Garrison Barracks
The Aldburg Plot
#22a (x1)
X
(4)
Immune to player card effects. X is twice the number of Clue objectives controlled by the players.
Travel: Shuffle all set aside Dunland enemies into the encounter deck.
Forced: When Garrison Barracks is explored, flip this card over and reveal it.
The city watch has eyes and ears on everything in Aldburg. But who is watching them?