in the victory display.
Travel: Each player searches the encounter deck and discard pile for a Corsair enemy and adds it to the staging area. One of those enemies must be ~Corsa
While Umbar War Galley is the active location, each Corsair enemy gets -10 engagement cost.
Travel: Shuffle the encounter discard pile into the encounter deck and discard cards from the encounter deck until a Corsair enemy is discarded. Add the discarded enemy
"The Corsairs are upon us! It is the last stroke of doom!"
-Men of Gondor, The Return of the King
While Corsair Dromon is the active location, each Corsair enemy gains Archery 1.
Travel: Shuffle the encounter discard pile into the encounter deck and discard cards from the top until a Corsair enemy is discarded. Add the discarded enemy
While Port of Pelargir is in the staging area, no more than 1 damage can be healed from each
Shadow: If this attack damages a character, that character cannot ready until the end of the round.
Forced: At the end of the round, place a damage token here. Then, if there are 4 damage tokens here, discard Pelargir Quays and assign 4 damage amon
"...this attack will draw off much of the help that we looked to have from Lebennin and Belfalas..."
-Beregond, The Return of the King
Cannot be optionally engaged.
If the active location is a Ship, ~Corsair ~Captain gets -30 engagement cost and gains: "Forced: When ~Corsair ~Captain engages you, it makes
If the active location is a Ship, ~Corsair of Umbar gets +2 A
Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if the active location is a Ship).
Cannot have attachments.
Forced: When Umbar Pirate Crew engages you, exhaust a c
Shadow: If the active location is a Ship, return attacking enemy to the staging area after this attack.
Forced: When Haradrim Pirate engages you, deal 1 damage to a character you control (2 damage instead if the active
Shadow: Defending character gets -1 Defense for each damage on it.
When Revealed: Either return each Corsair enemy engaged with you to the staging area, or discard cards from the top of the encounter deck until a Corsair enemy is discarded and put that enemy into p
"...there men of Lamedon contested the fords with fell folk of Umbar and Harad who had sailed up the river."
-Legolas, The Return of the King
When Revealed: Each Ship location in the staging area gets +1 Threat until the end of the phase. If there are no non-unique Ship locations in the staging area, search the encounter deck and discard pile for a Ship location and add it to the staging area. Shuffl
When Revealed: Each player must choose: either add 3 to the total Threat in the staging area until the end of the phase, or discard the highest cost at
Shadow: Attacking enemy gets +1 Attack. If this attack destroys a character, discard an attachment you control.
When Revealed: Either immediately end the quest phase (without resolving the quest), or assign X damage among questing characters you control. X is the number of resources
Shadow: Exhaust a character you control.
Minas Tirith has 30 hit points plus 10 for each player.
Forced: At the end of the round, deal 1 damage to Minas Tirith for each enemy in the staging area. Then, if Minas Tirith has no hit points remaining, the p
Immune to player card effects.
X is the number of resources on Grond.
Forced: At the beginning of the quest phase, place 1 resource on Grond. Then, deal X damage to Minas Tirith.
Travel: The Witch-king makes an immediate attack against each p
Immune to player card effects.
While Gate of Gondor is the active location, each enemy in play gets -30 engagement cost.
Forced: When Gate of Gondor is explored, return each engaged enemy
...it was the key, the weakest point in all that high and impenetrable wall. -The Return of the King
While City Wall is the active location, damage that would be placed on Minas Tirith must be placed here first.
Forced: When City Walls has damage equal to its quest points, discard it. Then, each player ra
For the main wall of the City was of great height and marvellous thickness... -The Return of the King
While at least 1 enemy is in the staging area, progress cannot be placed on locations
Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if it has the Harad trait).
Forced: When a player plays an event that would cancel the effects of a treachery card just revealed from the encounter deck, cancel the effects of that event. Then, discar
...as the trenches were made each was filled with fire, though how it was kindled or fed, by art or devilry, none could see. -The Return of the King
While Siege Tower is in the staging area, it gains Archery 3.
Forced: After Siege Tower becomes the active location, shuffle the encounter discard pile into the encounter deck and discard cards from the top until an enemy is discarded. Add the discarded enemy
Cannot have attachments or be attacked by more than 1 character at a time.
