Control the Market
Strange News in Bree #13 (x1)
Encounter-Side-Quest
(8)
Scheme.  

The merchants seem nervous. The excuses they give for increased prices don’t add up.

Forced: When a player plays a card from their hand, either raise that player’s threat by 1, or increase the cost to play that card by 1.

Forced: At the end of the round, remove X progress from Control the Town. X is equal to the printed cost of the highest printed cost card controlled by the first player.

Victory 1