Response: When you play an event, give it Doomed 1. to draw a card. You cannot trigger this ability if you have already triggered the ability of a Steward of Orthanc this round.
"...the power of Orthanc cannot be lightly thrown aside..."
–Saruman, The Two Towers
Immune to player card effects.
Damage from undefended attacks against you must be assigned to Tamed Mûmak.
If Tamed Mûmak leaves play, the controlling player is eliminated.
While a side quest is in the victory display, Rider of Rohan does not exaust to quest.
"Who are you, and what are you doing in this land?" said the Rider, using the Common Speech of the West...
–The Two Towers
Response: Discard Dúnedain Lookout to cancel the 'When Revealed' effects of an enemy just revealed from the encounter deck.
"Travellers scowl at us, and countrymen gives us scornful names."
–Aragorn, The Fellowship of the Ring
Defender of Cair Andros gets +X where X is the tens digit of your threat. (Limit +4
Valour Response: After Defender of Cair Andros is declared as a defender, deal 1 damage to the attacking enemy.
Action: Exhaust Southron Refugee to reduce the cost of the next Harad ally you play this phase by 1.
...to the land of the Haradrim came only a tale from far off...
–The Return of the King
Response: After Riddermark Knight is declared as an attacker, it gets +2 for this attack. At the end of this attack, discard Riddermark Knight.
As long as you do not have cards in your hand, Eregion Survivor gets +1 +1 and +1
Response: After Beorning Guardian participates in an attack that destroys an enemy, discard Beorning Guardian to place X progress on a location, where X is the destroyed enemy's printed
"...if it were not for the Beornings, the passage from Dale to Rivendell would long ago have become impossible."
–Glóin, The Fellowship of the Ring
Response: After Emyn Arnen Ranger commits to the quest, choose an enemy with a Trap attachment. Until the end of the phase, Emyn Arnen Ranger gets +X where X is the chosen enemy's printed
North Realm Lookout gets +1 and does not exhaust to quest while it has an Item attachment.
There were people on the look–out on the banks.
–The Hobbit
Action: Exhaust Long Lake Trader to move an Item attachment from a character you control to another eligible character.
"Nowhere are there any men so friendly to us as the Men of Dale."
–Glóin, The Fellowship of the Ring
Guardian of Esgaroth gets +1 +1 +1 and +1 hit point for each different player card attachment it has. (Limit +3 to each.)
The men of the lake–town Esgaroth were mostly indoors, for the breeze was from the black East and chill, but a few were walking on the quays, and watching...
–The Hobbit
Combat Action: Choose a Beorning ally with printed cost 3 or more in your hand or discard pile. Discard Beorning Skin-changer to put that ally into play.
"...sometimes he is a huge black bear, sometimes he is a great strong black–haired man with huge arms and a great beard."
–Gandalf, The Hobbit
Response: After Long Lake Fisherman enters play, name a number. Then, search the top 5 cards of your deck for a card whose printed cost is equal to that number and add it to your hand. Shuffle your deck.
Cannot have attachments.
Planning Action: Attach Wild Stallion to an ally you control. (Counts as a Mount attachment with the text: "Restricted. Limit 1 per ally. Attached ally gets +1 +1 +1 and +1 hit point.")
Cannot have restricted attachments.
When Revealed: The first player chooses a player to take control of Eagle of the North. The chosen player may choose and discard a non-unique enemy in the staging area.
Forest Road Traveler gets +1 +1 and +1 for each attachment on the active location.
Only on the Road would travellers be found...
–The Fellowship of the Ring
Cannot have attachments.
Action: Ready Giant Bear. At the end of the phase in which you trigger this effect, shuffle Giant Bear into your deck. (Limit once per phase.)
"As a bear he ranged far and wide"
–Gandalf, The Hobbit
Action: Discard the top 3 cards from your deck to ready Soldier of Erebor. (Limit once per round.)
Reduce the cost to play Mirkwood Hunter by 1 for each attachment on the active location.
...they were brave and well–armed and even the Wargs dared not attack them if there were many together...
–The Hobbit
Reduce the cost to play Item attachments on Descendant of Girion by 1.
