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The Siege of Annúminas

Resources

Rules Reference 1.0
Quest Companion
Difficulty: 8.3(13)

Community Content

Thematic Nightmare The Siege of Annúminas Warriors of the West The Siege of Annúminas
Title Normal Easy Nightmare

Quest Cards

1 - Rebuild the Defenses 1 1 1
1 - Raise the Levee (C) 1 1 1
1 - Delay the Enemy (E) 1 1 1
2 - Defend the City 1 1 1
2 - Guard the Gate (C) 1 1 1
2 - Man the Walls (E) 1 1 1
3 - Lead the Sortie 1 1 1
3 - Rescue the Captives (C) 1 1 1
3 - Stop the Attack (E) 1 1 1

The Siege of Annúminas

Standard Game Mode 1 1 1
Epic Multiplayer Mode 1 1 1
Annúminas 1 1 1
Lieutenant of Angmar 1 1 1
Battering Ram 1 1 1
Enemy Camp 1 1 1
Siege Tunnel 1 1 1
Host of Angmar 3 3 3
Dúnedain of Annúminas 3 3 3
Gate of Annúminas 2 2 2
City Wall 3 3 3
Arnor Battlefield 3 3 3
Hills of Evendim 2 2 2
Shores of Lake Nenuial 2 2 2
Warg of Carn Dûm 3 3 3
Orc of Angmar 3 3 3
Angmar Warg-rider 3 3 3
Savage Werewolf 2 2 2
Vanguard of Carn Dûm 2 2 2
The Hordes of Angmar 2 2 2
Sorcery of Carn Dûm 2 2 2
Caught in the Press 3 3 3
Weary Warriors 3 3 3

Total Encounter Cards 48 48 48