Helm's Gate
The Two Towers
#61 (x2/x1)
5
(3)
While Helm's Gate is the active location, if any player is not engaged with an enemy, the first player reveals an encounter card at the end of each staging step.
Forced: When Helm's Gate is explored, each enemy gets -20 engagement cost and +2 until the end of the round.
Illus.
Ed Mattinian
Categories
Enemy Attack Boost
While Active
Targets First Player
Forced
While Engaged