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Results: 1 - 50 of 158 Cards
Revised Core Set (x1)
9 1 3 1 4 6 ★ 9 
Noble. Silvan. Warrior.

Ranged.

Response: After Legolas participates in an attack that destroys an enemy, place 2 progress tokens on the current quest.

"I can walk this path, but others have not this skill."
–The Fellowship of the Ring

Revised Core Set (x1)
12 3 3 1 5 7 ★ 2 
Noble. Noldor. Warrior.

Action: Pay 1 resource from Glorfindel's pool to heal 1 damage on any character. (Limit once per round.)

"You saw him for a moment as he is upon the other side: one of the mighty of the firstborn."
–Gandalf, The Fellowship of the Ring

Revised Core Set (x3)
3 1 2 0 1 3 ★ 3 
Archer. Silvan.

Ranged.

"We have been keeping watch on the rivers, ever since we saw a great troop of Orcs going north towards Moria, along the skirts of the mountains, many days ago."
–Haldir of Lórien, The Fellowship of the Ring

Revised Core Set (x3)
3 1 1 0 2 3 ★ 6 
Silvan. Scout.

Response: After Lórien Guide commits to a quest, place 1 progress token on the active location.

"Indeed deep in the wood they dwell..." –Aragorn, The Fellowship of the Ring

Revised Core Set (x3)
3 1 0 0 1 1 ★ 8 
Silvan.

Action: Exhaust Daughter of the Nimrodel to heal up to 2 damage on any 1 hero.

"Here is Nimrodel! Of this stream the Silvan Elves made many songs long ago, and still we sing them in the North...I will bathe my feet, for it is said that the water is healing to the weary." –Legolas, The Fellowship of the Ring

Revised Core Set (x3)
1 1 1 0 1 2 ★ 10 
Silvan.

Action: Exhaust Henamarth Riversong to look at the top card of the encounter deck.

"And I reckon there's Elves and Elves. They're all elvish enough, but they're not all the same."
–Sam Gamgee,
The Fellowship of the Ring

Revised Core Set (x1)
1 1 1 3 1 
Silvan. Scout.

Ranged.

The first player gains control of Mendor.

Response: After a quest card is defeated, ready Mendor. Then, each player draws 1 card.

If Mendor leaves play, remove him from the game.

Elves of Lórien (x1)
11 3 2 2 4 7 ★ 5 
Silvan. Noble.

Response: After a Silvan ally enters play, that ally gets +1 Willpower +1 Attack and +1 Defense until the end of the round.

"...the lord of the Galadhrim is accounted wisest of the Elves of Middle–earth, and a giver of gifts beyond the power of kings." –Galadriel, The Fellowship of the Ring

Elves of Lórien (x1)
9 4 0 0 4 7 ★ 9 
Noldor. Noble.

Galadriel cannot quest, attack, or defend. Allies you control do not exhaust to commit to the quest during the round they enter play.

Action: Exhaust Galadriel to choose a player. That player reduces his threat by 1 and draws 1 card. (Limit once per round.)

Elves of Lórien (x1)
9 2 3 1 3 6 ★ 6 
Silvan. Ranger. Scout.

Ranged.

Combat Action: If you have not engaged an enemy this round, exhaust Haldir of Lórien to declare him as an attacker (and resolve his attack) against an enemy not engaged with you. Limit once per round.

"We allow no strangers to spy out the secrets of the Naith..." –The Fellowship of the Ring

Elves of Lórien (x3)
3 0 1 2 2 3 ★ 3 
Silvan. Warrior.

Sentinel.

Response: After a Silvan ally you control leaves play, ready Defender of the Naith.

"We have been keeping watch on the rivers, ever since we saw a great troop of Orcs going North toward Moria..." –Haldir, The Fellowship of the Ring

Elves of Lórien (x3)
2 1 0 0 1 1 ★ 7 
Silvan. Minstrel.

Response: After Galadhrim Minstrel enters play, search the top five cards of your deck for an event card and add it to your hand. Shuffle the other cards back into your deck.

...the language was that of Elven-song and spoke of things little known on Middle-earth. -The Fellowship of the Ring

Elves of Lórien (x3)
2 2 0 1 1 2 ★ 10 
Silvan.