–Glóin, The Fellowship of the Ring
Response: After Greenwood Defender enters play, it does not exhaust to defend until the end of the round.
...after the coming of Men they took ever more and more to the gloaming and the dusk.
–The Hobbit
Response: After you play Erebor Toymaker from your hand, reduce the cost of the next attachment played this phase by 2.
There were toys the like of which they had never seen before, all beautiful and some obviously magical.
–The Fellowship of the Ring
Cannot attack, defend, or have attachments.
Refresh Action: Return Messenger Raven to it's owner's hand and name a card type. Choose a player to look at the top card of his deck. If that card is the named type, add it to its owner's hand. If it is not, discard it.
Cannot have attachments.
Response: Discard Loyal Hound to cancel up to 2 damage just dealt to a hero you control.
Bywater Shirriff gets +1 +1 and +1 while you are engaged with an enemy with engagement cost higher than your threat.
The Shirriffs was the name that the Hobbits gave to their police, or the nearest equivalent that they possessed.
–The Hobbit
Response: After Soldier of Gondor enters play, seach the top 5 cards of your deck for a Gondor ally and add it to your hand (any number of Gondor allies instead if your threat is 40 or higher). Shuffle your deck.
Response: After Cautious Halfling enters play, look at the top card of the encounter deck. If that card is not an enemy, draw a card.
"I thought I had been both careful and clever."
–Frodo, The Fellowship of the Ring
Response: After you play Woodland Sentry from your hand, choose an enemy or location in play. If there is a copy of that card in the victory display, discard the chosen card.
In the Wide World the Wood–elves lingered in the twilight of our Sun and Moon but loved best the stars...
–The Hobbit
Response: After Knight of Belfalas enters play, return a Gondor ally from your discard pile to your hand.
The mounted knights returned, and at their rear the banner of Dol Amroth...
–The Return of the King
Response: After a player raises his threat from the doomed keyword, give control of Soldier of Isengard to that player.
Action: Discard Rohirrim Scout to choose a non-unique enemy in the staging area. That enemy does not make engagement checks against you this round.
Swiftly a scout rode back and reported that wolf–riders were abroad in the valley...
–The Two Towers
Response: After Wandering Exile commits to a quest, discard a card from your hand to ready Wandering Exile.
"The Elves have their own labours and their own sorrows...
–Gildor, The Fellowship of the Ring
You cannot play Northern Bowmaster from your hand unless you are engaged with an enemy.
Hobbit Archer gets +1 while attacking an enemy with a higher engagement cost than your threat.
"If you lay a finger on this farmer, or on anyone else, you will be shot at once."
–Merry, The Return of the King
Response: After Dale Messenger enters play, choose a player. That player heals 1 damage from each character he controls with a player card attachment.
"We discover that messengers have come also to King Brand in Dale..."
–Glóin, The Fellowship of the Ring
Response: After Westfold Lancer quests successfully, discard it to choose a non-unique enemy in the staging area. Deal 2 damage to the chosen enemy.
...the white fury of the Northmen burned the hotter, and more skilled was their knighthood with long spears...
–The Return of the King
You cannot play Misty Mountain Journeyman from your hand unless you are engaged with an enemy.
Rangers passed at times beyond the hills, but they were few and did not stay.
–The Fellowship of the Ring
Response: After Soldier of Gondor enters play, seach the top 5 cards of your deck for a Gondor ally and add it to your hand (any number of Gondor allies instead if your threat is 40 or higher). Shuffle your deck.
Response: After Wandering Exile commits to a quest, discard a card from your hand to ready Wandering Exile.
"The Elves have their own labours and their own sorrows...
–Gildor, The Fellowship of the Ring
You cannot play Northern Bowmaster from your hand unless you are engaged with an enemy.
You cannot play Misty Mountain Journeyman from your hand unless you are engaged with an enemy.
Rangers passed at times beyond the hills, but they were few and did not stay.
–The Fellowship of the Ring
While Ent of Fangorn is in the staging area, it gains: "QuestAction: Exhaust a hero you control to discard the top card of the encounter deck. If that hero's is greater than the discarded card's place 1 resource here. Then, if there are 3 resources here, discard them to take control of Ent of Fangorn. Any player may trigger this effect."