Chief of the Nine
The Nine are Abroad
#13 (x1)
The Nine are Abroad
The Witch-king gets +5 , +2 , and its attacks are immune to sentinel. Your group cannot deal it more than 5 damage per round, and it cannot be defeated while there are other Nazgûl enemies in play.
Instead of its printed hit points, the Witch-king has 10 hit points for each group, plus 5 hit points for each player among all groups.