![](/Images/Encounters/Khazad-dum/Misty-Mountains.png)
![](/Images/Cards/Khazad-dum/Black-Uruks.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
When Revealed: The first player must choose and discard an attachment from a questing character, if able.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: If this attack is undefended, deal 2 additional shadow cards to attacking enemy.
![](/Images/Encounters/Khazad-dum/Misty-Mountains.png)
![](/Images/Cards/Khazad-dum/Mountain-Warg.jpg)
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
If Mountain Warg is dealt a shadow card with no effect, return Mountain Warg to the staging area after it attacks.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: attacking enemy gets +1 (+2
instead if a Mountain is the active location.)
![](/Images/Encounters/Khazad-dum/Misty-Mountains.png)
![](/Images/Cards/Khazad-dum/Bitter-Wind.jpg)
When Revealed: The first player must discard 3 resources from each hero he controls.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Defending player must discard 2 resources from each hero he controls.
![](/Images/Encounters/Khazad-dum/Misty-Mountains.png)
![](/Images/Cards/Khazad-dum/Knees-of-the-Mountain.jpg)
![Threat](/Images/threat-small.png)
While Knees of the Mountain is in the staging area, it gains:
Forced: After an enemy engages a player, it gets +1until the end of the round.
![](/Images/Encounters/Khazad-dum/Misty-Mountains.png)
![](/Images/Cards/Khazad-dum/Turbulent-Waters.jpg)
![Threat](/Images/threat-small.png)
While Turbulent Waters is the active location, players cannot optionally engage enemies.
![](/Images/Encounters/Khazad-dum/Misty-Mountains.png)
![](/Images/Cards/Khazad-dum/Warg-Lair.jpg)
![Threat](/Images/threat-small.png)
When Revealed: Search the encounter deck and discard pile for 1 copy of Mountain Warg and add it to the staging area, if able. Shuffle the encounter deck.
Response: After Warg Lair leaves play as an explored location, each player draws 1 card.