Garrison Barracks
The Aldburg Plot #22a (x1)
Location
X (4)

Immune to player card effects. X is twice the number of Clue objectives controlled by the players.

Travel: Shuffle all set aside Dunland enemies into the encounter deck.

Forced: When Garrison Barracks is explored, flip this card over and reveal it.

The city watch has eyes and ears on everything in Aldburg. But who is watching them?