Eaves of Mirkwood
The Siege of Erebor
#22 (x2)
4
(2)
Travel: Choose a main quest and deal 1 damage to it.
Forced: After Eaves of Mirkwood leaves play from the staging area, deal 2 damage among main quests in play.
…they could see the forest coming as it were to meet them, or waiting for them like a black and frowning wall…
—The Hobbit