Response: After Galadriel's Handmaiden enters play, choose a player. That player reduces his threat by 1.

Her maidens stood silent about her, and a while she looked upon her guests. -The Fellowship of the Ring

Elves of Lórien (x3)
2 0 2 0 1 2 ★ 5 
Silvan.

Ranged.

Response: After Greenwood Archer enters play, ready a hero.

They dwelt most often by the edges of the woods, from which they could escape at times to hunt...
–The Hobbit

Elves of Lórien (x2)
1 1 1 0 1 2 ★ 10 
Silvan.

Action: Exhaust Henamarth Riversong to look at the top card of the encounter deck.

"And I reckon there's Elves and Elves. They're all elvish enough, but they're not all the same."

-Sam Gamgee,

The Fellowship of the Ring

Elves of Lórien (x3)
3 1 2 0 2 4 ★ 3 
Silvan. Scout.

While Mirkwood Runner is attacking alone, the defending enemy does not count its Defense.

"...let a ploughman plough, but choose an otter for swimming, and for running light over grass and leaf or over snow-an Elf."
–Legolas, The Fellowship of the Ring

Elves of Lórien (x3)
2 1 1 0 1 2 ★ 6 
Silvan. Scout.

Response: After Naith Guide enters play, choose a hero. That hero does not exhaust to quest this round.

"...I shall lead you well..." -Haldir, The Fellowship of the Ring

Elves of Lórien (x3)
3 2 2 0 2 4 ★ 5 
Silvan. Scout.

Ranged.

Response: After Orophin enters play, return a Silvan ally from your discard pile to your hand.

"Orophin has now gone in haste back to our dwellings to warn our people."
–Haldir, The Fellowship of the Ring

Elves of Lórien (x3)
1 2 0 0 1 2 ★ 6 
Silvan. Scout.

Forced: After a character leaves play, discard Silvan Refugee from play.

"The Elves have their own labours and their own sorrows..."
–Gildor, The Fellowship of the Ring

Elves of Lórien (x3)
3 1 1 1 3 3 ★ 5 
Silvan.

Response: After a Silvan character readies during the refresh phase, heal 1 damage from that character.

"The Wood-elves tracked him first, an easy task for them, for his trail was still fresh then." -Gandalf, The Fellowship of the Rings

Elves of Lórien (x3)
2 0 2 0 1 2 ★ 8 
Silvan. Warrior.

Ranged.

Response: After Galadhon Archer enters play, deal 1 damage to an enemy not engaged with you.

"...they say that you breathe so loud that they could shoot you in the dark." –Legolas, The Fellowship of the Ring

Elves of Lórien (x3)
4 2 2 1 2 4 ★ 4 
Silvan. Scout.

Ranged.

Response: After you play Rúmil from your hand, choose an enemy engaged with a player. Deal X damage to that enemy where X is the number of ranged characters you control.

...the Company set out again, guided now by Haldir and his brother Rúmil. –The Fellowship of the Ring

Elves of Lórien (x1)
13 3 2 3 4 7 ★ 10 
Noldor. Noble.

You may spend resources from Elrond's resource pool to pay for , , and allies.

Response: After a character is healed by another card effect, heal 1 damage on it.

"But you do not stand alone."
–The Fellowship of the Ring

Angmar Awakened Hero Expansion (x1)
9 3 1 2 3 6 ★
Noldor. Noble.

Action: Discard a card from your hand to add 1 resource to a Noldor's resource pool, or to Aragorn's resource pool. (Limit once per round.)

...the light of stars was in her bright eyes, grey as a cloudless night; yet queenly she looked, and thought and knowledge were in her glance, as of one who has known many things that the years bring.
–The Fellowship of the Ring

Angmar Awakened Hero Expansion (x1)
10 2 2 2 4 6 ★
Noldor.

Draw 3 additional cards at the beginning of the resource phase.

At the end of the round, discard all cards in your hand.

"That is the path of despair. Of folly, I would say, if the long wisdom of Elrond did not forbid me."
–The Fellowship of the Ring

Angmar Awakened Hero Expansion (x1)
8 2 1 2 3 5 ★
Silvan.

If the active location shares a Trait with a location in the victory display, Rossiel gets +2 Willpower.

