The Isle of Werewolves
First Age
First Age #0 (x1)

Scenario

Corruption

When a character takes Corruption place a progress token on it. If a character ever has Corruption greater than its willpower, it has become Corrupted. A Corrupted character loses the "ally" or "hero" card type and gains the "enemy" trait, immediately engaging the player that used to control it. TheWillpower of the Corrupted character becomes itsThreat and its engagement cost is 0.

Relentless

An enemy with Relentless cannot have its attack canceled or be prevented from attacking by any player card effect.

The Pit Area

Stage 2A instructs players to create a pit area. The pit area is a new play area, separate from the staging area, that represents the captives and their battle for survival against the Devouring Werewolf sent by Sauron. THe pit area consists of stage 2 of the quest deck, The Pits of Sauron, as well as Finrod Felagund and Eyes in the Dark objectives. The players decide on one hero to be placed in the pit area as captive. The player that controls that hero immediately chooses a hero to replace this captive, adjusting his starting threat to reflect this change.

Heroes in the pit area are immune to player card effects and cannot leave the pit area except through specific quest and encounter card effects. The captive hero cannot quest and does not collect resources. In addition, players cannot play attachments or allies into the pit area.