Results: 3 Cards
The Sands of Harad
(x1)
![](/Images/Encounters/The-Sands-of-Harad/Harad-Territory.png)
![](/Images/Encounters/The-Sands-of-Harad/Harad-Territory.png)
![](/Images/Cards/The-Sands-of-Harad/In-Enemy-Territory.jpg)
8
Alone in a hostile land, cut off from help, you struggle to find your bearings...
Each player cannot have more than 5 cards in his hand. (If you have more than 5, immediately choose and discard cards from hand until you have only 5.)
Response: When this stage is defeated, each player draws a card.
The Sands of Harad
(x3/x2)
![](/Images/Encounters/The-Sands-of-Harad/Harad-Territory.png)
![](/Images/Encounters/The-Sands-of-Harad/Harad-Territory.png)
![](/Images/Cards/The-Sands-of-Harad/Injured-Companion.jpg)
When Revealed: Each player must choose: either raise your threat by 1 for each character you control, or discard a character you control.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Attacking enemy gets +1 If this attack destroys a character, raise each player's threat by 1.
The Sands of Harad
(x2/x1)
![](/Images/Encounters/The-Sands-of-Harad/Harad-Territory.png)
![](/Images/Encounters/The-Sands-of-Harad/Harad-Territory.png)
![](/Images/Cards/The-Sands-of-Harad/Enfeebled.jpg)
When Revealed: Each player exhausts a character he controls. Until the end of the combat phase, exhausted characters cannot ready.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Until the end of the round, defending character cannot ready.