When Revealed: The Black Serpent makes an immediate attack agai
...he was filled with a red wrath and shouted aloud, and displaying his standard, black serpent upon scarlet, he came... -The Return of the King
Cannot have attachments or take more than 3 damage each round.
Forced: When War Mûmak is defeated, reduce each
Forced: After Southron Champion is dealt a shadow card with no shadow effect, either deal 3 damage to Minas Tirith, or it makes an additional a
Shadow: Deal 1 damage to Minas Tirith
When Revealed: Put the topmost Orc enemy in the discard pile into p
Shadow: If this attack destroys a character, return attacking enemy to the staging area.
When Revealed: Either deal 2 damage to a hero you control, or deal 2 da
Shadow: Attacking enemy gets +1 Attack (+2 Attack instead if it has the Mordor trait).
While Minas Tirith is in play, undefended damage dealt by Mordor Orc must be d
Shadow: If Minas Tirith is in play, engage Mordor Orc and deal it a shadow card.
When Revealed: Each player searches the encounter deck and discard pile for an enemy and puts it into play engaged with him. Shuffl
Shadow: Either deal 3 damage to Minas Tirith or attacking enemy makes an additional attack after this one.
When Revealed: Attach to a Nazgûl enemy. Limit 1 per enemy. (Counts as a Mount attachment with the text: "Attached enemy gets +1 Threat, +1 Attack, +1 Defense and -10 engagement cost. Forced: At the end of the round, return attached enemy
...horrible as carrion-fowl yet greater than eagles, cruel as death. -The Return of the King
When Revealed: Remove a hero you control from the quest and attach Black Dart to that hero. Limit 1 per hero. (Counts as a Condition attachment with the text: "Forced: At the end of the round, deal 1 damag
Shadow: If this attack damages a hero, attach Black Dart to that hero.
When Revealed: Either deal 1 damage to each exhausted character, or deal 5 da
Shadow: Attacking enemy gets +1 Attack. If this attack destroys a character, deal 2 damage to Minas Tirith.
When Revealed: Discard an ally you control. Until the end of the phase, add 1 to the total Threat in the staging area for each ally
Shadow: Discard a non-objective attachment you control.
When Revealed: Each player deals 1 damage to a hero he controls. Until the end of the round, treat the printed text box of each damaged character as if it were blan
...a great cloud streamed slowly westward from the Black Land, devouring light... -The Return of the King
Setup: Add Wraith on Wings to the staging area.
Cannot have non-Morgul attachments.
Wraith on Wings gets +1 Threat and -1 enagement cost for each resource on it.
Forced: At the beginning of the quest phase, place 1 resource on Wraith on Wings (Limit 5 resources.)
Immune to player card effects.
X is twice the number of players in the game.
Forced: When Army of the Dead attacks, you must either attach a set aside Overcome by ~Fear to your threat dial, or discard
Immune to player card effects. The first player gains control of Army of the Dead.
Setup: The first player takes control of Army of the Dead.
If Army of the Dead leaves play, remove it from the game.
"Now come! By the Black Stone I call you!"
-Aragorn, The Return of the King
Forced: At the beginning of the staging step, place 1 resource on this objective. Then, each player must choose: either reveal an encounter card, or assign X damage among characters he controls. X is the number of resources here.
...ships of great draught with many oars, and with black sails bellying in the breeze. -The Return of the King
Forced: At the beginning of the quest phase, remove 1 resource from The Corsair Fleet. Then, if there are no resources here, the first player takes control of Aragorn and adds The Corsair Fleet to the victory display.
"The oars were now wielded by free men, and manfully they laboured..."
-Legolas, The Return of the King
Immune to player card effects.
Cannot be optionally engaged or take damage.
Forced: At the beginning of the quest phase, discard cards from the encounter deck until an enemy is discarded. Add the discarded enemy
Only the engaged player can declare attackers against the Witch-king.
Forced: At the beginning of the encounter phase, The Witch-king engages the first player. Then, it makes an immediate attack.
"No living man may hinder me!" -The Return of the King