While Forest Stream is in the staging area, it gains:"Forced: At the end of the round, remove 2 progress from the main quest."
Travel: Raise each player's threat by 2.
When Revealed: Until the end of the phase, each enemy and location in the staging area gets +2
Shadow: Each enemy engaged with you gets +1 and +1 until the end of the phase.
When Revealed: Discard the top card of the encounter deck. If that card has the Warg trait, reveal it and add it to the staging area.
Shadow: Attacking enemy gets +1 (+2 instead if it has the the Warg trait).
While The Wargs' Glade is in the staging area, the first Warg enemy revealed each round gains surge.
Forced: When The Wargs' Glade is explored, the opposing team searches the encounter deck and discard pile for a non-unique Warg enemy and adds it to the staging area. Shuffle the encounter deck.
When Revealed: Exhaust each character with an attachment. If no character is exhausted this way, Weighed Down gains surge.
Shadow: Discard an attachment from the defending character.
Immune to player card effects.
Travel: The opposing team searches the encounter deck and discard pile for a 0 cost enemy and adds it to the staging area, if able (1 cost or less if there are two or more players). Shuffle the encounter deck.
Cannot have non-objective player card attachments or take non-combat damage.
While Ungoliant's Spawn is in the staging area, characters cannot be readied by player card effects.
X is 1 more than the stage number of the main quest.
Travel: Each player deals X damage to a character he controls.
When Revealed: Until the end of the round, treat each character's printed text box as if it were blank (except for Traits).
Shadow: Treat the defending character's text box as if it were blank until the end of the phase (except for Traits).
Cannot have non-objective player card attachments or take non-combat damage.
Forced: After Chieftain Ufthak engages you, the opposing team searches the encounter deck and discard pile for an Orc enemy of cost 1 or less and puts it into play engaged with you. Shuffle the encounter deck.
Forced: When Abandoned Camp leaves play as an explored location, the opposing team chooses a card in the encounter discard pile and shuffles it into the encounter deck.
When Revealed: Each player raises his threat by X, where X is 1 more than the stage number of the main quest.
Shadow: Attacking enemy gets +1 (+2 instead if your threat is 35 or higher)
When Revealed: The opposing team chooses a questing character. Remove that character from the quest.
Shadow: Shuffle Black Forest Bats into the encounter deck.
While Enchanted Stream is in the staging area, progress cannot be placed on the main quest.
Travel: Each player exhausts a hero he controls. Those heroes cannot ready while Enchanted Stream is the active location.
When Revealed: Each player exhausts a character he controls. Until the end of the round, characters cannot be readied by player card effects.
Shadow: Defending character cannot ready until the end of the round.
Forced: After Spiders of Mirkwood engages you, exhaust a character you control.
Shadow: Attacking enemy gets +1 (+2 instead if it has the Spider trait).
While The Spiders' Ring is in the staging area, each Spider enemy gets +1
Forced: When The Spiders' Ring is explored, the opposing team searches the encounter deck and discard pile for a non-unique Spider enemy and adds it to the staging area.
When Revealed: The opposing team attaches Caught in a Web to a hero and exhausts that hero. (Counts as a Condition attachment with the text: "Limit 1 per hero. Attached hero cannot ready unless its controller first spends 2 resource from its pool.")
When Revealed: If there is another Orc enemy in the staging area, Wolf Rider gains surge.
Shadow: If attacking enemy is an Orc put Wolf Rider into play engaged with you.
While The Goblins' Caves is in the staging area, each Orc enemy gets +1
Forced: When The Goblin's Caves is explored, the opposing team searches the encounter deck and discard pile for a non-unique Orc enemy and adds it to the staging area.
When Revealed: The opposing team attaches Driven by Shadow to an enemy and returns it to the staging area. (Counts as a Condition attachment with the text: "Limit 1 per enemy. Attached enemy gets +2 +2 +2 and is immune to player card effects.") If there is no enemy in play, Driven by Shadow gains surge.
Beast of Taur-nu-Fuin gets +1 for each damage on it.
Forced: When Beast of Taur-nu-Fuin is dealt a shadow card with no shadow effect, deal 1 damage to it and the defending character.
Dark Black Woods gets +1 for each Dark Black Woods in the staging area.