If the attacking enemy shares a Trait with an enemy in the victory display, Rossiel gets +2 Defense.

"Did you not say that you wished to see Elf-magic?"
–Galadriel, The Fellowship of the Ring

Angmar Awakened Hero Expansion (x3)
2 1 1 1 2 3 ★
Noldor. Craftsman.

Discard 2 cards from your hand to put Elven Jeweler into play from your hand, under your control.

"...to the Elven–smiths they were but trifles..." –Gandalf, The Fellowship of the Ring

Angmar Awakened Hero Expansion (x3)
1 1 0 0 1 1 ★
Silvan. Craftsman.

Cannot attack or defend.

Response: After Galadhrim Weaver enters play, shuffle the top card of your discard pile into your deck.

"You are indeed high in the favour of the Lady! For she herself and her maidens wove this..." –Lórien Elf, The Fellowship of the Ring

Angmar Awakened Hero Expansion (x3)
3 2 1 2 2 4 ★
Noldor.

Response: After Lindir enters play, if you have less than 3 cards in your hand, draw until you have 3 cards in your hand.

"To sheep other sheep no doubt appear different," laughed Lindir. "Or to shepherds. But Mortals have not been our study. We have other business."
–The Fellowship of the Ring

Angmar Awakened Hero Expansion (x3)
2 1 0 1 1 1 ★
Silvan. Healer.

Response: After Galadhrim Healer enters play, choose a player. Heal 1 damage from each hero controlled by that player.

"Even if your Quest did not concern us closely, you should have refuge in this City, until you were healed and refreshed."
–Celeborn, The Fellowship of the Ring

Angmar Awakened Hero Expansion (x3)
4 2 2 1 4 5 ★
Noldor.

Response: After 1 or more cards are discarded from your hand, draw 1 card. Limit once per round.

"But have they the strength, have we here the strength to withstand the Enemy, the coming of Sauron at the last, when all else is overthrown?"
–The Fellowship of the Ring

Angmar Awakened Campaign Expansion (x1)
3 2 3 1 5 6 ★
Noldor. Warrior.

Response: After an enemy engages you, ready Elrond's Champion.

"That is a chapter of ancient history which it might be good to recall: for there was sorrow then too, and gathering dark, but great valour, and great deeds that were not wholly vain."
–Gandalf, The Lord of the Rings

Angmar Awakened Campaign Expansion (x1)
3 2 2 3 3 6 ★
Noldor. Warrior.

Response: After Rivendell Skirmishers exhausts to defend an attack from a non-unique enemy, discard each shadow card from that enemy.

It was said that Angmar was for a time subdued by the Elvenfolk coming from Lindon and from Rivendell.
–The Lord of the Rings

Dream-chaser Hero Expansion (x1)
12 4 2 2 4 8 ★ 1 
Noldor. Noble.

Draw 1 additional card at the beginning of the resource phase.

Forced: After drawing cards at the beginning of the resource phase, choose and discard 1 of those cards.

Very tall he was, and his beard was long, and he was grey and old, save that his eyes were keen as stars...
–The Return of the King

Dream-chaser Hero Expansion (x1)
9 2 2 1 4 5 ★ 1 
Silvan. Scout.

Ranged.

Action: Exhaust Argalad to choose an enemy in the staging area. Until the end of the phase, that enemy gets -X Threat, where X is Argalad's Attack. If this effect reduces the enemy's Threat to 0, deal 1 damage to it. (Limit once per round.)

Dream-chaser Hero Expansion (x1)
9 2 2 1 4 5 ★ 5 
Noldor.

Response: After drawing your setup hand, instead of taking a mulligan, you may discard any number of cards from your hand. Then, draw that many cards.

Action: If you have no cards in your hand, draw 6 cards. (Limit once per game.)

"What power still remains lies with us..."
–The Fellowship of the Ring

Dream-chaser Hero Expansion (x3)
2 0 1 1 3 3 ★
Noldor. Warrior.

While the top card of your discard pile is an attachment, Warden of the Havens gets +2 Defense and gains sentinel.

"...and if he comes, assailing the White Towers and the Havens, hereafter the Elves may have no escape from the lengthening shadows of Middle-earth."
–Galdor, The Fellowship of the Ring

Dream-chaser Hero Expansion (x3)
3 0 3 0 2 4 ★
Silvan. Warrior.

