Results: 3 Cards
The Wilds of Rhovanion
(x2/x1)
![](/Images/Encounters/The-Wilds-of-Rhovanion/Hills-of-Wilderland.png)
![](/Images/Encounters/The-Wilds-of-Rhovanion/Hills-of-Wilderland.png)
![](/Images/Cards/The-Wilds-of-Rhovanion/Pack-of-Wargs.jpg)
40
4
4
3
5
![Threat](/Images/threat-small.png)
![Attack](/Images/attack-small.png)
![Defense](/Images/defense-small.png)
![Hit Points](/Images/heart-small.png)
Creature.
Warg.
Forced: If Pack of Wargs is dealt a shadow card with no effect, Pack of Wargs makes an additional attack after this one. (Do not deal it a shadow card.)
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Return attacking enemy to the staging area after this attack.
The Wilds of Rhovanion
(x2/x1)
![](/Images/Encounters/The-Wilds-of-Rhovanion/Hills-of-Wilderland.png)
![](/Images/Encounters/The-Wilds-of-Rhovanion/Hills-of-Wilderland.png)
![](/Images/Cards/The-Wilds-of-Rhovanion/Hills-of-Wilderland.jpg)
X
![Threat](/Images/threat-small.png)
X
Hills.
X is the number of characters controlled by the player with the most characters.
Quest Action: Exhaust a character to reduce Hills of Wilderland by 1 until the end of the phase. Only the first player can trigger this effect.
The Wilds of Rhovanion
(x3/x2)
![](/Images/Encounters/The-Wilds-of-Rhovanion/Hills-of-Wilderland.png)
![](/Images/Encounters/The-Wilds-of-Rhovanion/Hills-of-Wilderland.png)
![](/Images/Cards/The-Wilds-of-Rhovanion/Lonely-Lands.jpg)
2
![Threat](/Images/threat-small.png)
5
Hills.
Lonely Lands gets +2 for each facedown card under it.
While Lonely Lands is in the staging area, it gains:"Forced: After an event is played during the quest phase, place it facedown under Lonely Lands."