Travel: Each player must discard 1 card from his hand for each Dark Black Woods in the staging area.
When Revealed: Each player must choose: either choose 1 card from his hand and discard the rest, or assign X damage among characters he controls, where X is the number of cards in his hand.
Shadow: Discard 1 random card from your hand.
When Revealed: Each player exhausts a character he controls.
Shadow: Exhaust a character you control.
When Revealed: Make Giant Web the active location. Return any previous location to the staging area.
When Revealed: The opposing team looks at each player's hand and discards 1 card from each.
Shadow: Attacking enemy gets +X where X is the stage number of the current quest.
While Mirkwood Patrol is in the staging area, enemies cannot be optionally engaged.
Shadow: Attacking enemy gets +1 (+2 instead if it was engaged this round).
While Mountains of Mirkwood is in the staging area, it gains:"Forced: At the end of the round, raise each player's threat by 2."
Shadow: Either raise your threat by 2, or the attacking enemy gets +2
When Revealed: Each engaged enemy makes an immediate attack. If no attacks were made this way, Hatred Rekindled gains surge.
Shadow: Attacking enemy gets +1 Deal it an additional shadow card. That card's shadow effects cannot be canceled.
X is 1 more than the stage number of the main quest.
Shadow: Attacking enemy gets +X until the end of the phase, where X is the stage number of the main quest.
When Revealed: Until the end of the phase, each location in the staging area gets +1
Shadow: Each enemy engaged with you gets +1 until the end of the phase.
When Revealed: The opposing team searches the top 5 cards of the encounter deck for a card with cost equal to or less than the stage number of the main quest, sets it aside and shuffles the encounter deck. Then, reveal the set aside card.
Shadow: If this attack destroys a character, reveal the top card of the encounter deck.
While The Eaves of Mirkwood is in the staging area, no more than 1 progress can be placed on each location in the staging area each round.
Travel: Each player discards 1 random card from his hand.
When Revealed: The opposing team searches the encounter deck and discard pile for one different 0 cost enemy per player (limit 2) and adds them to the staging area.
Shadow: If this attack destroys a character, attacking enemy makes an additional attack against you after this one.
Forced: After Wild Wargs is dealt a shadow card with no shadow effect, return it to the staging area.
Shadow: Return attacking enemy to the staging area after this attack.
While Dry Watercourse in in the staging area, each player cannot reduce his threat by more than 1 each round.
Travel: Raise each player's threat by 1.
When Revealed: Remove 5 progress tokens from the main quest and attach Turned Around to it. (Counts as a Condition attachment with the text: "Attached quest gets +5 quest points.")
Cannot have non-objective player card attachments or take non-combat damage.
Forced: After Pack of Wargs is dealt a shadow card with no shadow effect, it makes an additional attack after this one. Do not deal it a shadow card for this attack.
While Dark-wood Grove is in the staging area, it gains:"Forced: After a 'when revealed' effect is canceled, raise each player's threat by 3."
Travel: Reveal the top card of the encounter deck.
When Revealed: Each player reveals his hand and discards each ally card revealed this way.
Shadow: If this attack is undefended, discard an ally you control.
Forced: After Wicked Spider engages you, discard an exhausted character you control.
Shadow: Attacking enemy cannot take damage this phase.
Response: After the players travel to Old Forest Road the first player discards the top card of his deck. If that card is an ally, he puts it into play.
Travel: Discard the top card of the encounter deck, if that card is an enemy, add it to the staging area.
When Revealed: Each player must choose: either raise your threat by 1 for each questing character you control, or discard a questing character you control.
Shadow: Attacking enemy gets +1 If this attack destroys a character, raise each player's threat by 1.
When Revealed: Ambushing Orcs makes an immediate attack against the first player.
Shadow: Engaged the lowest engagement cost enemy in the staging area and deal it a shadow card.
Forced: When Mirkwood Path is explored, discard the top card of the encounter deck. If that card is a location, add it to the staging area.
When Revealed: Each player discards each resource from each of his heroes' resource pools and raises his threat by 1 for each resource he discarded this way. If no resources were discarded this way, Wasted Provisions gains surge.
Shadow: Discard an attachment you control.
Immune to player card effects.
Cannot be optionally engaged.
The Watcher gets +2 and +4 hit points per player.