Ranged.

Response: After Marksman of Lórien enters play, choose an enemy. That enemy gets -2 Defense until the end of the round.

"Keen are the eyes of the Elves."
–Aragorn, The Two Towers

Dream-chaser Hero Expansion (x3)
2 1 1 0 2 3 ★
Noldor. Warrior.

While the top card of your discard pile is an ally, Mithlond Sea-watcher gets +2 Attack and gains ranged.

But it was an old tradition that away over there stood the Grey Havens, from which at times elven-ships set sail, never to return.
–The Fellowship of the Ring

Dream-chaser Hero Expansion (x3)
3 1 1 1 3 3 ★ 2 
Noldor. Warrior.

Veteran Sword-elf gets +1 Attack and +1 Defense for each copy of Veteran Sword-elf in your discard pile.

The elves were the first to charge. Their hatred for the goblins is cold and bitter.
–The Hobbit

Dream-chaser Hero Expansion (x3)
5 3 3 1 4 6 ★
Noldor. Noble. Warrior.

Glorfindel can be played from your discard pile.

Action: Discard a card from your hand to ready Glorfindel. (Limit once per phase.)

"He is an Elf-lord of a house of princes."
–Gandalf, The Fellowship of the Ring

Dream-chaser Hero Expansion (x3)
2 1 1 0 2 3 ★
Noldor. Scout.

While the top card of your discard pile is an event, Sailor of Lune gets +1 Willpower and gains: "Cannot be damaged while committed to the quest."

"They are sailing, sailing, sailing over the Sea, they are going into the West and leaving us," said Sam, half chanting the words, shaking his head sadly and solemnly.
–The Fellowship of the Ring

Dream-chaser Hero Expansion (x3)
2 1 1 0 1 2 ★
Silvan. Scout.

Response: After Woodland Courier enters play, place 1 progress on a location (2 progress instead if that location has the Forest trait).

Dream-chaser Hero Expansion (x3)
2 1 0 1 2 3 ★
Noldor. Healer.

Action: Discard a card from your hand to heal 1 damage on any character. (Limit twice per round).

"You are in Rivendell, and you need not worry about anything for the present."
–Gandalf, The Fellowship of the Ring

Dream-chaser Hero Expansion (x3)
2 2 1 1 2 4 ★ 3 
Noldor. Scout.

Lindon Navigator does not exhaust to commit to a quest, and can commit to quests while exhausted.

Forced: After resolving a quest to which Lindon Navigator was committed, either discard it from play or discard 1 card from your hand.

Dream-chaser Hero Expansion (x3)
3 1 2 3 3 5 ★
Noldor. Warrior.

As an additional cost to play Guardian of Rivendell from your hand, you must discard 2 cards from your hand.

"Indeed there is a power in Rivendell to withstand the might of Mordor, for a while."
–Gandalf, The Fellowship of the Ring

Dream-chaser Campaign Expansion (x1)
1 1 1 3
Noldor. Scout.

When Calaerion leaves play, remove him from the game.

Action: Spend 3 resources and exhaust Calaerion to ready the Dream-chaser and give it +1Willpower +1Attack and +1Defense until the end of the phase.

Dream-chaser Campaign Expansion (x1)
2 2 2 4
Noldor. Scout. Upgraded.

When Calaerion leaves play, remove him from the game.

Response: After a card is discarded from the encounter deck, shuffle it into that deck. (Limit once per round.)

Action: Spend 2 resources and exhaust Calaerion to ready another ally and give it +1Willpower +1Attack and +1Defense until the end of the round.

Dream-chaser Campaign Expansion (x1)
0 X X X 4 3 ★
Noldor. Scout.

X is half the level of Starla, rounded up.

Response: After Starla is discard from your hand or deck, play her.

Response: After Starla exhausts, place 1 progress on a location.

Ered Mithrin Hero Expansion (x1)
9 1 1 3 4 6 ★ 2 
Silvan. Noble.

Combat Action: Play a Silvan ally from your hand. You do not need a resource match for this ally. (Limit once per round.)

"It is a crime to wander in my realm without leave."
–The Hobbit