When Revealed: Raise each player's threat by 1. Add Ancient Marsh-dweller to the staging area (from out of play or engaged with a player) and heal all damage from it.
Lost as you are, your presence in the marsh has not gone unnoticed. An ancient and foul swamp creature stalks your company...
UNRECOGNIZED TYPE: keywprd
Forced: After the last time counter is removed from this stage, advance to a different stage 3A at random. Return this stage to the quest deck.
Each player cannot ready more than 5 characters during the refresh phase.
After wandering aimlessly for so long, harried by foul creatues, your resolve begins to waver and your companions collapse from exhaustion. If you cannot find a way across, the swamp will erase all evidence of your passage...